Bonerwark the level 9 Skeleton Bulwark by cjss

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceSkeleton
ClassBulwark
Level / Exp9 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength33 (base 15)
Dexterity39 (base 20)
Constitution28 (base 28)
Magic10 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life370/370
Stamina94/94
Healing Factor1.1456298990388
Regeneration0.28640747475971

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1
See Stealth6
See Invisible5

Offense: Mainhand

Damage38
Accuracy38
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Mind+9%
Nature+3%

Defense: Base

Armour (hardiness)32.758860332139 (62.32946707186%)
Defense24
Ranged Defense24
Fatigue16
Physical Save27
Spell Save11
Mental Save19

Defense: Resistances

Lightning+ 10%( 70%)
Temporal+ 10%( 70%)
All+ 4%( 70%)
Mind+ 14%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Stun Resistance39%
Bleed Resistance100%
Confusion Resistance20%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Knockback Resistance39%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
2/5
4/5
1/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Shield defense1.30
3/5
1/5
1/5
0/5

Generic Talents

Undead / Skeleton1.10
3/5
2/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
1/5
2/5
0/5
1/5
1/5
0/5

Effects

talent
beneficial effect

Quests

done
active
done

Equipment

On feet
On hands
On head
Tool
Around neck
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Bonerwark picks up (r.): ametrine.
Bonerwark picks up (k.):
agate.
Bonerwark picks up (d.):
elm longbow.
Bonerwark picks up (k.):
impenetrable iron plate armour of cold resistance (0 def, 13 armour).
You pickup 0.85 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 17.50 gold from the transmogrification of
Imp Claw.
You gain 1.32 gold from the transmogrification of
impenetrable iron plate armour of cold resistance (0 def, 13 armour).
You gain 1.37 gold from the transmogrification of
prismatic rough leather armour of spell shielding (3 def, 2 armour).
You gain 0.93 gold from the transmogrification of
grounding rough leather cap of strength (+2) (0 def, 1 armour).
You gain 2.04 gold from the transmogrification of
short elm magestaff (10-12 power, 2 apr, arcane element).
You gain 1.40 gold from the transmogrification of
gifted mossy mindstar of life (2-3 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 7.20 gold from the transmogrification of
enhanced iron greatsword (16-26 power, 1 apr).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 400%; cd 10).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.