Molarcor the level 50 Skeleton Skirmisher by galax27

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassSkirmisher
Level / Exp50 / 1321%
Sizemedium
Lifes / Deaths

Primary Stats

Strength118 (base 30)
Dexterity125 (base 60)
Constitution95 (base 60)
Magic31 (base 15)
Willpower46 (base 9)
Cunning127 (base 65)

Resources

Life1584/1584
Stamina302/302
Healing Factor1.7212106582884
Regeneration26.898212610283

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+96.353718395664%

Vision

Sight10
Lite11
Infravision7
See Stealth75.036692080739
See Invisible75.036692080739

Offense: Mainhand

Damage239
Accuracy80
Crit Chance72%
APR16
Speed0.90

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower25
Crit Chance42%
Speed1

Offense: Mind

Mindpower62
Crit Chance60%
Speed1

Offense: Damage Bonus

Lightning+44%
Light+41%
Mind+41%
Darkness+32%
Physical+91%
Fire+36%
All+26%

Offense: Damage Penetration

Light+50%
Mind+50%
Blight+65%
Physical+80%
Fire+50%
All+40%

Defense: Base

Armour (hardiness)72.333955552641 (100%)
Defense91
Ranged Defense98
Fatigue0
Physical Save58
Spell Save36
Mental Save57

Defense: Resistances

Acid+ 49%( 70%)
Physical+ 55%( 70%)
Mind+ 54%( 70%)
All+ 40%( 70%)
Darkness+ 55%( 70%)
Light+ 52%( 70%)
Lightning+ 62%( 70%)
Fire+ 46%( 70%)
Nature+ 46%( 70%)

Defense: Immunities

Pinning Resistance30%
Confusion Resistance25%
Fear Resistance100%
Poison Resistance100%
Blind Resistance100%
Bleed Resistance100%
Stun Resistance100%
Instadeath Resistance100%
Knockback Resistance100%

Inscriptions (5/5)

Runes
Runes
Runes
Runes
Runes

Class Talents

Cunning / Poisons1.30
5/5
1/5
5/5
0/5
Technique / Tireless Combatant1.30
1/5
5/5
3/5
1/5
Technique / Skirmisher - Slings1.50
5/5
5/5
5/5
5/5
Cunning / Called Shots1.30
1/5
1/5
5/5
5/5
Technique / Buckler Training1.30
5/5
5/5
4/5
3/5

Generic Talents

Cunning / Survival1.30
1/5
1/5
1/5
1/5
Undead / Skeleton1.10
5/5
5/5
5/5
5/5
Technique / Mobility1.30
1/5
1/5
1/5
5/5
Cunning / Scoundrel1.30
1/5
1/5
1/5
1/5
Technique / Combat training1.30
5/5
1/5
5/5
4/5
0/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
completed
done
failed
done
failed
done
failed
failed
failed
done
done
done
done
done
done
active
active
done
done
active
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.


