











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Items Vault 1.7.0Donators/Buyers bonus! Fix water flood rendering error 1.5.10Temporarily fix the water rendering error on some GPU, that will caused map with water being flooded. Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Movarc'h's Improved Escorts - Bamboo Edition 1.7.4Improvements to the escort system. Adds a bunch of new types of escorts, and increases the power and number of options for existing escorts. Additionally learning new categories unlocks them by default, or can improve your mastery if you already know them. This is a fork of Movarc'h's Impoved Escorts by mannendake. Credit to Disnag for necromancer escort and Movarc'h for the base addon. Player AIoo 1.7.4This is a fork of PlayerGAI by Glavius itself a fork of PlayerAI by Charidan. Once you click ALT-F1 (you can change this key with Keybinding) 1.Auto explore You can weight the talent used by the AI by right clicking on your character and clicking on "Define Player-Aioo" at the bottom of the dialog box. It will Stop when your character is low on life, when you are on an Exit, when a dialog box open, or you are blinded. !Warning: Use it at your own risk. This can put your character in a sure death situation! Goal: Known Bug: Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Adventure |
| Sex | Female |
| Race | Dwarf |
| Class | Cursed |
| Level / Exp | 22 / 9% |
| Size | medium |
| Lifes / Deaths | Killed by multi-hued crystal at level 13 on the 20th Profit 122nd year of Ascendancy at 04:25 0 / 6Killed by Poof at level 18 on the 35th Profit 122nd year of Ascendancy at 15:29 Killed by Assassin Lord at level 19 on the 40th Profit 122nd year of Ascendancy at 23:03 Killed by Aeravea the fire drake at level 20 on the 9th Wealth 122nd year of Ascendancy at 17:02 Killed by Vorulrata the snow giant chieftain at level 20 on the 14th Wealth 122nd year of Ascendancy at 02:40 Killed by Bodanlad the krog at level 22 on the 4th Loss 122nd year of Ascendancy at 13:37 |
Primary Stats
| Strength | 49 (base 39) |
| Dexterity | 8 (base 10) |
| Constitution | 47 (base 40) |
| Magic | 11 (base 10) |
| Willpower | 45 (base 28) |
| Cunning | 15 (base 11) |
Resources
| Life | -21/761 |
| Hate | 37/107 |
| Healing Factor | 1.0568708298309 |
| Regeneration | 7.6623135162738 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -2.2204460492503E-14% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
| See Stealth | 10 |
| See Invisible | 10 |
| Stealth | 23 |
Offense: Mainhand
| Damage | 84 |
| Accuracy | 40 |
| Crit Chance | 10% |
| APR | 33 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 5.5 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 50 |
| Crit Chance | 10% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
| Blight | +5% |
| Physical | +10% |
| Mind | +12% |
| Nature | +12% |
Offense: Damage Penetration
| Physical | +20% |
| Acid | +15% |
| Mind | +30% |
| All | +10% |
Defense: Base
| Armour (hardiness) | 45.08934837382 (86.151787968034%) |
| Defense | 35 |
| Ranged Defense | 35 |
| Fatigue | 31 |
| Physical Save | 41 |
| Spell Save | 22 |
| Mental Save | 20 |
Defense: Resistances
| Physical | + 22%( 70%) |
| Acid | + 39%( 70%) |
| Light | + 16%( 70%) |
| Darkness | + 16%( 70%) |
| Blight | + 23%( 70%) |
| Arcane | + 17%( 70%) |
| Mind | + 23%( 70%) |
| All | + 13%( 70%) |
Defense: Immunities
| Stun Resistance | 30% |
| Instadeath Resistance | 100% |
| Disarm Resistance | 0% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 138 life over 5 turns. Its effects scale with your Dexterity stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 220 life over 5 turns. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 138 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Willpower stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 223 damage for 4 turns. Its effects scale with your Willpower stat. |
Class Talents
| Cursed / Gloom | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Cursed / Predator | 1.30 |
