John Fantasy the level 5 Higher Doombringer by Innominus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassDoombringer
Level / Exp5 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 19)
Dexterity11 (base 10)
Constitution15 (base 15)
Magic20 (base 19)
Willpower15 (base 10)
Cunning15 (base 11)

Resources

Life206/206
Stamina124/124
Vim116/116
Healing Factor1.0460311219418
Regeneration0.26150778048544

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage33
Accuracy21
Crit Chance12%
APR1
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Nature+5%
All0%

Defense: Base

Armour (hardiness)2 (30%)
Defense3
Ranged Defense3
Fatigue6
Physical Save12
Spell Save12
Mental Save10

Defense: Resistances

Temporal+ 7%( 70%)
Lightning+ 16%( 70%)
Nature+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
5/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
3/5
0/5
0/5
0/5
Corruption / Brutality1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
3/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

detrimental effect

Quests

done
active

Equipment

Tool
Main armor
On hands
In main hand
Light source

Inventory

Achievements

Hell has no fury like a demon scorned! Escaped the Searing Halls.
By John Fantasy the Higher Doombringer level 5
76th Pyre 122nd year of Ascendancy at 21:26
see stats

Log

Burning from John Fantasy killed Skeleton archer!
Burning from John Fantasy killed Skeleton archer!

You pickup 0.90 gold pieces.

Burning from John Fantasy hits Skeleton master archer for
11 fire damage.
Burning Shock from John Fantasy hits Skeleton master archer for
22 fire damage.

John Fantasy picks up (g.):
miner's pair of rough leather boots of tirelessness (0 def, 3 armour).
Skeleton master archer uses
Pinning Shot.
John Fantasy is pinned to the ground.

Skeleton master archer's Pinning Shot hits
John Fantasy for 28 physical, 6 fire (34 total damage).
Skeleton archer's Shoot hits
John Fantasy for 9 physical, 5 acid (14 total damage).
Skeleton archer is not stunned anymore.

Skeleton master archer is not stunned anymore.

Burning from John Fantasy hits Skeleton master archer for
9 fire damage.

John Fantasy hits Skeleton master archer for 29 physical, 8 temporal, 7 fire (43 total damage).
Skeleton archer shoots!
Skeleton master archer uses
Crippling Shot.
John Fantasy slows down.

Skeleton master archer's Crippling Shot hits
John Fantasy for 61 physical, 12 fire (73 total damage).
Skeleton archer's Shoot hits
John Fantasy for 18 physical damage.
John Fantasy the level 5 higher doombringer was mutilated to death by a skeleton archer on level 2 of Rhaloren Camp.
You have no more lives left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Skeleton archer's Shoot killed John Fantasy!
John Fantasy hits Skeleton master archer for 31 physical, 8 temporal, 7 fire (46 total damage).
Saving game...

Saving done.