sunny2 the level 1 Cornac Sun Paladin by tepidtoast

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassSun Paladin
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 15)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic14 (base 14)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life110/110
Positive50/50
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage22
Accuracy4
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower14
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.118138619369 (56.297102139833%)
Defense2
Ranged Defense2
Fatigue20
Physical Save8
Spell Save8
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Celestial / Combat1.30
1/5
0/5
0/5
0/5
Celestial / Sun1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
0/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
0/5
1/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Ran for 4 turns (stop reason: didn't move).


Today is the 4th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:33.


Ran for 3 turns (stop reason: hostile spotted to the northwest (Orcs patrol)).


Today is the 5th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:11.


Ran for 2 turns (stop reason: hostile spotted to the west (Orcs patrol)).


Today is the 6th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:28.


You don't see how to get there...

There is a Gates of Morning (Town) here (press '' or right click to use).

There is a Gates of Morning (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Ran for 2 turns (stop reason: saving).

Saving game...

Ran for 1 turns (stop reason: didn't move).


Saving done.


Ran for 7 turns (stop reason: didn't move).


You don't see how to get there...