Dangan the level 9 Cornac Bulwark by Merlin43210

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceCornac
ClassBulwark
Level / Exp9 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 23)
Dexterity20 (base 13)
Constitution24 (base 23)
Magic12 (base 10)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Life404/404
Stamina80/80
Healing Factor1.2272674059366
Regeneration5.7283282699185

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth15.703251193202
See Invisible18.703251193202

Offense: Mainhand

Damage36
Accuracy31
Crit Chance9%
APR2
Speed1.11

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Arcane+4%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)35.17603555552 (62.32946707186%)
Defense22
Ranged Defense22
Fatigue12
Physical Save20
Spell Save8
Mental Save8

Defense: Resistances

Darkness+ 14%( 70%)
Light+ 15%( 70%)
Fire+ 25%( 70%)
Cold+ 25%( 70%)
All+ 4%( 70%)

Defense: Immunities

Silence Resistance22%
Stun Resistance50%
Instadeath Resistance100%
Knockback Resistance90%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
1/5
1/5
0/5
0/5
Technique / Shield offense1.30
2/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
1/5
0/5
0/5
Technique / Shield defense1.30
5/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
3/5
0/5
0/5
Technique / Combat training1.30
1/5
2/5
0/5
1/5
2/5
0/5

Effects

talent
talent

Quests

failed
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log

You pickup 0.55 gold pieces.
You pickup 0.90 gold pieces.


Dangan picks up (K.):
citrine.

Ran for 3 turns (stop reason: didn't move).


You don't see how to get there...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 64 turns (stop reason: at exit).


Space around you starts to dissolve...


You are yanked out of this place!


You gain 2.16 gold from the transmogrification of
survivor's brass lantern.
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (16/16, 14-20 power, 5 apr).
You gain 6.83 gold from the transmogrification of
Prismwild (14/14, 16-22 power, 5 apr).
You gain 3.10 gold from the transmogrification of
troll-hide rough leather armour (3 def, 2 armour).
You gain 0.87 gold from the transmogrification of
rough leather armour of stability (3 def, 2 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 0.58 gold from the transmogrification of
cleansing rough leather belt.
You gain 4.41 gold from the transmogrification of
Coalworth the mossy mindstar (3-3 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron mace (13-18 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (14-23 power, 1 apr).
You gain 3.80 gold from the transmogrification of
thought-forged iron battleaxe of phasing (14-21 power, 10 apr).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.