Ould the level 20 Halfling Rogue by Ould

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHalfling
ClassRogue
Level / Exp20 / 66%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 13)
Dexterity56 (base 46)
Constitution11 (base 10)
Magic19 (base 10)
Willpower29 (base 10)
Cunning60 (base 40)

Resources

Life418/418
Stamina174/174
Healing Factor1.0097162075846
Regeneration8.0972336434009

Speed

Mental+10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-997
Infravision5
See Stealth40.606190251377
See Invisible52.606190251377
Stealth35
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage63
Accuracy52
Crit Chance31%
APR26
Speed0.91

Offense: Offhand

Damage44
Accuracy52
Crit Chance34%
APR26
Speed0.91

Offense: Spell

Spellpower19
Crit Chance18%
Speed1

Offense: Mind

Mindpower32
Crit Chance18%
Speed1

Offense: Damage Bonus

Darkness+5%
Fire+10%
Physical+10%
Mind+21%
All0%

Offense: Damage Penetration

Darkness+10%
Mind+15%
All0%

Defense: Base

Armour (hardiness)10 (57.155997060385%)
Defense49
Ranged Defense49
Fatigue0
Physical Save18
Spell Save21
Mental Save39

Defense: Resistances

Acid+ 32%( 70%)
Blight+ 32%( 70%)
Arcane+ 26%( 70%)
Cold+ 47%( 70%)
All+ 7%( 70%)
Darkness+ 34%( 70%)
Physical+ 8%( 70%)
Temporal+ 18%( 70%)
Lightning+ 35%( 70%)
Mind+ 32%( 70%)
Fire+ 55%( 70%)
Nature+ 16%( 70%)

Defense: Immunities

Pinning Resistance20%
Bleed Resistance20%
Confusion Resistance44%
Teleport Resistance10%
Stun Resistance22%
Instadeath Resistance100%
Silence Resistance10%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Stealth1.30
1/5
1/5
2/5
1/5
Technique / Duelist1.30
3/5
2/5
1/5
1/5
Technique / Dual techniques1.30
1/5
1/5
1/5
0/5
Technique / Throwing knives1.30
3/5
1/5
1/5
1/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
1/5
1/5
1/5
Technique / Assassination1.30
1/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
1/5
1/5
1/5
Race / Halfling1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
2/5
0/5
2/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
1/5
1/5
1/5
Cunning / Lethality1.30
1/5
1/5
0/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect
beneficial effect

Quests

done
done
done
done
active
done
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Exterminator (Nightmare (Roguelike) difficulty) Killed 1000 creatures.
By Ould the Halfling Rogue level 19
43rd Dusk 122nd year of Ascendancy at 22:11
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Ould the Halfling Rogue level 10
3rd Flare 122nd year of Ascendancy at 10:51
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By Ould the Halfling Rogue level 20
44th Dusk 122nd year of Ascendancy at 16:48
see stats
Rescuer of the lost (Nightmare (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By Ould the Halfling Rogue level 18
37th Dusk 122nd year of Ascendancy at 01:06
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Ould the Halfling Rogue level 10
7th Flare 122nd year of Ascendancy at 20:04
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Ould the Halfling Rogue level 7
1st Summertide 122nd year of Ascendancy at 21:42
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Ould the Halfling Rogue level 16
22nd Dusk 122nd year of Ascendancy at 01:49
see stats

Log

You gain 1.70 gold from the transmogrification of dwarven-steel gauntlets of dexterity (+4) (0 def, 2 armour).
You gain 14.05 gold from the transmogrification of
Adowe the Hellskiller (0 def, 0 armour).
You gain 3.65 gold from the transmogrification of
spellcowled linen cloak of Iron Throne (1 def, 0 armour).
You gain 5.64 gold from the transmogrification of
balanced steel waraxe of shearing (13-18 power, 3 apr).
You gain 9.00 gold from the transmogrification of
penetrating dwarven-steel steamgun of piercing.
You gain 4.30 gold from the transmogrification of
fungal steel steamgun.
You gain 2.90 gold from the transmogrification of
Surefire.
You gain 5.07 gold from the transmogrification of
balanced dwarven-steel greatsword of phasing (38-61 power, 18 apr).
You gain 2.58 gold from the transmogrification of
thought-forged iron greatmaul of massacre (28-42 power, 1 apr).
You gain 3.20 gold from the transmogrification of
steel greatmaul of crippling (30-46 power, 2 apr).
You gain 5.68 gold from the transmogrification of
warbringer's steel dagger of erosion (11-14 power, 6 apr).
You gain 1.21 gold from the transmogrification of
acid wave rune (damage 42; dur 4; cd 22).
You gain 1.04 gold from the transmogrification of
regeneration infusion (heal 183; 12 cd).
There is a way to the old forest here (press '' or right click to use).
Saving game...

Saving done.

There is a way to the lake of Nur here (press '' or right click to use).
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 43 turns (stop reason: at exit).


Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the lake of Nur here (press '' or right click to use).
Ran for 43 turns (stop reason: at exit).


There is a way to the old forest here (press '' or right click to use).