Veeizer the level 15 Yeek Summoner by Saeuissimus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceYeek
ClassSummoner
Level / Exp15 / 71%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 13)
Dexterity19 (base 11)
Constitution13 (base 10)
Magic10 (base 10)
Willpower57 (base 41)
Cunning35 (base 29)

Resources

Life346/346
Equilibrium0
Healing Factor1.1383363011315
Regeneration0.28458407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth28.508560162218
See Invisible28.508560162218

Offense: Mainhand

Damage24
Accuracy41
Crit Chance11%
APR12
Speed1.00

Offense: Offhand

Damage24
Accuracy41
Crit Chance11%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance10%
Speed1

Offense: Mind

Mindpower45
Crit Chance17%
Speed1

Offense: Damage Bonus

Acid+15%
Fire+15%
Nature+15%
Darkness+3%
Physical+6%
Mind+21%
All0%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)21 (60%)
Defense20
Ranged Defense20
Fatigue0
Physical Save33
Spell Save28
Mental Save30

Defense: Resistances

Nature+ 37%( 70%)
Lightning+ 13%( 70%)
Light+ 25%( 70%)
Temporal+ 13%( 70%)
Darkness+ 22%( 70%)
Arcane+ 15%( 70%)
Fire+ 29%( 70%)
All+ 11%( 70%)

Defense: Immunities

Silence Resistance20%
Disarm Resistance41%
Knockback Resistance93%
Confusion Resistance55%
Stun Resistance20%
Pinning Resistance43%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (utility)1.30
2/5
1/5
1/5
1/5
Wild-gift / Summoning (melee)1.30
2/5
1/5
1/5
1/5
Wild-gift / Summoning (distance)1.30
4/5
1/5
1/5
1/5
Wild-gift / Summoning (augmentation)1.30
1/5
1/5
1/5
1/5

Generic Talents

Wild-gift / Call of the wild1.30
3/5
1/5
1/5
2/5
Cunning / Survival1.00
1/5
1/5
2/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
active
done
done
active
done
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Veeizer the Yeek Summoner level 10
23rd Dusk 122nd year of Ascendancy at 17:05
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Veeizer the Yeek Summoner level 13
44th Dusk 122nd year of Ascendancy at 03:52
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Veeizer the Yeek Summoner level 9
3rd Summertide 122nd year of Ascendancy at 04:44
see stats

Log

You gain 3.12 gold from the transmogrification of scholar's pair of iron boots of tirelessness (0 def, 3 armour).
You gain 6.49 gold from the transmogrification of
pair of rough leather boots 'Ivimivea' (0 def, 1 armour).
You gain 0.65 gold from the transmogrification of
linen robe of the mountain (+7%) (0 def, 0 armour).
You gain 3.85 gold from the transmogrification of
Silk Current (12 def, 0 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 9.27 gold from the transmogrification of
Yveriawe the rough leather belt.
You gain 3.55 gold from the transmogrification of
shimmering elm vilestaff of illumination (100% power, 2 apr, acid element).
You gain 1.13 gold from the transmogrification of
horrifying mossy mindstar (75% power, 12 apr, mind damage).
You gain 1.37 gold from the transmogrification of
gifted mossy mindstar of resolve (75% power, 12 apr, nature damage).
You gain 1.20 gold from the transmogrification of
gifted mossy mindstar of balance (75% power, 12 apr, mind damage).
You gain 2.74 gold from the transmogrification of
iron greatmaul of crippling (115% power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (119% power, 1 apr).
You gain 3.88 gold from the transmogrification of
balanced iron battleaxe of erosion (102% power, 1 apr).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; mental; dur 4; cd 15).
There is a ladder to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 32 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).


There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.