Archi the level 21 Higher Archmage by martinmont

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
Ignore Race/Class Locks 1.0.1
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp21 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity11 (base 10)
Constitution33 (base 27)
Magic55 (base 50)
Willpower40 (base 27)
Cunning11 (base 11)

Resources

Life376/376
Mana240/240
Positive0/110
Healing Factor1.12
Regeneration0.616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite0
Infravision7

Offense: Mainhand

Damage28
Accuracy5
Crit Chance4%
APR9
Speed1.00

Offense: Spell

Spellpower46
Crit Chance14%
Speed1
Cooldown Reduction26.666666666667

Offense: Mind

Mindpower26.2
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+12%
Blight+4%
Arcane+20%
Fire+5%
Physical+5%

Defense: Base

Armour (hardiness)18 (50%)
Defense0.35
Ranged Defense0.35
Fatigue2
Physical Save20.225
Spell Save26.625
Mental Save26.425

Defense: Resistances

Nature+ 15%( 70%)
Lightning+ 16%( 70%)
Light+ 30%( 70%)
Temporal+ 17%( 70%)
Fire+ 21%( 70%)
Physical+ 11%( 70%)
Cold+ 35%( 70%)
All+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance8%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
5/5
1/5
1/5
Spell / Phantasm1.30
4/5
0/5
0/5
0/5
Spell / Earth1.50
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
0/5
0/5
Spell / Meta1.30
3/5
1/5
4/5
4/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
4/5
5/5
1/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
5/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
2/5
1/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
done
done
done
done
active
done
done
active
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom Killed a Bringer of Doom.
By Archi the Higher Archmage level 13
53rd Dusk 122nd year of Ascendancy at 23:08
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By Archi the Higher Archmage level 13
36th Dusk 122nd year of Ascendancy at 16:39
see stats
Exterminator Killed 1000 creatures.
By Archi the Higher Archmage level 17
70th Haze 122nd year of Ascendancy at 21:48
see stats
Level 10 Got a character to level 10.
By Archi the Higher Archmage level 10
8th Flare 122nd year of Ascendancy at 11:20
see stats
Level 20 Got a character to level 20.
By Archi the Higher Archmage level 20
4th Allure 123rd year of Ascendancy at 13:12
see stats
Matrix style! Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Archi the Higher Archmage level 5
75th Pyre 122nd year of Ascendancy at 15:57
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Archi the Higher Archmage level 2
75th Pyre 122nd year of Ascendancy at 07:14
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Archi the Higher Archmage level 20
5th Allure 123rd year of Ascendancy at 14:39
see stats
The Arena Unlocked Arena mode.
By Archi the Higher Archmage level 13
28th Dusk 122nd year of Ascendancy at 06:57
see stats
The Right thing to do Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Archi the Higher Archmage level 14
55th Dusk 122nd year of Ascendancy at 17:42
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Archi the Higher Archmage level 20
6th Allure 123rd year of Ascendancy at 01:23
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Temporal Rift here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).


Saving done.

Saving done.

Saving game...

A shield forms around Archi.

Archi forges a reflective barrier!


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


The shield around Archi crumbles.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).