| 3/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| Cursed / Rampage | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Cursed / Strife | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Slaughter | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Endless hunt | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Race / Dwarf | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Cursed form | 1.00 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Stone alchemy | 0.90 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Cursed aura | 1.00 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 3/5 |
| 3/5 |
| 0/5 |
| 3/5 |
| 2/5 |
| 0/5 |
Effects
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You successfully escorted the injured seer to the recall portal on level 2 of Trollmire. Escort: injured seer (level 2 of Trollmire)As a reward you improved Willpower by +8. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Old Forest. Escort: lone alchemist (level 2 of Old Forest)As a reward you gained talent category Spell / Stone alchemy (at mastery 0.90). | done |
You failed to protect the lost spellblade from death by snow giant. Escort: lost spellblade (level 1 of Daikara) | failed |
You successfully escorted the unfocused psion to the recall portal on level 2 of Daikara. Escort: unfocused psion (level 2 of Daikara)As a reward you improved Willpower by +8. | done |
Your escape from Reknor got your heart pounding and your desire for wealth and power increased tenfold. From bellow, it devoursMaybe it is time for you to start an adventurer's career. Deep below the Iron Throne mountains lies the Deep Bellow. It has been long sealed away but still, from time to time adventurers go there looking for wealth. None that you know of has come back yet, but you did survive Reknor. You are great. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsAgrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * 'Needed: one vampire lord fang. You should definitely consider not pricking yourself with it.' * You've found the needed snow giant kidney. * 'Needed: one ritch stinger. Keep as much venom in it as possible.' | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | restorative pair of dwarven-steel boots of tirelessness (Misfortune) (0 def, 4 armour)3.0 T3 feet armor Reqs Heavy armour training [Ego+] Nature/Master While equipped: ----- def ----- Armour +4 Fatigue +3% HP.reg +3.00 Heal.mod +13% ---------- misc Stam/turn +0.40 Max.stam +19.00 Curse of Misfortune Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Quiver | flaming pouch of steel shots of accuracy (16/16, 17-20 power, 2 apr)3.0 T2 shot ammo Reqs Dex 16 [Ego] Arcane/Master Power 17.0 - 20.4 Physical Uses 50% Cun, 70% Dex Acc+ +0.2% base dam (max 20%) Acc +5 Apr +2 Crit +4.5% Capacity 16 On Hit.r1 +8 fire Shots are used with slings to pummel your foes to death. |
| Light source | brass lantern 'Velalenor'2.0 T1 lite [Rare] Disrupt While equipped: dps ---------- Phys.pwr +15 (+4 eff.) ----- def ----- Defense +10 (+5 eff.) Resists +9% acid +3% darkness +3% all Spell.save +5 (+2 eff.) Die.at -20.00 life ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | Quasit's Skull (Madness) (0 def, 12 armour)3.0 T2 head armor Reqs Heavy armour training [Unique] Master While equipped: Stats +3 Con ----- def ----- Armour +12 Hardiness +5% Fatigue +5% Phys.save +12 (+4 eff.) Stun/Frz- +30% Curse of Madness Some enterprising adventurer seems to have noticed the skin of quasits is actually tougher than most metals, and fashioned this helm from one. Shame about the smell. |
| Tool | Tooth of the Mouth (dig speed 12 turns)3.0 T1 digger tool [Unique] Unknown While equipped: dps ---------- Dmg.mod +5% blight Apr +15 Melee Ret 10 draining blight While carried: ---------- misc Talents +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
| On fingers | copper ring of the mountain (+10%)0.1 T1 ring jewelry [Ego] Nature While equipped: dps ---------- Dmg.mod +10% physical ----- def ----- Resists +10% physical Rings make your fingers look great! |
| On fingers | Gale's kiss0.1 T3 ring jewelry [Rare] Psionic While equipped: Stats +3 Cun dps ---------- Melee+ 23 physical Ranged+ 5 physical Dmg.mod +9% mind Res.pen +20% mind Melee Ret 6 lightning On Hit (Melee): * 13% chance to reduce all saves and defense by 31 On Hit (Ranged): * 13% chance to reduce all saves and defense by 31 ----- def ----- Resists +12% mind ---------- misc Hate/m.crit +2.00 Max.hate +7.00 Bleeding Edge: Puts all charms on 20 cooldown Level 3.0 Pwr.cost 20 out of 20/20. Range melee/personal Travel.spd instantaneous Description: Lashes at the target, doing 154% weapon damage. If the attack hits, the target will bleed for 293% weapon damage over 7 turns, and all healing will be reduced by 56%. Rings make your fingers look great! |
