Cronin the level 2 Yeek Summoner by HeyCronin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassSummoner
Level / Exp2 / 85%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity9 (base 11)
Constitution8 (base 13)
Magic10 (base 10)
Willpower21 (base 15)
Cunning17 (base 13)

Resources

Life90/90
Equilibrium0
Healing Factor0.97959106305132
Regeneration0.24489776576283

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision6
See Stealth28.114754928839
See Invisible28.114754928839

Offense: Mainhand

Damage6
Accuracy15
Crit Chance5%
APR12
Speed1.00

Offense: Offhand

Damage6
Accuracy15
Crit Chance5%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower22
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense2
Ranged Defense2
Fatigue6
Physical Save6
Spell Save10
Mental Save13

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
3/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
2/5
0/5
0/5
0/5
Race / Yeek1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Giant white ant misses War hound.
Chitinous ritch misses War hound.

War hound hits Something for 53 physical damage.
Something hits War hound for
5 physical damage.
Something misses War hound.


You collect a new ingredient:
ritch stinger (1).

Your summoned war hound disappears.

Resting starts...

Rested for 5 turns (stop reason: all resources and life at maximum).


Talent War Hound is ready to use.
You pickup 0.90 gold pieces.

There is a ladder to the next level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


You gain 1.01 gold from the transmogrification of
spellwoven linen wizard hat (1 def, 0 armour).
You gain 1.76 gold from the transmogrification of
impenetrable iron mail armour of lightning resistance (2 def, 10 armour).
You gain 1.02 gold from the transmogrification of
horrifying mossy mindstar (77% power, 12 apr, mind damage).
You gain 1.21 gold from the transmogrification of
slime-covered iron dagger (100% power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (101% power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (118% power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.52 gold from the transmogrification of
movement infusion (speed 400%; cd 10).
There is a ladder to the previous level here (press '' or right click to use).
Saving game...

Saving done.