Poopologist the level 5 Drem Demonologist by uyrd

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDrem
ClassDemonologist
Level / Exp5 / 70%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 15)
Dexterity13 (base 10)
Constitution13 (base 12)
Magic29 (base 27)
Willpower9 (base 10)
Cunning10 (base 10)

Resources

Life188/188
Stamina110/110
Vim128/128
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy20
Crit Chance0%
APR7
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower24
Crit Chance1%
Speed1

Offense: Mind

Mindpower10
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)12 (30%)
Defense7
Ranged Defense7
Fatigue12
Physical Save20
Spell Save13
Mental Save6

Defense: Resistances

Physical+ 15%( 70%)
Lightning+ 5%( 70%)
Temporal+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Demonic pact1.30
1/5
2/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Infernal combat1.30
1/5
0/5
0/5
0/5
Corruption / Doom shield1.30
3/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Black-magic1.30
3/5
1/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Torment1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active
done

Equipment

On feet
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Poopologist picks up (u.): high-capacity pouch of iron shots (42/42, 14-17 power, 1 apr).

You don't see how to get there...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


You don't see how to get there...

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 23 turns (stop reason: dialog is displayed).


You gain 1.40 gold from the transmogrification of
high-capacity pouch of iron shots (42/42, 14-17 power, 1 apr).
You gain 0.30 gold from the transmogrification of
deadly quiver of elm arrows (24/24, 23-32 power, 5 apr).
You gain 0.66 gold from the transmogrification of
iron plate armour of cold resistance (0 def, 7 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.73 gold from the transmogrification of
linen robe of nature (+16%) (0 def, 0 armour).
You gain 1.89 gold from the transmogrification of
shimmering elm starstaff (10-12 power, 2 apr, physical element).
You gain 1.89 gold from the transmogrification of
shimmering elm starstaff (10-12 power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-3 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-3 power, 12 apr, mind damage).
You gain 3.24 gold from the transmogrification of
mighty elm longbow of acid.
You gain 0.95 gold from the transmogrification of
arcing iron greatsword of massacre (23-37 power, 1 apr).
You gain 2.31 gold from the transmogrification of
slime-covered iron greatmaul of erosion (17-26 power, 1 apr).
You gain 0.64 gold from the transmogrification of
healing infusion (heal 49; cd 14).
You feel very confident walking into this place.
Saving game...

Saving done.