Berserker the level 5 Orc Berserker by magpiesson

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceOrc
ClassBerserker
Level / Exp5 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 26)
Dexterity12 (base 11)
Constitution22 (base 21)
Magic9 (base 10)
Willpower14 (base 10)
Cunning11 (base 10)

Resources

Life228/239
Stamina122/122
Healing Factor1.2524166372473
Regeneration4.5932968512362

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage45
Accuracy30
Crit Chance1%
APR1
Speed1.00

Offense: Spell

Spellpower9
Crit Chance1%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)12.317011280365 (72.903125182002%)
Defense3
Ranged Defense3
Fatigue12
Physical Save17
Spell Save8
Mental Save8

Defense: Resistances

Blight+ 20%( 70%)
Cold+ 20%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
4/5
1/5
0/5
0/5
Technique / Two-handed assault1.30
4/5
2/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
3/5
0/5
0/5
0/5
Race / Orc1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
2/5
0/5

Effects

Quests

done
active

Equipment

Main armor
Light source
Around waist
In main hand

Inventory

Achievements

Log

Berserker picks up (h.): Rod of Recall (1/1).
Lore found:
Girdle of the Calm Waters
You can read all your collected lore in the game menu, by pressing Escape.

Berserker has finished recovering.


Berserker wears:
Girdle of the Calm Waters.

Quest 'Homeland' is done! (Press 'j' to see the quest log)
Accepted quest 'Of Steamwork and Pain'! (Press 'j' to see the quest log)
Quest 'Homeland' completed! (Press 'j' to see the quest log)
Space around you starts to dissolve...


Resting starts...

Talent Vitality is ready to use.
Talent Stunning Blow is ready to use.
Talent Warshout is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Ran for 10 turns (stop reason: dialog is displayed).


You collect a new ingredient:
lump of iron (1).
You gain 1.26 gold from the melting of
impenetrable iron plate armour of cold resistance (0 def, 12 armour).
You collect a new ingredient:
lump of iron (1).
You gain 3.90 gold from the melting of
balanced iron longsword of phasing (11-15 power, 7 apr).
There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.