Rip&Tear the level 6 Cornac Doombringer by Mishapsmajor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassDoombringer
Level / Exp6 / 94%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 26)
Dexterity16 (base 16)
Constitution12 (base 12)
Magic12 (base 12)
Willpower13 (base 10)
Cunning16 (base 11)

Resources

Life-28/206
Stamina73/122
Vim120/120
Healing Factor1.1191526171258
Regeneration0.27978815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage44
Accuracy32
Crit Chance9%
APR2
Speed1.00

Offense: Spell

Spellpower12
Crit Chance3%
Speed1

Offense: Mind

Mindpower15
Crit Chance3%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)17.522593642275 (62.32946707186%)
Defense6
Ranged Defense6
Fatigue12
Physical Save13
Spell Save8
Mental Save10

Defense: Resistances

Light+ 30%( 70%)
Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
1/5
3/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
2/5
3/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Oppression1.30
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
1/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
2/5
2/5
0/5

Effects

Quests

done
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Hell has no fury like a demon scorned! (Roguelike) Escaped the Searing Halls.
By Rip&Tear the Cornac Doombringer level 5
77th Pyre 122nd year of Ascendancy at 14:54
see stats

Log


Rip&Tear picks up (C.):
impenetrable steel mail armour of fire resistance (2 def, 12 armour).

Resting starts...

Talent Draining Assault is ready to use.
Talent Burning Sacrifice is ready to use.
Rip&Tear's is no longer blazing.

Talent Abduction is ready to use.
Rested for 34 turns (stop reason: all resources and life at maximum).


Rip&Tear wears (replacing
iron mail armour (2 def, 4 armour)): impenetrable steel mail armour of fire resistance (2 def, 12 armour).

Rip&Tear casts
Abduction.
Rip&Tear's spell attains critical power!
Minotaur is on fire!

Minotaur's is vulnerable to attacks and effects!

Minotaur shrugs off Rip&Tear's 'Burning Shock'!
Rip&Tear hits Minotaur for 56 physical, 9 mind, 8 light, 16 light, 5 fire, 73 physical, 9 mind, 8 light, 16 light, 3 fire (203 total damage).
Minotaur hits Rip&Tear for 89 physical, 7 temporal (96 total damage).
Burning from Rip&Tear hits Minotaur for
3 fire damage.
LIFE LOST WARNING!

Rip&Tear casts
Draining Assault.
Rip&Tear steals life from Minotaur!
Minotaur hits Rip&Tear for 10 healing, 2 healing, 1 healing, 3 healing, 2 healing, 11 healing, 2 healing, 1 healing, 3 healing (0 total damage) [36 healing].
Rip&Tear hits Minotaur for 54 physical, 9 mind, 8 light, 16 light, 3 fire, 13 fire, 59 physical, 9 mind, 8 light, 16 light, 3 fire (198 total damage).
Minotaur hits Rip&Tear for 85 physical, 7 temporal (92 total damage).
Burning from Rip&Tear hits Minotaur for
8 fire damage.
Minotaur hits Rip&Tear for 83 physical damage.
Rip&Tear the level 6 cornac doombringer was punctured to death by a minotaur on level 2 of Rhaloren Camp.