Do Not Breed the level 7 Higher Necromancer by JuliusTacticus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassNecromancer
Level / Exp7 / 97%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic36 (base 30)
Willpower18 (base 13)
Cunning23 (base 17)

Resources

Life136/136
Mana182/182
Soul12/12
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth23.074207531484
See Invisible25.074207531484
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage17
Accuracy5
Crit Chance5%
APR0
Speed1.00

Offense: Spell

Spellpower31
Crit Chance13%
Speed1

Offense: Mind

Mindpower21
Crit Chance5%
Speed1

Offense: Damage Bonus

Acid+10%
Blight+10%
Darkness+10%
Fire+10%
Nature+5%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save18
Mental Save14

Defense: Resistances

Nature+ 16%( 70%)
Cold+ 17%( 70%)
Fire+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
1/5
0/5
0/5
Spell / Animus1.30
1/5
1/5
0/5
0/5
Spell / Master of bones1.30
5/5
1/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5

Effects

Quests

done
active
done
active
done

Equipment

Around neck
Main armor
Light source
On hands
In main hand

Inventory

Achievements

The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Do Not Breed the Higher Necromancer level 7
78th Pyre 122nd year of Ascendancy at 10:25
see stats

Log

Talent Call of the Crypt is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Armoured skeleton warrior drops its additional bones.

Do Not Breed picks up (b.):
earthen ash starstaff (15-18 power, 3 apr, physical element).
You pickup 0.90 gold pieces.

You pickup 0.50 gold pieces.

Ran for 6 turns (stop reason: something interesting).


Resting starts...

Rested for 27 turns (stop reason: all resources and life at maximum).


Do Not Breed picks up (m.):
zircon.
You pickup 0.90 gold pieces.

Ran for 7 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.75 gold pieces.

There is an exit to Derth here (press '' or right click to use).
Ran for 5 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 2.04 gold from the transmogrification of
earthen ash starstaff (15-18 power, 3 apr, physical element).
There is an exit to the worldmap here (press '' or right click to use).