Doom the level 12 Higher Doomed by Thampsan

Character

GameTales of Maj'Eyal: Age of Ascendancy 0.9.44
AddonsItems Vault 0.9.44
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassDoomed
Level / Exp12 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity11 (base 10)
Constitution12 (base 10)
Magic11 (base 10)
Willpower34 (base 30)
Cunning35 (base 35)

Resources

Life252/252
Hate50/100
Healing Factor1.1522833375257
Regeneration0.28807083438142

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1
See Stealth5
See Invisible7

Offense: Mainhand

Damage10
Accuracy25
Crit Chance12%
APR18
Speed1.00

Offense: Offhand

Damage8
Accuracy25
Crit Chance12%
APR12
Speed1.00

Offense: Spell

Spellpower11
Crit Chance10%
Speed1

Offense: Mind

Mindpower31.4
Crit Chance14%
Speed1

Offense: Damage Bonus

Darkness+3%
Light+13%
Mind+2%

Defense: Base

Armour (hardiness)10 (30%)
Defense10.35
Ranged Defense10.35
Fatigue3
Physical Save12.625
Spell Save22.3125
Mental Save26.5125

Defense: Resistances

Acid+ 15%( 70%)
Light+ 35%( 70%)
Blight+ 20%( 70%)
All 0%( 70%)
Cold+ 43%( 70%)
Nature+ 31%( 70%)

Defense: Immunities

Poison Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Darkness1.30
1/5
0/5
0/5
0/5
Cursed / Shadows1.30
0/5
0/5
0/5
0/5
Cursed / Punishments1.30
5/5
5/5
1/5
0/5
Cursed / Force of will1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Cursed / Gestures1.30
5/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Cursed / Cursed form1.00
3/5
0/5
0/5
0/5
Cursed / Dark sustenance1.30
2/5
5/5
0/5
0/5

Effects

talent

Quests

failed
done
done
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Doom the Higher Doomed level 10
10th Mirth 122nd year of Ascendancy at 13:03
see stats
The Arena Unlocked Arena mode.
By Doom the Higher Doomed level 10
3rd Summertide 122nd year of Ascendancy at 06:08
see stats

Log


You pickup 0.40 gold pieces.

Talent Infusion: Wild is ready to use.
Doom stops regenerating health quickly.


You pickup 0.70 gold pieces.


You pickup 0.40 gold pieces.


You pickup 0.55 gold pieces.


You pickup 0.65 gold pieces.

Talent Infusion: Sun is ready to use.

You pickup 0.85 gold pieces.

You pickup 0.65 gold pieces.


You pickup 0.80 gold pieces.


Resting starts...

Talent Gift of the Highborn is ready to use.
Rested for 26 turns (stop reason: all resources and life at maximum).


You pickup 0.70 gold pieces.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 43 turns (stop reason: at exit).