| Around waist | rough leather belt 'Yverin' (Nightmares)1.0 T1 belt armor [Rare] Master While equipped: Stats +3 Str dps ---------- Phys.crit +2.0% Crit.mult +10.00% Res.pen +10% physical ----- def ----- Armour +6 Defense +16 (+7 eff.) Resists +9% blight Phys.save +12 (+4 eff.) Curse of Nightmares A belt that goes around your waist. |
| In main hand | hateful dwarven-steel battleaxe of shearing (Nightmares) (30-46 power, 2 apr)3.0 T3 battleaxe 2H weapon [Ego+] Master/Psionic Power 30.5 - 45.8 Physical Uses 120% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +2 Crit +6.5% Atk.spd 100% Melee+ +9 darkness Against +10% Living While equipped: dps ---------- Res.pen +10% all Acc +13 (+5 eff.) Apr +16 Curse of Nightmares Massive two-handed battleaxes. |
| On hands | Turyrevor the iron gauntlets (Corpses) (0 def, 1 armour)1.5 T1 hands armor Reqs Heavy armour training [Rare] Master While equipped: Stats +3 Str +3 Mag +1 Cun +1 Con dps ---------- Mind.crit +7% Phys.pwr +7 (+2 eff.) Dmg.mod +3% mind Res.pen +5% acid ----- def ----- Armour +1 Fatigue +1% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Curse of Corpses Metal gloves protecting the hands up to the middle of the lower arm. |
| Main armor | Velassra the Earthseam (Corpses) (25 def, 11 armour)17.0 T3 massive armor Reqs Massive armour training [Rare] Master While equipped: dps ---------- Dmg.mod +12% nature On Hit (Melee): * 10% chance to slow global speed by 58% ----- def ----- Armour +11 Defense +25 (+10 eff.) Fatigue +22% Resists +21% acid +5% arcane +3% blight Phys.save +6 (+2 eff.) HP.reg +4.00 Curse of Corpses A suit of armour made of metal plates. |
| Cloak | Beydas the Obsidianspiker (Madness) (1 def, 0 armour)2.0 T1 cloak armor [Rare] Nature While equipped: dps ---------- On Hit (Melee): * 20% chance to reduce damage dealt by 25% ----- def ----- Defense +1 (+0 eff.) Resists +3% light Max.HP +33.00 Curse of Madness A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Withering Orbs0.1 T1 amulet jewelry [Unique] Psionic While equipped: dps ---------- Mind.pwr +5 (+2 eff.) Melee+ 5 mind Ranged+ 5 mind ---------- misc See.Stealth +10 See.Invis +10 Blind-Fight: No penalty when attacking invisible/stealthed These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
Inventory
Stormfront (Corpses) (30-45 power, 15 apr)3.0 T2 battleaxe 2H weapon [Unique] Nature Power 30.0 - 45.0 Physical Uses 120% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +15 Crit +5.0% Atk.spd 100% Melee+ +15 lightning +15 cold On Crit: * inflicts either shocked or wet, chosen at random While equipped: dps ---------- Dmg.mod +12% lightning +12% cold Curse of Corpses The blade glows faintly blue, and reflects a sky full of stormy clouds. |
Golden Three-Edged Sword 'The Truth' (Nightmares) (49-78 power, 9 apr)12.0 T3 greatsword 2H weapon Reqs Cun 18 [Unique] Psionic Power 49.0 - 78.4 Physical Uses 129% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +9 Crit +9.0% Atk.spd 100% Melee+ +49 light +49 darkness On Hit: * 9% chance to stun or confuse the target Curse of Nightmares The wise ones say that truth is a three-edged sword. And sometimes, the truth hurts. |
iron shield 'Erefang' (Misfortune) (0 def, 6 armour, 10-11 power, 20 block)7.0 T1 shield armor Reqs Shield usage training [Rare] Arcane When used to Attack: Power 9.5 - 11.4 Physical Uses 100% Str Acc+ +2.0% proc dam (max 200%) Crit +2.5% Block +20 While equipped: ----- def ----- Armour +6 Fatigue +8% Resists +6% acid +3% temporal +12% light +12% nature +11% darkness Max.HP +100.00 ---------- misc Talents +1 Block Curse of Misfortune Handheld deflection devices. |
8 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
147 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
9 aquamarine0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
