Reddmist 2 the level 1 Shalore Skirmisher by fantasy1sland

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassSkirmisher
Level / Exp1 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity16 (base 15)
Constitution10 (base 10)
Magic12 (base 10)
Willpower14 (base 11)
Cunning15 (base 14)

Resources

Life80/100
Stamina110/110
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage24
Accuracy24
Crit Chance6%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)7 (40%)
Defense7
Ranged Defense7
Fatigue14
Physical Save7
Spell Save9
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Tireless Combatant1.30
1/5
0/5
0/5
0/5
Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
2/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Main armor
Quiver
In off hand
In main hand
Light source

Inventory

Achievements

Log

Reddmist 2's Shoot killed Giant brown mouse!
Red crystal casts
Phase Door.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (white worm mass)).


Reddmist 2 shoots!
Reddmist 2's Shoot hits White worm mass for
28 physical damage.
Reddmist 2's Shoot killed White worm mass!

Reddmist 2 shoots!
Reddmist 2's Shoot hits White worm mass for
26 physical damage.
Reddmist 2's Shoot killed White worm mass!

Talent Block is ready to use.
Ran for 3 turns (stop reason: hostile spotted to the southwest (red crystal)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (red crystal)).

Reddmist 2 shoots!
Red crystal casts
Flame Bolt.
You collect a new ingredient:
red crystal shard (1).
Reddmist 2's Shoot hits Red crystal for
24 physical damage.
Reddmist 2's Shoot killed Red crystal!
Reddmist 2 is on fire!

Red crystal's Flame Bolt hits
Reddmist 2 for 15 fire damage.

Burning from Red crystal hits
Reddmist 2 for 5 fire damage.
Reddmist 2 shoots!
To celebrate the
release's anniversary, I am happy to say I've slipped up
a little present in your inventory!

Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Lately the number of sightings of horrors have grown tremendously. People wander off the beaten paths only to be found years later, horribly mutated and partly insane, if they are found at all. It is becoming evident something is stirring deep below Maj'Eyal. That something is you.

Forbidden Cults, the third expansion for Tales of Maj'Eyal, offers a deep dive into the less savory (and more tentacly) parts of Eyal's lore to play in, along with two new classes, two new races, many new zones, horrors, artifacts and so on!