Gakalthohek the level 3 Ghoul Arcane Blade by gaborit

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
CampaignInfinite
ModeNormal Adventure
SexMale
RaceGhoul
ClassArcane Blade
Level / Exp3 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 13)
Dexterity11 (base 10)
Constitution21 (base 10)
Magic19 (base 19)
Willpower8 (base 10)
Cunning11 (base 13)

Resources

Life181/181
Mana102/102
Stamina101/101
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+80%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy5
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower19
Crit Chance1%
Speed1

Offense: Mind

Mindpower10
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense1.35
Ranged Defense1.35
Fatigue6
Physical Save20.525
Spell Save14.45
Mental Save12.65

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Stun Resistance50%
Poison Resistance80%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Spell / Fire1.20
3/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
0/5
0/5
0/5
0/5
Spell / Enhancement1.20
2/5
0/5
0/5
0/5
Spell / Air1.20
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.10
1/5
0/5
0/5
0/5
Undead / Ghoul1.10
3/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect
beneficial effect

Quests

active

Equipment

Tool
On fingers
Main armor
Light source
In main hand

Inventory

Achievements

Log

You have 1 life(s) left.
Gakalthohek deactivates Arcane Combat.

Gakalthohek deactivates Fiery Hands.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.

Saving done.

Saving game...

You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (11/11, 8.5-11.9 power, 5 apr).
You gain 3.97 gold from the transmogrification of
corrosive iron shield (4 def, 2 armour, 24 block).
You gain 1.56 gold from the transmogrification of
impenetrable iron plate armour of cold resistance (3 def, 13 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 1.76 gold from the transmogrification of
spiked iron mail armour of cold resistance (2 def, 4 armour).
You gain 7.38 gold from the transmogrification of
iron mail armour of thunder (2 def, 4 armour).
You gain 2.23 gold from the transmogrification of
steady rough leather gloves of strength (+2) (0 def, 1 armour).
You gain 1.06 gold from the transmogrification of
spellwoven linen robe of the mind (+11%) (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
You gain 1.10 gold from the transmogrification of
mitotic mossy mindstar (3-3.3 power, 12 apr, mind damage).
You gain 1.15 gold from the transmogrification of
acidic iron mace of massacre (12.5-17.5 power, 2 apr).
You gain 2.99 gold from the transmogrification of
arcing iron greatmaul of vileness (13.5-20.25 power, 1 apr).
You gain 1.93 gold from the transmogrification of
acidic steel greatmaul of crippling (26.5-39.75 power, 2 apr).
You gain 1.13 gold from the transmogrification of
warrior's sun infusion (rad 5; power 47; turns 5; dispells darkness).
You enter a zero gravity zone, beware!
Ran for 1 turns (stop reason: didn't move).

Talent Rune: Phase Door is ready to use.

Saving done.

Saving done.

Saving game...