Will the level 2 Cornac Archer by WeeWizard

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArcher
Level / Exp2 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 16)
Dexterity17 (base 17)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life122/122
Stamina103/103
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage27
Accuracy24
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+14%
Cold+10%
Lightning+11%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)0 (38.594633868923%)
Defense27
Ranged Defense27
Fatigue0
Physical Save9
Spell Save7
Mental Save7

Defense: Resistances

Lightning+ 22%( 70%)
Cold+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5
Technique / Mobility1.00
2/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
Quiver
Light source
On head
In main hand

Inventory

Achievements

Log

Resting starts...
Talent Steady Shot is ready to use.
Rested for 2 turns (stop reason: all resources and life at maximum).


You pickup 0.55 gold pieces.

Will picks up (b.):
elm longbow of acid.
Ran for 51 turns (stop reason: at door).


Will picks up (a.):
regeneration infusion of the duelist (heal 114; 14 cd).

Will picks up (d.):
elm magestaff (10-12 power, 2 apr, cold element).

Will picks up (b.):
manasurge rune (regen 604% over 10 turns; mana 30; cd 12).

You pickup 0.65 gold pieces.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 34 turns (stop reason: at exit).


New shimmer option unlocked: elm longbow
Will wears (replacing
elm longbow): elm longbow of acid.

You gain 0.26 gold from the transmogrification of
iron shield of cold resistance (+15%) (0 def, 2 armour, 19 block).
You gain 0.69 gold from the transmogrification of
linen robe of protection (2 def, 2 armour).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, cold element).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 0.59 gold from the transmogrification of
manasurge rune (regen 604% over 10 turns; mana 30; cd 12).
There is a way to the previous level here (press '' or right click to use).