Nachtmar the level 5 Shalore Necromancer by Vagnard

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceShalore
ClassNecromancer
Level / Exp5 / 33%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic26 (base 24)
Willpower16 (base 13)
Cunning12 (base 11)

Resources

Life24/24
Mana158/158
Soul11/11
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth5
See Invisible5

Offense: Mainhand

Damage10
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance3%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Mind+11%
Arcane+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense0
Ranged Defense0
Fatigue1
Physical Save7
Spell Save14
Mental Save14

Defense: Resistances

Temporal+ 12%( 70%)
Lightning+ 12%( 70%)
Mind+ 17%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of bones1.30
4/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
4/5
0/5
0/5
0/5

Effects

talent

Quests

active
active

Equipment

On feet
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Rested for 3 turns (stop reason: all resources and life at maximum).

You pickup 0.65 gold pieces.

There is a ladder to the previous level here (press '' or right click to use).
Ran for 44 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.


You are yanked out of this place!

Nachtmar can not wear (on hands):
cinder iron gauntlets (0 def, 1 armour) (missing Heavy armour training).
Nachtmar wears (replacing
stabilizing rough leather cap (0 def, 1 armour)): grounding rough leather cap of strength (+3) (0 def, 1 armour).

You gain 5.25 gold from the transmogrification of
cleansing elm wand of lightning storm [power 110] (15 cooldown).
You gain 1.75 gold from the transmogrification of
deadly pouch of iron shots of daylight (19/19, 22-26 power, 1 apr).
You gain 0.30 gold from the transmogrification of
deadly pouch of iron shots (18/18, 20-24 power, 1 apr).
You gain 2.16 gold from the transmogrification of
survivor's brass lantern.
You gain 0.86 gold from the transmogrification of
cinder iron gauntlets (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 2.11 gold from the transmogrification of
cruel elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 1.91 gold from the transmogrification of
nature's mossy mindstar of life (2-2 power, 12 apr, mind damage).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.