Dremer the level 6 Doomelf Cultist of Entropy by HostileUnknown

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDoomelf
ClassCultist of Entropy
Level / Exp6 / 93%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution11 (base 10)
Magic32 (base 29)
Willpower12 (base 10)
Cunning18 (base 18)

Resources

Life160/160
Insanity0/100
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy5
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance4%
Speed1

Offense: Mind

Mindpower15
Crit Chance3%
Speed1

Offense: Damage Bonus

Light+10%
All0%

Defense: Base

Armour (hardiness)8.2669190418573 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save6
Spell Save15
Mental Save20

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Demented / Madness1.30
1/5
1/5
0/5
0/5
Demented / Entropy1.30
1/5
1/5
0/5
0/5
Demented / Nether1.30
4/5
1/5
0/5
0/5
Demented / Timethief1.30
0/5
0/5
0/5
0/5
Demented / Void1.30
1/5
1/5
0/5
0/5

Generic Talents

Race / Doomelf1.00
1/5
0/5
0/5
0/5
Demented / Calamity1.30
1/5
1/5
0/5
0/5
Demented / Beyond sanity1.30
1/5
0/5
0/5
0/5
Demented / Doom1.30
2/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

done
active
done

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Hell has no fury like a demon scorned! (Nightmare (Adventure) difficulty) Escaped the Searing Halls.
By Dremer the Doomelf Cultist of Entropy level 5
77th Pyre 122nd year of Ascendancy at 15:14
see stats

Log

A void star appears around Dremer.
Today is the 79th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Rested for 21 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Dremer picks up (A.):
topaz.
Ran for 4 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Dremer picks up (J.):
zircon.
Ran for 4 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Dremer picks up (J.):
zircon.
There is a next level here (press '' or right click to use).
Ran for 44 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 60 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 60 turns (stop reason: at exit).