MrCAMANDER the level 8 Cornac Archer by MrCAMANDER

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArcher
Level / Exp8 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 19)
Dexterity32 (base 32)
Constitution12 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life-38/237
Stamina121/121
Healing Factor1.2291526171258
Regeneration4.7322375759341

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage45
Accuracy44
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%
Lightning+15%

Offense: Damage Penetration

Lightning+15%

Defense: Base

Armour (hardiness)5 (57.155997060385%)
Defense34
Ranged Defense34
Fatigue0
Physical Save21
Spell Save7
Mental Save13

Defense: Resistances

Acid+ 5%( 70%)
Light+ 30%( 70%)
Cold+ 6%( 70%)
Mind+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance23%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
2/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
1/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
1/5
0/5
Technique / Marksmanship1.50
2/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
3/5
0/5
0/5
Technique / Mobility1.00
1/5
1/5
1/5
0/5

Effects

Quests

done
done
active

Equipment

Tool
On fingers
Around waist
Main armor
Quiver
Light source
On hands
In main hand

Inventory

Achievements

Log

The Shade's cold repulsion area effect hits MrCAMANDER for (3 to ice), 5 cold, (3 to ice), 5 physical (10 total damage).
The Shade performs a melee critical strike against MrCAMANDER!
Talent Pin Down is ready to use.
The Shade hits MrCAMANDER for (8 to ice), 13 physical (13 total damage).

The Shade casts
Manathrust.
Talent Infusion: Regeneration is ready to use.
The Shade hits MrCAMANDER for (25 to ice), 37 arcane (37 total damage).

The Shade activates his
dark staff!
MrCAMANDER is free from the ice.

The Shade hits MrCAMANDER for (34 to ice), 51 physical (51 total damage).

MrCAMANDER shoots!
The Shade casts
Rune: Shielding.
A shield forms around The Shade.

MrCAMANDER's Shoot hits The Shade for
(93 absorbed), 0 physical, (10 absorbed), 0 lightning (0 total damage).
The Shade misses MrCAMANDER.

Talent Infusion: Wild is ready to use.
The Shade casts
Manathrust.
The Shade hits MrCAMANDER for 62 arcane damage.

MrCAMANDER uses
Infusion: Regeneration.
MrCAMANDER starts regenerating health quickly.

Talent Infusion: Healing is ready to use.
Talent Steady Shot is ready to use.
The Shade casts
Freeze.
The Shade hits MrCAMANDER for 84 cold damage.
MrCAMANDER the level 8 cornac archer was iced to death by The Shade and left to rot on level 3 of Ruins of Kor'Pul.