Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.3 |
| Addons | Items Vault 1.3.0Donators/Buyers bonus! Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] |
| Campaign | Maj'Eyal |
| Mode | Insane Adventure |
| Sex | Male |
| Race | Cornac |
| Class | Adventurer |
| Level / Exp | 11 / 23% |
| Size | medium |
| Lifes / Deaths | Killed by Adusemina the rattlesnake at level 8 on the 3rd Summertide 122nd year of Ascendancy at 20:32 0 / 5Killed by Cyratta the large brown snake at level 8 on the 3rd Summertide 122nd year of Ascendancy at 23:34 Killed by Layerabeth the gloomy wolf at level 11 on the 8th Flare 122nd year of Ascendancy at 12:19 Killed by Layerabeth the gloomy wolf at level 11 on the 8th Flare 122nd year of Ascendancy at 13:52 Killed by Layerabeth the gloomy wolf at level 11 on the 8th Flare 122nd year of Ascendancy at 14:44 |
Primary Stats
| Strength | 16 (base 12) |
| Dexterity | 14 (base 12) |
| Constitution | 16 (base 12) |
| Magic | 12 (base 12) |
| Willpower | 34 (base 31) |
| Cunning | 33 (base 26) |
Resources
| Life | -1/288 |
| Hate | 100/100 |
| Psi | 17/188 |
| Equilibrium | 15 |
| Healing Factor | 1.29 |
| Regeneration | 29.8119 |
Speed
| Mental | -7.6% |
| Attack | -30% |
| Movement | +140% |
| Spell | -30% |
| Global | +72.026830084168% |
Vision
| Sight | 10 |
| Lite | 2 |
| See Stealth | 15 |
| See Invisible | 16 |
| ESP Range | 10 |
| ESP Kinds | humanoid/orc |
Offense: Mainhand
| Damage | 12 |
| Accuracy | 27 |
| Crit Chance | 10% |
| APR | 24 |
| Speed | 1.08 |
Offense: Offhand
| Damage | 12 |
| Accuracy | 27 |
| Crit Chance | 10% |
| APR | 24 |
| Speed | 1.08 |
Offense: Spell
| Spellpower | 12 |
| Crit Chance | 8% |
| Speed | 1.4285714285714 |
Offense: Mind
| Mindpower | 41.333333333333 |
| Crit Chance | 15% |
| Speed | 1.4285714285714 |
Defense: Base
| Armour (hardiness) | 9 (30%) |
| Defense | 6.4 |
| Ranged Defense | 6.4 |
| Fatigue | 0 |
| Physical Save | 26.225 |
| Spell Save | 19.825 |
| Mental Save | 34.725 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Silence Resistance | 10% |
Inscriptions (5/5)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental or physical effect and reduce all damage taken by 13% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 86 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and poison effect. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical or mental effect and reduce all damage taken by 13% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 101 life over 5 turns. Its effects scale with your Magic stat. |
Class Talents
| Psionic / Solipsism | 1.00 |
| 4/5 |
| 1/5 |
| 4/5 |
| 0/5 |
| Psionic / Absorption | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Cursed / Rampage | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Force of will | 1.00 |
| 1/5 |
| 3/5 |
| 1/5 |
| 0/5 |
Generic Talents
| Wild-gift / Fungus | 1.00 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Gestures | 1.00 |
| 3/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Effects
| talent | Gesture of Pain |
| talent | Thermal Shield |
| talent | Wild Growth |
| talent | Kinetic Shield |
| talent | Deflection |
| talent | Beyond the Flesh |
| detrimental effect | Reduces global action speed by 9%. Slow |
| detrimental effect | The target is crippled, reducing melee, spellcasting and mind speed by 30%. Cripple |
| beneficial effect | The target is rampaging! (+140% movement speed, +22% attack speed) Rampaging |
| detrimental effect | The target is poisoned, taking 29.15 nature damage per turn. Poison |
| detrimental effect | This creature has fallen into a solipsistic state and is caught up in its own egoic thoughts (-30% global speed). Solipsism |
| detrimental effect | Target is drenched with magical water, halving its stun resistance. Wet |
| beneficial effect | A flow of life spins around the target, regenerating 20.16 life per turn. Regeneration |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+1 cooldowns). Infusion Saturation |
Quests
You successfully escorted the lost anorithil to the recall portal on level 2 of Trollmire. Escort: lost anorithil (level 2 of Trollmire)As a reward you improved mental save by +4. | done |
