yURP the level 11 Cornac Annihilator by uyrd

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassAnnihilator
Level / Exp11 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 14)
Dexterity36 (base 27)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning34 (base 31)

Resources

Life204/204
Steam100/100
Healing Factor1.1500003099961
Regeneration0.28750007749904

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite4
Infravision9
See Stealth13
See Invisible11

Offense: Mainhand

Damage21
Accuracy41
Crit Chance13%
APR4
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower2.5
Crit Chance8%
Speed1

Offense: Mind

Mindpower20
Crit Chance8%
Speed1

Offense: Damage Bonus

Darkness+12%
Light+6%
Arcane+3%
Cold+9%
Acid+3%

Offense: Damage Penetration

Arcane+10%
Fire+5%
Cold+10%

Defense: Base

Armour (hardiness)15 (30%)
Defense27
Ranged Defense27
Fatigue10
Physical Save11
Spell Save7
Mental Save22

Defense: Resistances

Lightning+ 21%( 70%)
Light+ 9%( 70%)
Nature+ 14%( 70%)
Blight+ 16%( 70%)
Acid+ 9%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance50%
Bleed Resistance10%
Instadeath Resistance100%
Stun Resistance10%
Poison Resistance72%
Disarm Resistance60%

Inscriptions (4/4)

Implants
Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
1/5
4/5
0/5
0/5
Steamtech / Gadgets1.30
5/5
2/5
0/5
0/5
Steamtech / Magnetism1.30
1/5
0/5
0/5
0/5
Steamtech / Artillery1.30
2/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
1/5
1/5
0/5
0/5
Steamtech / Turrets1.30
1/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
1/5
1/5
0/5
Steamtech / Engineering1.20
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
4/5
1/5
3/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
2/5
0/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect

Quests

done
done
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By yURP the Cornac Annihilator level 10
7th Mirth 122nd year of Ascendancy at 18:42
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By yURP the Cornac Annihilator level 7
78th Pyre 122nd year of Ascendancy at 21:24
see stats

Log

YURP wears (replacing pouch of iron shots (17/17, 12-15 power, 1 apr) ): Scaldlord (16/16, 14-16 power, 1 apr).
You detach
crude explosive shell from your pouch of iron shots (17/17, 12-15 power, 1 apr).
You attach
crude explosive shell to your Scaldlord (16/16, 14-16 power, 1 apr) .

You gain 3.36 gold from the melting of
scorching brass lantern of clarity.
You gain 8.42 gold from the melting of
Gunuvor the brass lantern.
You gain 15.56 gold from the melting of
Adowyn.
You gain 1.37 gold from the melting of
spellwoven linen robe of protection (3 def, 3 armour).
You collect a new ingredient:
lump of iron (1).
You gain 2.43 gold from the melting of
balanced iron waraxe (12-17 power, 2 apr).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.22 gold from the melting of
nature's mossy mindstar (2-3 power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 3.03 gold from the melting of
balanced iron greatmaul (16-24 power, 1 apr).
You gain 5.00 gold from the melting of
Withering Orbs.
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.22 gold from the melting of
regeneration infusion of the titan (heal 108; 13 cd).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 0.75 gold from the melting of
regeneration infusion (heal 86; 14 cd).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Today is the 10th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:23.

Talent Explosive Shell is ready to use.

There is a Passageway into Norgos' Lair here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).