test the level 5 Dwarf Oozemancer by KoJinKz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceDwarf
ClassOozemancer
Level / Exp5 / 5%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength14 (base 10)
Dexterity8 (base 10)
Constitution16 (base 13)
Magic8 (base 10)
Willpower24 (base 21)
Cunning14 (base 14)

Resources

Life157/157
Equilibrium0
Healing Factor1
Regeneration2.55

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy18
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage10
Accuracy18
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower23.2
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense0.3
Ranged Defense0.3
Fatigue6
Physical Save10.5
Spell Save11.2
Mental Save13.3

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Slime1.30
3/5
0/5
0/5
0/5
Wild-gift / Ooze1.30
1/5
0/5
0/5
0/5
Wild-gift / Moss1.30
0/5
0/5
0/5
0/5
Wild-gift / Mucus1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
1/5
0/5
0/5
Wild-gift / Antimagic1.30
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Test picks up (d.): iron mail armour of resilience (2 def, 4 armour).
Test picks up (b.):
iron greatsword of phasing (114% power, 8 apr).
Test picks up (c.):
shimmering elm magestaff of illumination (100% power, 2 apr, arcane element).
Lore found:
Rod of Recall (1/1)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 3 turns (stop reason: learnt lore).

Test picks up (h.):
Rod of Recall (1/1).
Lore found:
Skullcleaver
You can read all your collected lore in the game menu, by pressing Escape.


Resting starts...

Test is no longer attuned.

Talent Thorn Grab is ready to use.
Talent Resilience of the Dwarves is ready to use.
Rested for 22 turns (stop reason: all resources and life at maximum).


Test picks up (f.):
slimy linen robe of nature (+15%) (0 def, 0 armour).
Test picks up (k.):
ametrine.
Test picks up (c.):
elm starstaff of fate (100% power, 2 apr, temporal element).
Test picks up (h.):
rough leather gloves (0 def, 1 armour).
Test picks up (c.):
mossy mindstar of the jelly (75% power, 12 apr, mind damage).
Test picks up (c.):
gifted mossy mindstar (75% power, 12 apr, mind damage).
Test picks up (b.):
arcing iron dagger of paradox (100% power, 5 apr).
Test picks up (m.):
iron shield (4 def, 2 armour, 20.5 block).
There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


You require a psiblade in your mainhand to use this talent.

You require a psiblade in your mainhand to use this talent.

You require a psiblade in your mainhand to use this talent.