Glurbby the level 6 Thalore Wyrmic by thompsonjj44

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceThalore
ClassWyrmic
Level / Exp6 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 27)
Dexterity15 (base 10)
Constitution15 (base 14)
Magic8 (base 10)
Willpower22 (base 16)
Cunning10 (base 10)

Resources

Life208/208
Stamina145/145
Equilibrium3
Healing Factor1.1460311219418
Regeneration0.28650778048544

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage41
Accuracy37
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)15.522593642275 (62.32946707186%)
Defense6
Ranged Defense6
Fatigue23
Physical Save19
Spell Save10
Mental Save11

Defense: Resistances

Cold+ 1%( 70%)
Light+ 30%( 70%)
Fire+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
5/5
3/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
0/5
0/5
0/5
0/5
Race / Thalore1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
2/5
2/5
0/5

Effects

Quests

done
done
active

Equipment

On feet
On hands
On head
Tool
Around waist
In main hand
Light source
In off hand
Main armor
Around neck

Inventory

Achievements

Log


Ran for 2 turns (stop reason: hostile spotted to the north (giant venus flytrap)).


You pickup 0.55 gold pieces.

Glurbby feels pain again.


Glurbby picks up (c.):
elm vilestaff of warding (10-12 power, 2 apr, darkness element).

Glurbby stops regenerating health quickly.


Talent Infusion: Healing is ready to use.
Talent Infusion: Wild is ready to use.

Ran for 4 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: didn't move).


Ran for 7 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: didn't move).


Talent Gift of the Woods is ready to use.
Ran for 3 turns (stop reason: didn't move).


Ran for 16 turns (stop reason: didn't move).


Ran for 14 turns (stop reason: didn't move).