mobdeep the level 7 Cornac Necromancer by mobtown

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceCornac
ClassNecromancer
Level / Exp7 / 29%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic29 (base 29)
Willpower17 (base 13)
Cunning19 (base 15)

Resources

Life138/138
Mana172/177
Soul10/11
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage11
Accuracy4
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance5%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Offense: Damage Bonus

Darkness+10%
Light+10%
Lightning+10%
Cold+10%
Nature+5%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save16
Mental Save12

Defense: Resistances

Lightning+ 16%( 70%)
Light+ 35%( 70%)
Nature+ 16%( 70%)
Cold+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
5/5
0/5
0/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
4/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Glacial waste1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
active

Equipment

Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

Lore found: Tooth of the Mouth
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 3 turns (stop reason: dialog is displayed).


Resting starts...

You collect a new ingredient:
length of troll intestine (1).
Talent Dig is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


You pickup 0.80 gold pieces.

Your hiemal shield regenerates to full!
Mobdeep picks up (j.):
deadly pouch of iron shots of erosion (24/24, 22-26 power, 1 apr).
Mobdeep picks up (d.):
stabilizing rough leather cap (0 def, 1 armour).
You pickup 0.85 gold pieces.

Mobdeep picks up (m.):
ametrine.
Mobdeep picks up (e.):
agate.
Mobdeep picks up (n.):
citrine.
Mobdeep picks up (n.):
citrine.
Mobdeep picks up (a.):
iron longsword (12-18 power, 2 apr).
Mobdeep picks up (n.):
ametrine.
Mobdeep picks up (h.):
spinel.
You pickup 0.70 gold pieces.

You pickup 0.60 gold pieces.

You pickup 0.75 gold pieces.

You pickup 0.50 gold pieces.

You pickup 0.75 gold pieces.

You pickup 0.55 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).