Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.0 | 
| Addons | Items Vault 1.0.0 Stone Wardens DLC Class 1.0.0 | 
| Campaign | Arena | 
| Mode | Normal Roguelike | 
| Sex | Female | 
| Race | Skeleton | 
| Class | Brawler | 
| Level / Exp | 40 / 87% | 
| Size | big | 
| Lifes / Deaths | no deaths recorded/ 0 | 
Primary Stats
| Strength | 56 (base 30) | 
| Dexterity | 74 (base 60) | 
| Constitution | 27 (base 19) | 
| Magic | 11 (base 10) | 
| Willpower | 16 (base 10) | 
| Cunning | 65 (base 60) | 
Resources
| Life | 1075/1075 | 
| Stamina | 232/232 | 
| Healing Factor | 1 | 
| Regeneration | 1.25 | 
Speed
| Mental | 0% | 
| Attack | 0% | 
| Movement | 0% | 
| Spell | 0% | 
| Global | +100% | 
Vision
| Sight | 10 | 
| Lite | 2 | 
Offense: Barehand
| Damage | 101 | 
| Accuracy | 66 | 
| Crit Chance | 20% | 
| APR | 8 | 
| Speed | 0.60 | 
Offense: Spell
| Spellpower | 15 | 
| Crit Chance | 18% | 
| Speed | 1 | 
Offense: Mind
| Mindpower | 28.6 | 
| Crit Chance | 18% | 
| Speed | 1 | 
Offense: Damage Bonus
| Blight | +4% | 
| Darkness | +12% | 
Defense: Base
| Armour (hardiness) | 58.4 (85%) | 
| Defense | 39.454742719414 | 
| Ranged Defense | 40.303161812943 | 
| Fatigue | 5 | 
| Physical Save | 31.525 | 
| Spell Save | 9.45 | 
| Mental Save | 34.695840659234 | 
Defense: Resistances
| Temporal | + 5%( 70%) | 
| Lightning | + 8%( 70%) | 
| Darkness | + 24%( 70%) | 
| All | 0%( 70%) | 
Defense: Immunities
| Fear Resistance | 100% | 
| Poison Resistance | 100% | 
| Bleed Resistance | 100% | 
Inscriptions (3/3)
| Runes | Effective talent level: 1.0Rune: Controlled Phase Door Use mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport in a range of 9. | 
| Runes | Effective talent level: 1.0Rune: Shielding Use mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 228 damage for 6 turns. | 
| Runes | Effective talent level: 1.0Rune: Shielding Use mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 218 damage for 4 turns. Its effects scale with your Strength stat. | 
Class Talents
| Cunning / Tactical | 1.30 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Technique / Combat techniques | 1.10 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Technique / Unarmed training | 1.50 | 
| 
 | 5/5 | 
| 
 | 5/5 | 
| 
 | 5/5 | 
| 
 | 4/5 | 
| Technique / Finishing moves | 1.30 | 
| 
 | 4/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Technique / Pugilism | 1.50 | 
| 
 | 4/5 | 
| 
 | 5/5 | 
| 
 | 5/5 | 
| 
 | 4/5 | 
| Technique / Combat veteran | 1.10 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Technique / Unarmed discipline | 1.30 | 
| 
 | 1/5 | 
| 
 | 5/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
Generic Talents
| Technique / Combat training | 1.10 | 
| 
 | 0/5 | 
| 
 | 5/5 | 
| 
 | 5/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Technique / Field control | 1.00 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Technique / Conditioning | 1.30 | 
| 
 | 4/5 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Undead / Skeleton | 1.10 | 
| 
 | 5/5 | 
| 
 | 5/5 | 
| 
 | 5/5 | 
| 
 | 5/5 | 
Prodigies
| 
 | 1/1 | 
Effects
| talent | Striking Stance | 
Quests
| Seeking wealth, glory, and a great fight, you challenge the Arena!The Arena Can you defeat your foes and become Master of Arena? | completed | 
Equipment
| On feet | traveler's pair of iron boots of uncanny dodging (3 def, 3 armour)traveler's pair of iron boots of uncanny dodging (3 def, 3 armour) Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Defense: +3 Ranged Defense: +2 Fatigue: -3% Maximum encumbrance: +22 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. | 
| On hands | hardened leather gloves (0 def, 2 armour)hardened leather gloves (0 def, 2 armour) 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 When used to modify unarmed attacks: Base power: 19.0 - 20.9 Uses stats: 40% Cun, 40% Dex, 40% Str Damage type: Physical Armour Penetration: +3 Physical crit. chance: +3.0% Attack speed: 60% Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. | 
| On head | grounding dwarven-steel helm of strength (+5) (0 def, 4 armour)grounding dwarven-steel helm of strength (+5) (0 def, 4 armour) Requires: - Talent Armour Training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +4 Fatigue: +4% Changes stats: +5 Str Changes resistances: +8% lightning / +5% temporal A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. | 
| Tool | Tooth of the Mouth (dig speed 12 turns)Tooth of the Mouth (dig speed 12 turns) Powered by unknown forces 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. A huge tooth taken from the Mouth, in the Deep Bellow. | 
| On fingers | warrior's gold ring of darkness (+24%)warrior's gold ring of darkness (+24%) Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Armour: +8 Changes stats: +4 Str Changes resistances: +24% darkness Changes damage: +12% darkness Rings can have magical properties. | 
