Jabbar the level 50 Ogre Berserker by BeardyWeirdy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeEasy Exploration
SexFemale
RaceOgre
ClassBerserker
Level / Exp50 / 1374%
Sizehuge
Lifes / Deaths

Primary Stats

Strength171 (base 60)
Dexterity99 (base 55)
Constitution81 (base 60)
Magic35 (base 10)
Willpower17 (base 10)
Cunning59 (base 37)

Resources

Life1776/1776
Stamina244/244
Healing Factor1.5752415653742
Regeneration14.407399521367

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite13
Infravision9
See Stealth69.567451748951
See Invisible69.567451748951

Offense: Mainhand

Damage382
Accuracy82
Crit Chance84%
APR37
Speed1.20

Offense: Spell

Spellpower33
Crit Chance34%
Speed1

Offense: Mind

Mindpower34
Crit Chance27%
Speed1

Offense: Damage Bonus

Darkness+28%
Light+30%
Temporal+13%
Blight+16%
Physical+45%
All+7%

Offense: Damage Penetration

Blight+15%
Darkness+10%
Arcane+10%
All0%

Defense: Base

Armour (hardiness)63.235359554753 (100%)
Defense42
Ranged Defense42
Fatigue0
Physical Save67
Spell Save49
Mental Save29

Defense: Resistances

Acid+ 36%( 70%)
Blight+ 29%( 70%)
Physical+ 38%( 70%)
Cold+ 35%( 70%)
All+ 22%( 70%)
Darkness+ 48%( 70%)
Light+ 33%( 70%)
Fire+ 52%( 70%)
Lightning+ 42%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance70%
Pinning Resistance33%
Silence Resistance20%
Instadeath Resistance100%
Knockback Resistance30%

Inscriptions (4/4)

Runes
Infusions
Infusions
Runes

Class Talents

Technique / Combat techniques1.60
5/5
0/5
0/5
0/5
Technique / Berserker's strength1.60
1/5
5/5
0/5
0/5
Technique / Bloodthirst1.60
5/5
3/5
5/5
0/5
Technique / Two-handed weapons1.30
5/5
2/5
0/5
0/5
Technique / Combat veteran1.60
5/5
5/5
5/5
5/5
Technique / Warcries1.60
5/5
4/5
0/5
0/5
Technique / Two-handed assault2.00
5/5
5/5
5/5
5/5

Generic Talents

Technique / Combat training1.60
5/5
5/5
0/5
5/5
5/5
0/5
Cunning / Survival1.40
4/5
2/5
1/5
5/5
Race / Ogre1.00
1/5
1/5
2/5
0/5
Technique / Conditioning1.60
2/5
5/5
5/5
0/5
Cunning / Lethality1.00
5/5
0/5
0/5
0/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent

Quests

done
done
done
done
done
done
done
done
done
done
failed
failed
done
done
done
done
done
done
done
active
active
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.


Achievements

Log

Jabbar picks up (y.): quick voratun greatmaul (70-106 power, 4 apr).
Jabbar picks up (Q.):
scholar's pair of voratun boots of speed (0 def, 5 armour).
Jabbar picks up (2.):
leafwalker's voratun helm of constitution (+8) (0 def, 5 armour).
Jabbar picks up (9.):
enlightening voratun plate armour of cold resistance (0 def, 16 armour).
Jabbar picks up ( .):
windwalling voratun shield of resistance (0 def, 10 armour, 199.5 block).
Jabbar picks up (I.):
truestriking voratun mace (48-66 power, 6 apr).
Jabbar picks up (y.):
blazebringer's voratun greatmaul of erosion (66-98 power, 4 apr).
Jabbar picks up (Q.):
miner's pair of drakeskin leather boots of invasion (0 def, 13 armour).
Jabbar picks up (9.):
fortifying voratun mail armour of clarity (5 def, 10 armour).
Lore found:
Elandar's journal (2)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 3 turns (stop reason: learnt lore).

Jabbar picks up ( .):
psychokinetic pouch of voratun shots of crippling (23/23, 51-61 power, 6 apr).
Jabbar picks up (Q.):
ancient elven-silk robe of power (0 def, 0 armour).
Jabbar picks up ( .):
rejuvenating voratun plate armour of resilience (0 def, 16 armour).
Jabbar picks up ( .):
barbed pouch of voratun shots (23/23, 69-83 power, 6 apr).
Jabbar picks up (R.):
mindwoven elven-silk robe of frost (+15%) (0 def, 0 armour).
Jabbar picks up (X.):
traveler's pair of voratun boots of tirelessness (0 def, 5 armour).
Jabbar picks up (5.):
catburglar's drakeskin leather cap of strength (+8) (0 def, 5 armour).
Jabbar picks up (S.):
stormwoven elven-silk robe of Angolwen (0 def, 0 armour).
Lore found:
ominous, dark runed staff
You can read all your collected lore in the game menu, by pressing Escape.

Jabbar picks up (K.):
Awakened Staff of Absorption (60-72 power, 60 apr, lightning element).

Resting starts...

Rested for 30 turns (stop reason: all resources and life at maximum).


Jabbar picks up (b.):
wild infusion (res 21%; physical; dur 3; cd 12).
Ran for 13 turns (stop reason: interesting terrain).