Fersa the level 2 Yeek Possessor by captaintrips

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassPossessor
Level / Exp2 / 33%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 14)
Dexterity10 (base 12)
Constitution5 (base 10)
Magic10 (base 10)
Willpower23 (base 17)
Cunning16 (base 12)

Resources

Life-6/76
Psi0/133
Healing Factor0.95714285714286
Regeneration11.725

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+83.333333333333%

Vision

Sight10
Lite2
Infravision6
See Stealth27.300317620788
See Invisible27.300317620788

Offense: Mainhand

Damage4
Accuracy23
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage4
Accuracy23
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower23
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save5
Spell Save11
Mental Save13

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Psionic / Possession1.30
1/5
0/5
0/5
0/5
Psionic / Psionic menace1.30
3/5
0/5
0/5
0/5
Psionic / Battle psionics1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
2/5
0/5
0/5
0/5
Psionic / Psychic blows1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
2/5
0/5
0/5
0/5
Psionic / Ravenous mind1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Psionic / Mentalism1.30
0/5
0/5
0/5
0/5

Effects

detrimental effect
beneficial effect
detrimental effect
beneficial effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Possess from Fersa killed Ritch flamespitter!
Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (yellow jelly)).

Mind Whip is still on cooldown for 1 turns.

Talent Mind Whip is ready to use.

You do not have enough Psi to use Mind Whip.

You do not have enough Psi to use Mind Whip.


Talent Dominant Will is ready to use.

Fersa converts some damage to Psi!
Something hits
Fersa for 3 to psi, 7 fire (11 total damage).

Ritch flamespitter spits flames!

Fersa converts some damage to Psi!
Something hits
Fersa for 3 to psi, 7 fire (11 total damage).
Ritch flamespitter hits Fersa for 3 to psi, 7 fire (11 total damage).
Ritch flamespitter spits flames!


Fersa converts some damage to Psi!
Something hits
Fersa for 0 to psi, 10 fire (12 total damage).
Ritch flamespitter hits Fersa for 11 fire damage.
Fersa uses Infusion: Wild.

Fersa lessens the pain.

Fersa uses Infusion: Regeneration.

Fersa starts regenerating health quickly.

Ritch flamespitter spits flames!

Ritch flamespitter spits flames!

Saving game...