You successfully escorted the worried loremaster to the recall portal on level 3 of Trollmire. Escort: worried loremaster (level 3 of Trollmire)As a reward you improved talent Mind Sear (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You must explore the ruins of Kor'Pul and find out what lurks there and what treasures are to be gained! | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * 'Needed: one electric eel tail. I know, I know. Where does the eel stop and the tail start? It doesn't much matter. The last ten inches or so should do nicely.' * 'Needed: one bloated horror heart. Don't worry if it dissolves. Just don't get any on you.' * 'Needed: one naga tongue. Best results occur with tongues never tainted by profanity, so if you happen to know any saintly nagas...' | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
Equipment
| Psionic focus | Bill's Tree Trunk (30-51 power, 7 apr) Bill's Tree Trunk (30-51 power, 7 apr)Requires: - Strength 25 Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 1 Base power: 30.0 - 51.0 Uses stat: 78% Wil Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +7 Physical crit. chance: +1.5% Attack speed: 100% When wielded/worn: It can be used to activate talent Shattering Blow (costing 20 power out of 20/20) : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Hits the target with your weapon, doing 118% damage. If the attack hits, the target's armour and saves are reduced by 11 for 6 turns. Also if the target is protected by a temporary damage shield there is 60% chance to shatter it. Armor reduction chance increases with your Physical Power. This is a big, nasty-looking tree trunk that Bill the Troll used as a weapon. It could still serve this purpose, should you be strong enough to wield it! |
| Light source | Daywind the brass lantern Daywind the brass lanternInfused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Changes resistances: +3% acid Changes resistances penetration: +5% light Changes damage: +9% light Mental save: +5 (+2 eff.) Light radius: +2 See stealth: +5 See invisible: +6 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | linen wizard hat 'Earalathaneg' (1 def, 0 armour) linen wizard hat 'Earalathaneg' (1 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +1 Str / +3 Cun / +2 Con Grants telepathy: Humanoid/Orc Mental save: +6 (+3 eff.) A pointy cloth hat, very wizardly... |
| On feet | pair of rough leather boots 'Lisurin' (0 def, 1 armour) pair of rough leather boots 'Lisurin' (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +2 Cun / +2 Con Changes resistances: +6% blight / +3% acid Physical save: +11 (+4 eff.) Mental save: +11 (+5 eff.) A pair of boots made of leather. |
| Tool | Singejustice the iron pickaxe (dig speed 38 turns) Singejustice the iron pickaxe (dig speed 38 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -5% Effects on melee hit: * 15% chance to corrode armour Damage when hit (Melee): 16 acid Changes stats: +3 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On hands | Flamewrought (0 def, 2 armour) Flamewrought (0 def, 2 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Armour: +2 Changes stats: +2 Cun / +3 Wil Changes resistances: +10% fire Changes damage: +5% fire Mindpower: +2 (+1 eff.) It can be used to activate talent Flamespit (costing 8 power out of 24/24) : Effective talent level: 3.0 Power cost: 8 out of 24/24. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spits a bolt of fire, doing 53.37 fire damage. The damage will increase with your Mindpower. These gloves seems to be made out of the exoskeletons of ritches. They are hot to the touch. |
| Around neck | Withering Orbs Withering OrbsInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 (+2 eff.) See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
| In main hand | blooming thorny mindstar of life (9.5-10.45 power, 24 apr, nature damage) blooming thorny mindstar of life (9.5-10.45 power, 24 apr, nature damage)Requires: - Willpower 24 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 Base power: 9.5 - 10.5 Uses stats: 40% Wil, 20% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +24 Physical crit. chance: +3.5% Attack speed: 100% When wielded/worn: Life regen: +0.70 Maximum life: +17.00 Mindpower: +6 (+2 eff.) Mental crit. chance: +3% Healing mod.: +16% Heals friendly targets nearby when you use a nature summon: +19 Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Around waist | Xanabrenne the rough leather belt Xanabrenne the rough leather beltInfused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +2 Dex Changes damage: +6% mind Physical save: +6 (+2 eff.) Mindpower: +2 (+1 eff.) A belt that goes around your waist. |