Achievements

A dangerous secret (Nightmare (Roguelike) difficulty) Found the mysterious staff and told Last Hope about it.
By Molarcor the Skeleton Skirmisher level 32
68th Haze 122nd year of Ascendancy at 10:23
see stats
A different point of view (Nightmare (Roguelike) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Molarcor the Skeleton Skirmisher level 44
1st Summertide 123rd year of Ascendancy at 04:30
see stats
Against all odds (Nightmare (Roguelike) difficulty) Killed Ukruk in the ambush.
By Molarcor the Skeleton Skirmisher level 31
54th Haze 122nd year of Ascendancy at 13:33
see stats
Back and there again (Nightmare (Roguelike) difficulty) Opened a portal to the Far East from Maj'Eyal.
By Molarcor the Skeleton Skirmisher level 42
59th Pyre 123rd year of Ascendancy at 03:51
see stats
Brave new world (Nightmare (Roguelike) difficulty) Went to the Far East and took part in the war.
By Molarcor the Skeleton Skirmisher level 34
79th Haze 122nd year of Ascendancy at 10:09
see stats
Bringer of Doom (Nightmare (Roguelike) difficulty) Killed a Bringer of Doom.
By Molarcor the Skeleton Skirmisher level 23
3rd Haze 122nd year of Ascendancy at 23:28
see stats
Can you bear it? So much bearness! (Nightmare (Roguelike) difficulty) Killed Borius in the Bearscape.
By Molarcor the Skeleton Skirmisher level 50
41st Haze 123rd year of Ascendancy at 17:32
see stats
Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Molarcor the Skeleton Skirmisher level 15
16th Dusk 122nd year of Ascendancy at 22:28
see stats
Destroyer's bane (Nightmare (Roguelike) difficulty) Killed Golbug the Destroyer.
By Molarcor the Skeleton Skirmisher level 33
75th Haze 122nd year of Ascendancy at 21:49
see stats
Dragon's Greed (Nightmare (Roguelike) difficulty) Amassed 8000 gold pieces.
By Molarcor the Skeleton Skirmisher level 34
77th Haze 122nd year of Ascendancy at 13:14
see stats
Earth Master (Nightmare (Roguelike) difficulty) Killed Harkor'Zun.
By Molarcor the Skeleton Skirmisher level 24
15th Haze 122nd year of Ascendancy at 21:49
see stats
Evil denied (Nightmare (Roguelike) difficulty) Won ToME by preventing the Void portal from opening.
By Molarcor the Skeleton Skirmisher level 50
22nd Haze 123rd year of Ascendancy at 14:13
see stats
Exterminator (Nightmare (Roguelike) difficulty) Killed 1000 creatures.
By Molarcor the Skeleton Skirmisher level 18
42nd Dusk 122nd year of Ascendancy at 00:51
see stats
Eye of the storm (Nightmare (Roguelike) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Molarcor the Skeleton Skirmisher level 27
37th Haze 122nd year of Ascendancy at 04:11
see stats
Fear of Fours (Nightmare (Roguelike) difficulty) Killed all four bosses of the Slime Tunnels.
By Molarcor the Skeleton Skirmisher level 50
18th Haze 123rd year of Ascendancy at 10:57
see stats
Home sweet home (Nightmare (Roguelike) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Molarcor the Skeleton Skirmisher level 26
30th Haze 122nd year of Ascendancy at 03:09
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Molarcor the Skeleton Skirmisher level 10
8th Mirth 122nd year of Ascendancy at 11:40
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By Molarcor the Skeleton Skirmisher level 20
53rd Dusk 122nd year of Ascendancy at 13:10
see stats
Level 30 (Nightmare (Roguelike) difficulty) Got a character to level 30.
By Molarcor the Skeleton Skirmisher level 30
50th Haze 122nd year of Ascendancy at 11:24
see stats
Level 40 (Nightmare (Roguelike) difficulty) Got a character to level 40.
By Molarcor the Skeleton Skirmisher level 40
56th Regrowth 123rd year of Ascendancy at 11:50
see stats
Level 50 (Nightmare (Roguelike) difficulty) Got a character to level 50.
By Molarcor the Skeleton Skirmisher level 50
36th Dusk 123rd year of Ascendancy at 09:58
see stats
Orcrist (Nightmare (Roguelike) difficulty) Killed the leaders of the Orc Pride.
By Molarcor the Skeleton Skirmisher level 50
51st Dusk 123rd year of Ascendancy at 09:45
see stats
Poisonous (Nightmare (Roguelike) difficulty) Sided with the assassin lord.
By Molarcor the Skeleton Skirmisher level 22
60th Dusk 122nd year of Ascendancy at 23:47
see stats
Race through fire (Nightmare (Roguelike) difficulty) Raced through the fires of the Charred Scar to stop the Sorcerers.
By Molarcor the Skeleton Skirmisher level 45
18th Dusk 123rd year of Ascendancy at 19:06
see stats
Size is everything (Nightmare (Roguelike) difficulty) Did over 1500 damage in one attack.
By Molarcor the Skeleton Skirmisher level 30
52nd Haze 122nd year of Ascendancy at 14:41
see stats
Size matters (Nightmare (Roguelike) difficulty) Did over 600 damage in one attack.
By Molarcor the Skeleton Skirmisher level 23
3rd Haze 122nd year of Ascendancy at 00:21
see stats
Sliders (Nightmare (Roguelike) difficulty) Activated a portal using the Orb of Many Ways.
By Molarcor the Skeleton Skirmisher level 33
76th Haze 122nd year of Ascendancy at 02:48
see stats
Tactical master (Nightmare (Roguelike) difficulty) Fought the two Sorcerers without closing any invocation portals.
By Molarcor the Skeleton Skirmisher level 50
22nd Haze 123rd year of Ascendancy at 14:13
see stats
Tales of the Spellblaze (Nightmare (Roguelike) difficulty) Learned the eight chapters of the Spellblaze Chronicles.
By Molarcor the Skeleton Skirmisher level 42
65th Pyre 123rd year of Ascendancy at 05:49
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Molarcor the Skeleton Skirmisher level 9
6th Mirth 122nd year of Ascendancy at 19:56
see stats
The Legend of Garkul (Nightmare (Roguelike) difficulty) Learned the five chapters of the Legend of Garkul.
By Molarcor the Skeleton Skirmisher level 50
51st Dusk 123rd year of Ascendancy at 11:47
see stats
The Sun Still Shines (Nightmare (Roguelike) difficulty) Aeryn survived the last battle.
By Molarcor the Skeleton Skirmisher level 50
22nd Haze 123rd year of Ascendancy at 14:13
see stats
The bigger the better! (Nightmare (Roguelike) difficulty) Did over 3000 damage in one attack.
By Molarcor the Skeleton Skirmisher level 42
8th Mirth 123rd year of Ascendancy at 17:56
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Molarcor the Skeleton Skirmisher level 26
34th Haze 122nd year of Ascendancy at 13:58
see stats
There and back again (Nightmare (Roguelike) difficulty) Opened a portal to Maj'Eyal from the Far East.
By Molarcor the Skeleton Skirmisher level 36
9th Regrowth 123rd year of Ascendancy at 14:10
see stats
Treasure Hoarder (Nightmare (Roguelike) difficulty) Amassed 3000 gold pieces.
By Molarcor the Skeleton Skirmisher level 21
60th Dusk 122nd year of Ascendancy at 15:36
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Molarcor the Skeleton Skirmisher level 15
23rd Dusk 122nd year of Ascendancy at 21:42
see stats
Vampire crusher (Nightmare (Roguelike) difficulty) Destroyed the Master in its lair of the Dreadfell.
By Molarcor the Skeleton Skirmisher level 30
53rd Haze 122nd year of Ascendancy at 12:18
see stats

Log


Today is the 43rd Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:10.

Today is the 44th Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:23.

Today is the 45th Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:50.

Today is the 46th Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:03.

Today is the 47th Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:30.

Today is the 48th Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:43.

Today is the 49th Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:10.

Today is the 50th Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:23.

Today is the 51st Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:38.

Today is the 52nd Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:03.


Today is the 53rd Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:18.

Today is the 54th Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:43.

There is a Teleportation portal to the Sher'Tul Fortress here (press '' or right click to use).

There is a teleportation circle to the surface here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...


Saving done.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).