Alghazar the level 16 Higher Doombringer by Drake of Eden

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassDoombringer
Level / Exp16 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength46 (base 39)
Dexterity18 (base 10)
Constitution16 (base 12)
Magic41 (base 35)
Willpower15 (base 10)
Cunning13 (base 11)

Resources

Life512/512
Stamina158/158
Vim80/80
Healing Factor1.0545771506545
Regeneration1.3182214383181

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+106.30414946264%

Vision

Sight11
Lite4
Infravision6
See Stealth36.54677130326
See Invisible32.54677130326

Offense: Mainhand

Damage59
Accuracy39
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower41
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+5%
All0%

Offense: Damage Penetration

Blight+10%

Defense: Base

Armour (hardiness)30.430469884326 (72.903125182002%)
Defense26
Ranged Defense26
Fatigue19
Physical Save20
Spell Save19
Mental Save15

Defense: Resistances

Acid+ 16%( 70%)
Blight+ 10%( 70%)
All 0%( 70%)
Lightning+ 6%( 70%)
Light+ 3%( 70%)
Temporal+ 14%( 70%)
Darkness+ 11%( 70%)
Fire+ 28%( 70%)
Nature+ 11%( 70%)

Defense: Immunities

Silence Resistance20%
Confusion Resistance43%
Instadeath Resistance100%
Stun Resistance53%
Poison Resistance24%
Blind Resistance15%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Corruption / Torture1.30
2/5
3/5
1/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
1/5
1/5
1/5
1/5
Corruption / Shadowflame1.30
1/5
1/5
1/5
1/5
Corruption / Fearfire1.30
1/5
2/5
0/5
0/5
Corruption / Brutality1.30
2/5
4/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
2/5
3/5
1/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
3/5
1/5
0/5

Effects

talent
talent

Quests

done
done
done
done
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Hell has no fury like a demon scorned! (Nightmare (Roguelike) difficulty) Escaped the Searing Halls.
By Alghazar the Higher Doombringer level 6
78th Pyre 122nd year of Ascendancy at 12:44
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Alghazar the Higher Doombringer level 10
5th Mirth 122nd year of Ascendancy at 05:50
see stats

Log

You gain 0.90 gold from the transmogrification of impenetrable iron plate armour (0 def, 13 armour).
You gain 0.48 gold from the transmogrification of
insulating linen wizard hat (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 3.50 gold from the transmogrification of
Sludgegrip (0 def, 0 armour).
You gain 12.50 gold from the transmogrification of
Robe of Force (12 def, 8 armour).
You gain 6.65 gold from the transmogrification of
linen cloak 'Frostwrest' (1 def, 0 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.25 gold from the transmogrification of
iron waraxe (12-16 power, 2 apr).
You gain 1.93 gold from the transmogrification of
nature's mossy mindstar of life (2-3 power, 12 apr, nature damage).
You gain 6.20 gold from the transmogrification of
Cindercut (3-3 power, 12 apr, nature damage).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (res 19%; mental; dur 2; cd 12).
There is a ladder to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 35 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 16 turns (stop reason: at exit).


There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.