12 opal0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 topaz0.0 T2 blue gem [Normal] While equipped: Defense +4 (+2 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) Item imbue powers: Defense +4 (+2 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+0 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+0 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Erelumas the Hazevile2.0 T1 lite [Rare] Master While equipped: Stats +3 Str +4 Wil ----- def ----- Resists +3% cold ---------- misc Light +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Xerowyn the Nightkarma2.0 T1 lite [Rare] Nature While equipped: dps ---------- Phys.crit +3.0% Res.pen +25% darkness Apr +1 Melee Ret 10 acid ----- def ----- Armour +2 Die.at -40.00 life Max.HP +45.00 ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Rod of Entropy (1/1)2.0 T2 rod charm [Unique] Unknown While carried: ---------- misc Light -1 Temporarily causes the target to receive entropic backlash from any healing they receive for 6 turns up to 61% of the healing done. This effect scales with your Magic stat.. Uses 75 power out of 75/75 This rod seems to make light die around it. You feel tired just looking at it. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
4 amethyst0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
6 ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
12 citrine0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Bringer of Doom
Killed a Bringer of Doom.By Poof the Dwarf Cursed level 16
24th Profit 122nd year of Ascendancy at 06:23 see stats
Exterminator
Killed 1000 creatures.By Poof the Dwarf Cursed level 19
36th Profit 122nd year of Ascendancy at 21:39 see stats
Level 10
Got a character to level 10.By Poof the Dwarf Cursed level 10
1st Profit 122nd year of Ascendancy at 16:41 see stats
Level 20
Got a character to level 20.By Poof the Dwarf Cursed level 20
40th Profit 122nd year of Ascendancy at 23:03 see stats
Rescuer of the lost
Rescued the merchant from the assassin lord.By Poof the Dwarf Cursed level 20
40th Profit 122nd year of Ascendancy at 23:30 see stats
Squadmate
Escaped from Reknor alive with your squadmate Norgan.By Poof the Dwarf Cursed level 5
20th Voratun 122nd year of Ascendancy at 08:22 see stats
Take you with me
Killed a boss while already dead.By Poof the Dwarf Cursed level 20
40th Profit 122nd year of Ascendancy at 23:03 see stats
That was close
Killed your target while having only 1 life left.By Poof the Dwarf Cursed level 20
9th Wealth 122nd year of Ascendancy at 06:54 see stats
The secret city
Discovered the truth about mages.By Poof the Dwarf Cursed level 22
37th Dearth 122nd year of Ascendancy at 21:24 see stats
Treasure Hunter
Amassed 1000 gold pieces.By Poof the Dwarf Cursed level 17
30th Profit 122nd year of Ascendancy at 14:08 see stats
Log
Poof's nightmare area effect hits Bodanlad the krog for 0 mind damage.
Bleeding from Bodanlad the krog hits Terror for 17 physical damage.
Ilelra the human's Netherblast hits Terror for 89 temporal, 0 darkness (89 total damage).
Something hits Terror for 182 temporal, 0 darkness (182 total damage).
Poof performs a melee critical strike against Bodanlad the krog!
Bodanlad the krog shrugs off the effect 'Exposed'!
Bodanlad the krog is weakened by the darkness!
You revel in attacking a weakened foe! (+2 hate)
Bodanlad the krog shares damage with her oozes!
Poof hits Bodanlad the krog for 30 physical, 1 darkness, 3 physical, 0 mind (34 total damage).
Stoma the dwarf shoves Golem (servant of Stoma the dwarf) aside.
Bodanlad the krog shares damage with her oozes!
Stoma the dwarf's firestorm hits Terror for 162 fire damage.
Poison from Bloated ooze hits Poof for 0 nature damage.
Thorn Grab from Bodanlad the krog hits Poof for 7 nature damage.
Bleeding from Bodanlad the krog hits Poof for 19 physical damage.
Mindrot hits Bloated ooze for 0 mind, 3 darkness (3 total damage).
Mindrot hits Bloated ooze for 4 mind, 3 darkness (7 total damage).
Mindrot hits Bodanlad the krog for 1 mind, 1 darkness (2 total damage).
Mindrot hits Bloated ooze for 4 mind, 3 darkness (7 total damage).
Bodanlad the krog uses Slime Spit.
Bleeding from Bodanlad the krog hits Terror for 13 physical damage.
Bleeding from Bodanlad the krog hits Terror for 13 physical damage.
Your summoned terror disappears.
Your summoned terror disappears.
Poof begins rampaging!
Bodanlad the krog's Slime Spit hits Poof for 75 nature damage.
Poof the level 22 dwarf cursed was splurged to death by Bodanlad the krog on level 1 of Ambush!.
Bodanlad the krog is no longer being stalked by Poof.
















































































