mobdeep the level 7 Cornac Necromancer by mobtown

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceCornac
ClassNecromancer
Level / Exp7 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic32 (base 27)
Willpower13 (base 13)
Cunning14 (base 14)

Resources

Life138/138
Mana157/157
Soul11/11
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision3
See Stealth5
See Invisible7

Offense: Mainhand

Damage12
Accuracy4
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance5%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save25
Mental Save9

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
5/5
0/5
0/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
4/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Glacial waste1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
active
done
active

Equipment

On fingers
Around neck
In main hand
Light source
Main armor

Inventory

Achievements

Log


Mobdeep picks up (a.):
healing infusion of the wizard (heal 109; cd 13).
Mobdeep picks up (c.):
elm longbow of lightning.
Mobdeep picks up (e.):
agate.
Mobdeep picks up (e.):
Flamewrought (0 def, 2 armour).
Lore found:
Flamewrought
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 4 turns (stop reason: dialog is displayed).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.95 gold pieces.

Mobdeep picks up (e.):
Noonserpent the iron waraxe (12-18 power, 2 apr).
Mobdeep picks up (g.):
linen wizard hat (1 def, 0 armour).
You pickup 0.65 gold pieces.

Mobdeep picks up (n.):
zircon.
Mobdeep picks up (n.):
ametrine.
Mobdeep picks up (k.):
spinel.
Mobdeep picks up (k.):
spinel.
Mobdeep picks up (p.):
citrine.
Mobdeep picks up (k.):
spinel.
You pickup 0.60 gold pieces.

You pickup 0.75 gold pieces.

You pickup 0.55 gold pieces.

You pickup 0.55 gold pieces.

You pickup 0.75 gold pieces.

You pickup 0.80 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).