| Around neck | wanderer's gold amulet of willpower (+4)wanderer's gold amulet of willpower (+4) Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Fatigue: -6% Changes stats: +4 Wil / +5 Cun / +4 Con Amulets can have magical properties. | 
| Main armor | impenetrable dwarven-steel mail armour of implacability (3 def, 26 armour)impenetrable dwarven-steel mail armour of implacability (3 def, 26 armour) Requires: - Strength 28 - Talent Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +26 Defense: +3 Fatigue: +10% Physical save: +7 A suit of armour made of mail. | 
| Light source | brass lanternbrass lantern 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. | 
| Cloak | enveloping linen cloak of the Shaloren (7 def, 0 armour)enveloping linen cloak of the Shaloren (7 def, 0 armour) Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +7 Changes stats: +1 Mag / +2 Wil A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. | 
| Around waist | monstrous rough leather belt of the mysticmonstrous rough leather belt of the mystic Powered by arcane forces Infused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Physical power: +6 Changes stats: +4 Str / +4 Con Physical save: +7 Spellpower: +4 Size category: +1 A belt that goes around your waist. | 
Inventory
| Newly picked upplaguebringer's dwarven-steel battleaxe of torment (31-46.5 power, 2 apr) plaguebringer's dwarven-steel battleaxe of torment (31-46.5 power, 2 apr) Requires: - Strength 24 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 31.0 - 46.5 Uses stat: 120% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +6.5% Attack speed: 100% When this weapon hits: Epidemic (10% chance level 1). Special effect when this weapon hits: 20% chance to torment the target Damage when this weapon hits: +15 blight When wielded/worn: Changes resistances penetration: +12% mind / +12% darkness Disease immunity: +25% Massive two-handed battleaxes. | 
| rough leather beltrough leather belt 1.00 Encumbrance. Type: armor / belt ; tier 1 A belt that goes around your waist. | 
| Newly picked upfortifying steel plate armour of delving (4 def, 9 armour) fortifying steel plate armour of delving (4 def, 9 armour) Requires: - Strength 28 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +9 Defense: +4 Fatigue: +22% Changes stats: +10 Str / +4 Con Maximum life: +58.00 Light radius: +2 It can be used to activate talent Track, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 18 for 5 turns. The radius will increase with your Cunning. A suit of armour made of metal plates. | 
| 705 alchemist agate705 alchemist agate 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. | 
WINNER!
Well done! You have won the Arena: Challenge of the Master
You valiantly fought every creature the arena could throw at you and you emerged victorious!
Glory to you, you are now the new master and your future characters will challenge you.
Achievements
 Arena Battler 20
			Got to wave 20 in the arena.
			Arena Battler 20
			Got to wave 20 in the arena.By Bone Fist the Skeleton Brawler level 21
76th Pyre 122nd year of Ascendancy at 06:41 see stats
 Arena Battler 50
			Got to wave 50 in the arena.
			Arena Battler 50
			Got to wave 50 in the arena.By Bone Fist the Skeleton Brawler level 35
79th Pyre 122nd year of Ascendancy at 14:00 see stats
 Level 10
			Got a character to level 10.
			Level 10
			Got a character to level 10.By Bone Fist the Skeleton Brawler level 10
75th Pyre 122nd year of Ascendancy at 03:38 see stats
 Level 20
			Got a character to level 20.
			Level 20
			Got a character to level 20.By Bone Fist the Skeleton Brawler level 20
76th Pyre 122nd year of Ascendancy at 03:35 see stats
 Level 30
			Got a character to level 30.
			Level 30
			Got a character to level 30.By Bone Fist the Skeleton Brawler level 30
78th Pyre 122nd year of Ascendancy at 08:35 see stats
 Level 40
			Got a character to level 40.
			Level 40
			Got a character to level 40.By Bone Fist the Skeleton Brawler level 40
1st Mirth 122nd year of Ascendancy at 15:45 see stats
 Master of Arena
			Became the new master of the arena in 60-wave mode.
			Master of Arena
			Became the new master of the arena in 60-wave mode.By Bone Fist the Skeleton Brawler level 40
1st Mirth 122nd year of Ascendancy at 18:56 see stats
Log
Bone Fist lashes out with a spinning backhand.
Bone Fist hits Rej Arkatis for 184 physical damage.
Rej Arkatis casts Shadowstep.
Quest 'The Arena' completed! (Press 'j' to see the quest log)
New Achievement: Master of Arena!
Bone Fist is dazed!
Bone Fist hits Rej Arkatis for 12 blight damage.
Bone Fist killed Rej Arkatis!
Rej Arkatis hits Bone Fist for 0 nature, 0 fire, 0 darkness damage (total 0.00).
You are unable to move!
Talent Uppercut is ready to use.
The shield around Bone Fist crumbles.
The smoke around Bone Fist dissipate.
Bone Fist is not dazed anymore.
Talent Push Kick is ready to use.
Talent Spinning Backhand is ready to use.
Talent Bone Armour is ready to use.
Talent Rune: Shielding is ready to use.
Talent Giant Leap is ready to use.
Talent Rune: Shielding is ready to use.