| In off hand | gifted thorny mindstar of the jelly (9-9.9 power, 24 apr, nature damage) gifted thorny mindstar of the jelly (9-9.9 power, 24 apr, nature damage)Requires: - Willpower 24 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 Base power: 9.0 - 9.9 Uses stats: 40% Wil, 20% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +24 Physical crit. chance: +3.5% Attack speed: 100% When wielded/worn: Changes damage: +4% acid Equilibrium when hit: +0.70 Mindpower: +10 (+3 eff.) Mental crit. chance: +3% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Cloak | linen cloak 'Elewe' (1 def, 0 armour) linen cloak 'Elewe' (1 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Accuracy: +17 (+8 eff.) Defense: +1 (+1 eff.) Fatigue: -4% Changes resistances: +3% temporal Disease immunity: +5% Silence immunity: +10% Maximum life: +40.00 Maximum stamina: +11.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | spiked hardened leather armour of Eyal (3 def, 6 armour) spiked hardened leather armour of Eyal (3 def, 6 armour)Requires: - Strength 16 Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +6 Defense: +3 (+3 eff.) Fatigue: +8% Damage when hit (Melee): 12 physical Life regen: +2.00 Maximum life: +43.00 Healing mod.: +13% A suit of armour made of leather. |
Inventory
Betyssra (0 def, 1 armour) Betyssra (0 def, 1 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +1 Con Changes resistances: +6% cold / +9% fire Allows you to breathe in: water Poison immunity: +5% Pinning immunity: +5% A cap made of leather. |
rough leather cap 'Bokyruiharaldil' (0 def, 1 armour) rough leather cap 'Bokyruiharaldil' (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +3 Str Changes resistances: +6% light Teleport immunity: +10% A cap made of leather. |
2 agate 2 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
Level 10 (Insane (Adventure) difficulty)
Got a character to level 10.By Terribad XI the Cornac Adventurer level 10
1st Flare 122nd year of Ascendancy at 19:11 see stats
The Arena (Insane (Adventure) difficulty)
Unlocked Arena mode.By Terribad XI the Cornac Adventurer level 11
5th Flare 122nd year of Ascendancy at 10:58 see stats
Log
Terribad XI shrugs off the effect 'Poison'!
Cyrulle the sick honey tree uses Reproach.
Terribad XI converts some damage to Psi!
Gloomy giant venus flytrap hits Terribad XI for (3 to psi shield), 5 to psi, 8 nature (13 total damage).
Gata the sick brown bear hits Layerabeth the gloomy wolf for (22 to psi shield), 34 lightning (34 total damage).
Gata the sick brown bear hits Gloomy wolf for 90 lightning damage.
Gata the sick brown bear hits Terribad XI for 32 to psi, 50 lightning (82 total damage).
Terribad XI uses Mind Sear.
You feel your rampage slowing down. (-1 duration)
Terribad XI hits Layerabeth the gloomy wolf for (32 to psi shield), 53 mind (53 total damage).
Terribad XI hits Gloomy wolf for 88 mind damage.
Layerabeth the gloomy wolf uses Telekinetic Smash.
Layerabeth the gloomy wolf performs a melee critical strike against Terribad XI!
Your hatred grows even as your life fades! (+12 hate)
Your hatred grows even as your life fades! (+8 hate)
Terribad XI shrugs off the effect 'Stunned'!
Terribad XI killed Gloomy wolf!
Terribad XI converts some damage to Psi!
Layerabeth the gloomy wolf hits Terribad XI for (19 to psi shield), 27 to psi, 43 physical, 4 to psi, 6 lightning, (2 to psi shield), 3 to psi, 5 cold, (3 to psi shield), 4 to psi, 6 physical, (14 to psi shield), 20 to psi, 31 physical, (2 to psi shield), 2 to psi, 4 temporal, , (2 to psi shield), 3 to psi, 4 nature, (3 to psi shield), 4 to psi, 6 physical (173 total damage).
Terribad XI hits Layerabeth the gloomy wolf for (9 to psi shield), 7 acid, (6 to psi shield), 5 physical, (9 to psi shield), 7 acid, (6 to psi shield), 5 physical (24 total damage).
Your hatred grows even as your life fades! (+4 hate)
Terribad XI's Beyond the Flesh misses Layerabeth the gloomy wolf.
Terribad XI converts some damage to Psi!
Poison from Yveda the gloomy giant venus flytrap hits Terribad XI for (6 to psi shield), 8 to psi, 13 nature (22 total damage).
Gloomy black bear uses Blindside.
Gloomy black bear misses Terribad XI.
You have deflected 12 incoming damage!
Your hatred grows even as your life fades! (+4 hate)
Saving game...
