Twoflowers the level 1 Cornac Wanderer by salargron

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassWanderer
Level / Exp1 / 45%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 15)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic12 (base 12)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Life108/108
Stamina105/105
Equilibrium0
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy20
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense5
Ranged Defense5
Fatigue6
Physical Save9
Spell Save8
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.00
2/5
0/5
0/5
0/5
Technique / Shield offense1.00
2/5
0/5
0/5
0/5
Technique / Berserker's strength1.00
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

Twoflowers rushes out!
Twoflowers misses Wolf.
Wolf hits Twoflowers for 4 physical damage.

Twoflowers hits Wolf for 14 physical, 7 blight (21 total damage).
Wolf hits Twoflowers for 4 physical damage.

Twoflowers misses Wolf.
Wolf hits Twoflowers for 4 physical damage.

Twoflowers hits Wolf for 15 physical, 7 blight (22 total damage).
Wolf hits Twoflowers for 4 physical damage.

Twoflowers misses Wolf.
Wolf hits Twoflowers for 4 physical damage.
Wolf misses Twoflowers.

Twoflowers hits Wolf for 14 physical damage.
Twoflowers killed Wolf!

Resting starts...

Rested for 18 turns (stop reason: all resources and life at maximum).


Talent Rush is ready to use.
Twoflowers picks up (i.):
elm starstaff of might (10-12 power, 2 apr, darkness element).
Twoflowers picks up (m.):
radiant rough leather gloves (0 def, 1 armour).
Ran for 3 turns (stop reason: hostile spotted to the northeast (giant white mouse)).


Saving game...

Saving done.