Nightmare the level 10 Higher Summoner by dirtcheap

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceHigher
ClassSummoner
Level / Exp10 / 27%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity17 (base 11)
Constitution15 (base 15)
Magic11 (base 10)
Willpower28 (base 27)
Cunning23 (base 20)

Resources

Life245/245
Mana124/124
Equilibrium0
Positive0/77
Healing Factor1
Regeneration0.85

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6
See Stealth8
See Invisible6

Offense: Mainhand

Damage6
Accuracy26
Crit Chance7%
APR17
Speed1.00

Offense: Offhand

Damage6
Accuracy26
Crit Chance7%
APR17
Speed1.00

Offense: Spell

Spellpower11
Crit Chance4%
Speed1

Offense: Mind

Mindpower27.9
Crit Chance6%
Speed1

Offense: Damage Bonus

Fire+30%
Blight+4%

Offense: Damage Penetration

Nature+20%

Defense: Base

Armour (hardiness)3 (30%)
Defense13.45
Ranged Defense13.45
Fatigue3
Physical Save21.075
Spell Save13.65
Mental Save21.925

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Poison Resistance30%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
5/5
5/5
1/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
2/5
0/5
0/5
Cunning / Survival1.00
2/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
failed
done
done
done
active
done

Equipment

Light source
On head
Tool
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Nightmare the Higher Summoner level 10
2nd Flare 122nd year of Ascendancy at 08:32
see stats

Log

Saving done.
Saving game...


Saving done.

There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the previous level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the previous level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the previous level here (press '' or right click to use).
You feel very confident walking into this place.