Jolly the level 3 Higher Bulwark by jimmytim

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassBulwark
Level / Exp3 / 36%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 19)
Dexterity15 (base 14)
Constitution17 (base 15)
Magic11 (base 10)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life-20/188
Stamina78/108
Healing Factor1.062941519274
Regeneration0.26573537981849

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage27
Accuracy23
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower5.5
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)16.522593642275 (62.32946707186%)
Defense5
Ranged Defense5
Fatigue25
Physical Save12
Spell Save7
Mental Save7

Defense: Resistances

Nature+ 11%( 70%)
Blight+ 12%( 70%)
Fire+ 5%( 70%)
Cold+ 21%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance0%
Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Around neck
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

Jolly stops burning.
Jolly stops regenerating health quickly.

Jolly has finished recovering.

Talent Infusion: Regeneration is ready to use.
Talent Vitality is ready to use.
Saving done.

Talent Infusion: Movement is ready to use.
Rested for 19 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Rush is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a stairs back to Trollmire here (press '' or right click to use).
Saving game...

Jolly is on fire!

Skeleton magus's Flame hits
Jolly for 93 fire damage.

Jolly is recovering from the damage!

Burning from Skeleton magus hits
Jolly for 31 fire damage.
Skeleton magus casts
Manathrust.
Skeleton magus's Manathrust hits
Jolly for 84 arcane damage.
Jolly the level 3 higher bulwark was dweomered to death by a skeleton magus on level 1 of collapsed tower.
Saving done.