AoA Tinker Unlocker the level 14 Orc Annihilator by cruzschiffer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeInsane Adventure
SexFemale
RaceOrc
ClassAnnihilator
Level / Exp14 / 91%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity42 (base 29)
Constitution13 (base 10)
Magic9 (base 10)
Willpower11 (base 10)
Cunning58.8 (base 40)

Resources

Life288/288
Steam100/100
Healing Factor1.3283363011315
Regeneration4.3170929786775

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth19
See Invisible9

Offense: Mainhand

Damage30
Accuracy49
Crit Chance24%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower9
Crit Chance16%
Speed1

Offense: Mind

Mindpower26
Crit Chance16%
Speed1

Offense: Damage Bonus

All0%

Offense: Damage Penetration

Lightning+5%
Cold+8%
All0%

Defense: Base

Armour (hardiness)43.522593642275 (62.32946707186%)
Defense40
Ranged Defense40
Fatigue28
Physical Save35
Spell Save7
Mental Save25

Defense: Resistances

Acid+ 10%( 70%)
Blight+ 16%( 70%)
Cold+ 21%( 70%)
All 0%( 70%)
Darkness+ 10%( 70%)
Light+ 3%( 70%)
Temporal+ 11%( 70%)
Fire+ 31%( 70%)
Mind+ 12%( 70%)

Defense: Immunities

Disarm Resistance92%
Confusion Resistance20%
Pinning Resistance100%
Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (4/4)

Implants
Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
0/5
0/5
0/5
0/5
Steamtech / Gadgets1.30
1/5
3/5
1/5
2/5
Steamtech / Magnetism1.30
1/5
1/5
0/5
0/5
Steamtech / Heavy weapons1.30
1/5
0/5
0/5
0/5
Steamtech / Turrets1.30
4/5
3/5
3/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
1/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
0/5
0/5
Steamtech / Engineering1.20
1/5
1/5
1/5
2/5
Technique / Combat training1.30
0/5
2/5
0/5
3/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
active
done
active
done
active
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

A Fistful of Gold (Insane (Adventure) difficulty) Buy an item from an AAA.
By AoA Tinker Unlocker the Orc Annihilator level 11
25th Retaking 124th year of Ascendancy at 14:30
see stats
Across the Narrow Sea (Insane (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By AoA Tinker Unlocker the Orc Annihilator level 14
41st Retaking 124th year of Ascendancy at 04:40
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By AoA Tinker Unlocker the Orc Annihilator level 10
22nd Retaking 124th year of Ascendancy at 08:00
see stats

Log

AoA Tinker Unlocker's Shoot performs a ranged critical strike against Sun paladin recruit!
AoA Tinker Unlocker's Shoot hits Sun paladin recruit for
(35 blocked), 54 physical, (4 blocked), 0 lightning, (4 blocked), 0 cold (54 total damage).
Deep Wound from AoA Tinker Unlocker hits Sun paladin recruit for
(28 blocked), 0 physical (0 total damage).

Melee retaliation hits Sun paladin recruit for
20 physical damage.
Sun paladin recruit hits AoA Tinker Unlocker for (23 exoskeleton), 23 physical, (1 exoskeleton), 1 mind, (2 exoskeleton), 2 acid (26 total damage).
AoA Tinker Unlocker shoots!
AoA Tinker Unlocker's Shoot hits Sun paladin recruit for
58 physical damage.
AoA Tinker Unlocker's Shoot killed Sun paladin recruit!

You pickup 0.45 gold pieces.


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Talent Hypervision Goggles is ready to use.
AoA Tinker Unlocker uses
Hypervision Goggles.
Ran for 13 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: hostile spotted to the west (sunwall archer)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (sunwall archer)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (sunwall archer)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (sunwall archer)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (sunwall archer)).