Writho the level 5 Higher Writhing One by MFlash

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassWrithing One
Level / Exp5 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 16)
Dexterity14 (base 10)
Constitution13 (base 13)
Magic23 (base 22)
Willpower18 (base 10)
Cunning14 (base 10)

Resources

Life188/188
Insanity0/100
Healing Factor1.1283363011315
Regeneration0.28208407528288

Speed

Mental0%
Attack0%
Movement+11.09386761032%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth20.283185043358
See Invisible20.283185043358

Offense: Mainhand

Damage25
Accuracy21
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

Nature+5%
Light+10%
All0%

Defense: Base

Armour (hardiness)9.5 (43.579428603723%)
Defense13
Ranged Defense13
Fatigue13
Physical Save15
Spell Save14
Mental Save11

Defense: Resistances

Nature+ 10%( 70%)
Acid+ 5%( 70%)
Light+ 30%( 70%)
Temporal+ 10%( 70%)
Cold+ 5%( 70%)
Lightning+ 5%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance20%
Poison Resistance20%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Horrific body1.30
2/5
1/5
0/5
0/5
Demented / Controlled horrors1.30
1/5
0/5
0/5
0/5
Demented / Tentacles1.30
1/5
1/5
0/5
0/5
Demented / Path of horror1.30
1/5
0/5
0/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
3/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active
done

Equipment

On feet
On hands
On head
Tool
Around neck
Main armor
In main hand
Light source
Around waist

Inventory

Achievements

Log

Rested for 4 turns (stop reason: all resources and life at maximum).

Resting starts...

You are yanked out of this place!

Rested for 36 turns (stop reason: dialog is displayed).


You gain 1.19 gold from the transmogrification of
thought-forged pouch of iron shots (21/21, 12-14 power, 1 apr).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (19/19, 16-22 power, 5 apr).
You gain 5.42 gold from the transmogrification of
rejuvenating iron plate armour of cold resistance (0 def, 7 armour).
You gain 0.87 gold from the transmogrification of
rough leather armour of fire resistance (3 def, 2 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.98 gold from the transmogrification of
grounding iron helm of dexterity (+2) (0 def, 3 armour).
You gain 2.05 gold from the transmogrification of
temporal iron gauntlets of dexterity (+2) (0 def, 1 armour).
You gain 1.57 gold from the transmogrification of
shimmering linen robe of nature (+16%) (0 def, 0 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 2.74 gold from the transmogrification of
surging elm starstaff of power (10-12 power, 2 apr, darkness element).
You gain 3.00 gold from the transmogrification of
Kor's Fall (10-12 power, 0 apr, darkness element).
You gain 2.67 gold from the transmogrification of
acidic iron longsword of vileness (11-15 power, 2 apr).
You gain 1.73 gold from the transmogrification of
hateful iron dagger (11-14 power, 5 apr).
You gain 1.20 gold from the transmogrification of
acidic steel dagger of massacre (17-22 power, 6 apr).
You gain 0.75 gold from the transmogrification of
arcing iron battleaxe (16-25 power, 1 apr).
You gain 0.46 gold from the transmogrification of
insulating copper amulet.
You gain 1.65 gold from the transmogrification of
shielding rune of the warrior (absorb 101; dur 4; cd 18).
You gain 2.05 gold from the transmogrification of
blink rune of the warrior (range 3; phase 13; cd 18).
You gain 1.13 gold from the transmogrification of
healing infusion of the psychic (heal 82; cd 10).
You feel very confident walking into this place.
Saving game...

Saving done.