Quentin the level 11 Dwarf Berserker by Bjohrm

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDwarf
ClassBerserker
Level / Exp11 / 75%
Sizemedium
Lifes / Deaths

Primary Stats

Strength35 (base 28)
Dexterity12 (base 11)
Constitution34 (base 30)
Magic10 (base 10)
Willpower13 (base 10)
Cunning17 (base 10)

Resources

Life511/511
Stamina142/148
Healing Factor1.295336564623
Regeneration1.1010360799296

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision1

Offense: Mainhand

Damage48
Accuracy22
Crit Chance3%
APR4
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower15
Crit Chance3%
Speed1

Offense: Damage Bonus

Arcane+3%
Fire+11%
All0%

Offense: Damage Penetration

Cold+5%
Physical+5%
Fire+15%
Mind+5%

Defense: Base

Armour (hardiness)32.08934837382 (81.151787968034%)
Defense7
Ranged Defense7
Fatigue21
Physical Save28
Spell Save8
Mental Save10

Defense: Resistances

Acid+ 28%( 70%)
Fire+ 34%( 70%)
Arcane+ 9%( 70%)
Cold+ 15%( 70%)
All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Teleport Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
3/5
1/5
1/5
0/5
Technique / Berserker's strength1.30
1/5
1/5
1/5
0/5
Technique / Combat techniques1.30
1/5
1/5
1/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
1/5
0/5
0/5
Technique / Conditioning1.30
1/5
1/5
1/5
0/5
Technique / Combat training1.30
1/5
3/5
0/5
1/5
1/5
0/5

Effects

Quests

active
done
active
done
active
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Quentin the Dwarf Berserker level 10
27th Profit 122nd year of Ascendancy at 18:47
see stats
Squadmate (Nightmare (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Quentin the Dwarf Berserker level 6
19th Voratun 122nd year of Ascendancy at 01:25
see stats

Log

You pickup 0.55 gold pieces.

You pickup 0.80 gold pieces.


You pickup 0.75 gold pieces.


You don't see how to get there...


Quentin picks up (s.):
fungal rough leather sling of lightning.

Quentin picks up (x.):
insulating rough leather belt of carrying.

Quentin picks up (m.):
potent elm vilestaff of fate (13-16 power, 2 apr, fire element).
Quentin picks up (D.):
rough leather gloves of strength (+2) (0 def, 1 armour).

You gain 1.70 gold from the transmogrification of
rough leather gloves of strength (+2) (0 def, 1 armour).
You gain 1.37 gold from the transmogrification of
insulating rough leather belt of carrying.
You gain 1.92 gold from the transmogrification of
fungal rough leather sling of lightning.
You gain 1.96 gold from the transmogrification of
potent elm vilestaff of fate (13-16 power, 2 apr, fire element).
You gain 13.27 gold from the transmogrification of
Blindpower (13 def, 2 armour).
You gain 6.04 gold from the transmogrification of
spellcowled linen cloak of sorcery (1 def, 0 armour).
You gain 6.09 gold from the transmogrification of
Shockshaper the linen cloak (1 def, 0 armour).
You gain 25.00 gold from the transmogrification of
Eel-skin armour (16 def, 0 armour).
Quentin wears (replacing
pair of iron boots (0 def, 3 armour)): traveler's pair of iron boots of tirelessness (0 def, 3 armour).

You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 4.19 gold from the transmogrification of
plaguebringer's iron mace (12-16 power, 2 apr).
Saving game...


Saving done.