Estr the level 13 Dwarf Alchemist by ratacat

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDwarf
ClassAlchemist
Level / Exp13 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 11)
Dexterity8 (base 10)
Constitution24 (base 21)
Magic38 (base 37)
Willpower15 (base 12)
Cunning14 (base 14)

Resources

Life406/406
Mana179/179
Healing Factor1.2472674059366
Regeneration0.31181685148415

Speed

Mental0%
Attack0%
Movement+40%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth6
See Invisible8

Offense: Mainhand

Damage33
Accuracy2
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower35
Crit Chance4%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+4%
Fire+11%
Blight+18%
Arcane+4%
Cold+19%
All0%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)6 (30%)
Defense17
Ranged Defense17
Fatigue0
Physical Save25
Spell Save22
Mental Save22

Defense: Resistances

Lightning+ 12%( 70%)
Darkness+ 12%( 70%)
Cold+ 26%( 70%)
Blight+ 23%( 70%)
Acid+ 12%( 70%)
Fire+ 26%( 70%)
All+ 7%( 70%)

Defense: Immunities

Disarm Resistance21%
Pinning Resistance25%
Instadeath Resistance100%
Knockback Resistance61%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Explosive admixtures1.30
4/5
1/5
1/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.60
1/5
1/5
1/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
4/5
3/5
1/5
0/5

Generic Talents

Race / Dwarf1.00
2/5
1/5
0/5
0/5
Spell / Staff combat1.30
3/5
1/5
0/5
0/5
Spell / Stone alchemy1.30
2/5
2/5
1/5
0/5

Effects

talent

Quests

failed
done
done
active
done
active

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Estr the Dwarf Alchemist level 10
22nd Profit 122nd year of Ascendancy at 21:58
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Estr the Dwarf Alchemist level 5
18th Voratun 122nd year of Ascendancy at 17:58
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a next level here (press '' or right click to use).
Ran for 3 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 17 turns (stop reason: at exit).


Estr wears:
umbral rough leather gloves of magic (+3) (0 def, 1 armour).

You gain 5.25 gold from the transmogrification of
evasive elm wand of lightning storm [power 116] (15 cooldown).
You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 36 turns).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 0.42 gold from the transmogrification of
stabilizing rough leather cap (0 def, 1 armour).
You gain 2.53 gold from the transmogrification of
scholar's pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 2.91 gold from the transmogrification of
cruel elm vilestaff of fate (10-12 power, 2 apr, acid element).
You gain 2.09 gold from the transmogrification of
cruel elm magestaff (10-12 power, 2 apr, cold element).
You gain 2.17 gold from the transmogrification of
creative mossy mindstar of resolve (3-3 power, 12 apr, nature damage).
You gain 1.15 gold from the transmogrification of
flaming iron dagger of massacre (14-18 power, 5 apr).
You gain 1.65 gold from the transmogrification of
shielding rune of the sneak (absorb 92; dur 4; cd 17).
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 52; dur 3; cd 16).
You gain 0.59 gold from the transmogrification of
manasurge rune (regen 645% over 10 turns; mana 32; cd 12).
You gain 1.00 gold from the transmogrification of
wild infusion (res 15%; mental; dur 3; cd 15).
You gain 0.70 gold from the transmogrification of
regeneration infusion (heal 67; 14 cd).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60; 12 cd).
You gain 1.12 gold from the transmogrification of
healing infusion of the duelist (heal 57; cd 11).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.