Wandorf the level 13 Higher Wanderer by aratinahat

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassWanderer
Level / Exp13 / 77%
Sizebig
Lifes / Deaths

Primary Stats

Strength24 (base 17)
Dexterity20 (base 18)
Constitution22 (base 19)
Magic38 (base 32)
Willpower19 (base 12)
Cunning15 (base 12)

Resources

Life-7/446
Mana86/217
Stamina66/158
Negative66/86
Healing Factor1.3224166372473
Regeneration6.9426873455483

Speed

Mental0%
Attack0%
Movement+2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight11
Lite9
Infravision1
See Stealth20
See Invisible23

Offense: Mainhand

Damage39
Accuracy24
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower33
Crit Chance4%
Speed1

Offense: Mind

Mindpower22
Crit Chance2%
Speed1

Offense: Damage Bonus

Physical+11%
Lightning+10%
Light+9%
Mind+8%
Cold+10%
Arcane+12%
Fire+18%
All0%

Offense: Damage Penetration

Blight+20%
Darkness+5%
Light+30%

Defense: Base

Armour (hardiness)8 (35.65183292883%)
Defense28
Ranged Defense28
Fatigue0
Physical Save20
Spell Save22
Mental Save19

Defense: Resistances

Acid+ 4%( 70%)
Physical+ 11%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)
Darkness+ 5%( 70%)
Light+ 8%( 70%)
Temporal+ 17%( 70%)
Lightning+ 21%( 70%)
Fire+ 16%( 70%)
Mind+ 6%( 70%)

Defense: Immunities

Stun Resistance0%
Pinning Resistance21%
Knockback Resistance24%
Disarm Resistance33%
Instadeath Resistance100%
Blind Resistance25%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Runes

Class Talents

Cunning / Shadow magic1.00
1/5
0/5
0/5
0/5
Technique / Berserker's strength1.00
3/5
1/5
0/5
0/5
Spell / Aether1.00
1/5
0/5
0/5
0/5
Spell / Golemancy1.00
4/5
3/5
0/5
0/5
Spell / Explosive admixtures1.00
3/5
1/5
1/5
1/5

Generic Talents

Celestial / Hymns1.00
1/5
1/5
0/5
0/5
Race / Higher1.00
2/5
1/5
0/5
0/5
Spell / Staff combat1.00
1/5
2/5
1/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5
Spell / Stone alchemy1.00
1/5
1/5
1/5
1/5
Spell / Divination1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
1/5
0/5
0/5

Effects

Quests

done
done
done
done
active
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Wandorf the Higher Wanderer level 10
15th Dusk 122nd year of Ascendancy at 23:30
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Wandorf the Higher Wanderer level 9
1st Mirth 122nd year of Ascendancy at 06:12
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Wandorf the Higher Wanderer level 12
35th Dusk 122nd year of Ascendancy at 07:11
see stats

Log

Horned Horror hits Wandorf for 87 physical, 18 lightning (105 total damage).
Talent Rune: Reflection Shield is ready to use.

Strangle Hold from Horned Horror hits
Wandorf for 27 nature damage.
You are unable to move!

You are unable to move!

Wandorf hits Horned Horror for (17 flat reduction), 26 lightning (26 total damage).
Wandorf hits Horned Horror for (13 flat reduction), 0 lightning (0 total damage).
Horned Horror lashes out with a spinning backhand.
Horned Horror misses Wandorf.
Talent Disengage is ready to use.
Talent Warshout is ready to use.
Strangle Hold from Horned Horror hits
Wandorf for 27 nature damage.

Wandorf uses Warshout.
Horned Horror wanders around!

Wandorf hits Horned Horror for (13 flat reduction), 0 lightning (0 total damage).
Horned Horror misses Wandorf.
Strangle Hold from Horned Horror hits
Wandorf for 27 nature damage.
Wandorf hits Horned Horror for (13 flat reduction), 0 lightning (0 total damage).

You are unable to move!

Wandorf hits Horned Horror for (17 flat reduction), 16 lightning (16 total damage).
Horned Horror is confused and fails to use Attack.

Wandorf speeds up.

Talent Infusion: Regeneration is ready to use.
Talent Infusion: Healing is ready to use.
Strangle Hold from Horned Horror hits
Wandorf for 27 nature damage.
Wandorf the level 13 higher wanderer was naturalised to death by Horned Horror and revived as a mindless horror on level 4 of The Maze.
Wandorf's rage subsides!