Zac the level 18 Cornac Oozemancer by kingofalltrades

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassOozemancer
Level / Exp18 / 20%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength18 (base 10)
Dexterity15 (base 10)
Constitution38 (base 33)
Magic15 (base 10)
Willpower68 (base 46)
Cunning24 (base 14)

Resources

Life380/384
Equilibrium18
Healing Factor1.21
Regeneration1.6335

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage44
Accuracy41
Crit Chance17%
APR32
Speed1.00

Offense: Offhand

Damage46
Accuracy41
Crit Chance17%
APR36
Speed1.00

Offense: Spell

Spellpower7.5
Crit Chance5%
Speed1

Offense: Mind

Mindpower51.511566580145
Crit Chance24%
Speed1

Offense: Damage Bonus

Nature+14%
Physical+10%

Defense: Base

Armour (hardiness)23 (30%)
Defense7.75
Ranged Defense7.75
Fatigue10
Physical Save33.8
Spell Save33.025
Mental Save40.066666666667

Defense: Resistances

Nature+ 23%( 70%)
Temporal+ 18%( 70%)
Physical+ 11%( 70%)
Arcane+ 14%( 70%)
Cold+ 19%( 70%)
All+ 9%( 70%)

Defense: Immunities

Pinning Resistance46%
Confusion Resistance56%
Poison Resistance100%
Blind Resistance56%
Silence Resistance5%
Bleed Resistance56%
Disarm Resistance22%
Instadeath Resistance100%
Knockback Resistance41%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Wild-gift / Oozing blades1.30
1/5
1/5
1/5
0/5
Wild-gift / Moss1.30
1/5
0/5
0/5
0/5
Wild-gift / Slime1.30
1/5
0/5
0/5
0/5
Wild-gift / Ooze1.30
1/5
1/5
1/5
5/5
Wild-gift / Mucus1.30
5/5
4/5
1/5
2/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
1/5
2/5
Cunning / Survival1.30
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
5/5
1/5
1/5
0/5
Wild-gift / Antimagic1.50
1/5
1/5
1/5
0/5
Technique / Combat training1.00
2/5
1/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
done
done
done
done
done
done
active
done
active
active
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Antimagic! (Roguelike) Completed antimagic training in the Ziguranth camp.
By Zac the Cornac Oozemancer level 14
34th Dusk 122nd year of Ascendancy at 02:42
see stats
Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Zac the Cornac Oozemancer level 11
4th Dusk 122nd year of Ascendancy at 13:50
see stats
Level 10 (Roguelike) Got a character to level 10.
By Zac the Cornac Oozemancer level 10
6th Mirth 122nd year of Ascendancy at 06:46
see stats
Rescuer of the lost (Roguelike) Rescued the merchant from the assassin lord.
By Zac the Cornac Oozemancer level 15
44th Dusk 122nd year of Ascendancy at 17:41
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Zac the Cornac Oozemancer level 10
9th Mirth 122nd year of Ascendancy at 03:21
see stats

Log

You gain 0.50 gold from the transmogrification of steel waraxe (13-18.2 power, 3 apr).
You gain 2.76 gold from the transmogrification of
earthen ash starstaff of fate (15-18 power, 3 apr, light damage).
You gain 0.50 gold from the transmogrification of
ash starstaff (15-18 power, 3 apr, light damage).
You gain 10.00 gold from the transmogrification of
Penitence (15-18 power, 4 apr, nature damage).
You gain 2.19 gold from the transmogrification of
nature's vined mindstar of life (6-6.6 power, 18 apr, nature damage).
You gain 1.76 gold from the transmogrification of
gifted vined mindstar of life (5.5-6.05 power, 18 apr, nature damage).
You gain 3.09 gold from the transmogrification of
inquisitor's steel greatsword (23.5-37.6 power, 2 apr).
You gain 2.55 gold from the transmogrification of
steel dagger of torment (8-10.4 power, 6 apr).
You gain 2.15 gold from the transmogrification of
insidious steel battleaxe of massacre (27.5-41.25 power, 2 apr).
You gain 0.75 gold from the transmogrification of
steel ring of darkness (+20%).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 15%; cure magical).
There is an intimidating cave here (press '' or right click to use).
Saving game...

Resting starts...

Zac cover of leaves falls apart.

Zac has finished recovering.

Talent Acid Splash is ready to use.
Zac is no longer attuned.

Your summoned mucus ooze disappears.
Talent Nature's Touch is ready to use.
Your summoned mucus ooze disappears.
Talent Natural Acid is ready to use.
Talent Mucus is ready to use.
Talent Leaves Tide is ready to use.
Rested for 40 turns (stop reason: all resources and life at maximum).


Zac deactivates Psiblades.

Zac activates Psiblades.

Saving done.

There is a ladder to worldmap here (press '' or right click to use).