NecrAImancer the level 8 Thalore Necromancer by seazeff

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceThalore
ClassNecromancer
Level / Exp8 / 48%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity15 (base 10)
Constitution19 (base 18)
Magic31 (base 28)
Willpower14 (base 13)
Cunning11 (base 11)

Resources

Life129/129
Mana169/169
Soul10/12
Healing Factor1.1891723257555
Regeneration1.0107964768922

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth10
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage13
Accuracy20
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Arcane+13%
Fire+3%
Cold+13%

Offense: Damage Penetration

Acid+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save10
Spell Save15
Mental Save8

Defense: Resistances

Cold+ 21%( 70%)
Light+ 10%( 70%)
Fire+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
1/5
0/5
0/5
Spell / Nightfall1.30
1/5
1/5
0/5
0/5
Spell / Dreadmaster1.30
1/5
1/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
1/5
0/5
0/5
Spell / Master of bones1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
1/5
0/5
0/5
Spell / Necrosis1.30
1/5
1/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

Quests

done
active
active
done
done

Equipment

Tool
Around waist
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

That was close (Exploration mode) Killed your target while having only 1 life left.
By NecrAImancer the Thalore Necromancer level 2
79th Pyre 122nd year of Ascendancy at 08:05
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By NecrAImancer the Thalore Necromancer level 8
9th Mirth 122nd year of Ascendancy at 11:13
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


You gain 3.12 gold from the transmogrification of
swashbuckler's iron shield of cold resistance (+16%) (0 def, 2 armour, 18.5 block).
You gain 1.38 gold from the transmogrification of
exposing iron shield of cold resistance (+16%) (0 def, 2 armour, 20.5 block).
You gain 4.07 gold from the transmogrification of
Xanutha the Eclipsestreak (0 def, 2 armour, 23 block).
You gain 0.80 gold from the transmogrification of
iron helm of strength (+3) (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 0.74 gold from the transmogrification of
enveloping linen cloak (6 def, 0 armour).
You gain 1.41 gold from the transmogrification of
slime-covered iron waraxe of massacre (16-22 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (12-18 power, 2 apr).
You gain 2.50 gold from the transmogrification of
acidic iron waraxe of paradox (11-15 power, 2 apr).
You gain 1.46 gold from the transmogrification of
earthen elm vilestaff (10-12 power, 2 apr, blight element).
You gain 2.10 gold from the transmogrification of
blooming mossy mindstar of life (3-3 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron mace (12-17 power, 2 apr).
You gain 1.17 gold from the transmogrification of
iron longsword of erosion (12-17 power, 2 apr).
You gain 1.24 gold from the transmogrification of
iron greatmaul of erosion (20-30 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 0.59 gold from the transmogrification of
manasurge rune (regen 600% over 10 turns; mana 30; cd 16).
You gain 1.16 gold from the transmogrification of
acid wave rune (damage 33; dur 4; cd 16).
You gain 1.50 gold from the transmogrification of
wild infusion of the wizard (res 21%; magical; dur 3; cd 13).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 42; cd 10).
There is a previous level here (press '' or right click to use).