Punch Rockgroin! the level 11 Orc Archer by norse_heathen

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceOrc
ClassArcher
Level / Exp11 / 15%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity37 (base 36)
Constitution11 (base 10)
Magic9 (base 10)
Willpower11 (base 10)
Cunning25 (base 24)

Resources

Life266/266
Stamina102/102
Healing Factor1.0097162075846
Regeneration4.6033661734898

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage40
Accuracy45
Crit Chance6%
APR5
Speed1.00

Offense: Spell

Spellpower9
Crit Chance6%
Speed1

Offense: Mind

Mindpower23
Crit Chance14%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)6 (49.007671158813%)
Defense37
Ranged Defense37
Fatigue0
Physical Save21
Spell Save7
Mental Save21

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
4/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
2/5
2/5
0/5
0/5
Technique / Marksmanship1.30
2/5
3/5
0/5
0/5

Generic Talents

Race / Orc1.00
3/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
3/5
0/5
0/5
Technique / Mobility1.00
2/5
1/5
0/5
0/5

Effects

talent

Quests

active
done
active
active
done

Equipment

Tool
On feet
Quiver
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By Punch Rockgroin! the Orc Archer level 10
20th Retaking 124th year of Ascendancy at 23:43
see stats

Log

There is a way to the previous level here (press '' or right click to use).
Ran for 93 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
Ran for 93 turns (stop reason: at exit).


You collect a new ingredient:
lump of iron (1).
You gain 0.59 gold from the melting of
shocking iron shield (0 def, 2 armour, 23.5 block).
You collect a new ingredient:
lump of iron (1).
You gain 1.00 gold from the melting of
iron mail armour (2 def, 4 armour).
You gain 0.10 gold from the melting of
rough leather hat (0 def, 1 armour).
You gain 0.10 gold from the melting of
linen wizard hat (1 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.65 gold from the melting of
iron gauntlets of strength (+3) (0 def, 1 armour).
You gain 0.10 gold from the melting of
linen cloak (1 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.45 gold from the melting of
iron steamsaw of massacre (15-22 power, 0 apr).
You gain 1.93 gold from the melting of
earthen elm vilestaff of might (10-12 power, 2 apr, fire element).
You gain 0.50 gold from the melting of
ash longbow.
You gain 0.50 gold from the melting of
ash longbow.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (11-14 power, 5 apr).
You gain 0.05 gold from the melting of
copper ring.
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.50 gold from the melting of
wild infusion of the titan (res 17%; physical; dur 3; cd 15).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.13 gold from the melting of
healing infusion of the psychic (heal 67; cd 12).
There is a way to the previous level here (press '' or right click to use).
Saving game...

Saving done.