










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Spell Merchants 1.7.6T.O.M.E 1.7.6 This mod adds 14 Merchants who will sell Talents, Class, Stat, Category & Prodigy points! Unlock Extra Lives, Increase Health and Mana! Imbue Unique items! Conquer 3 Custom Dungeons and defeat 8 Unique Bosses! Build your Ultimate Character!
There are 21 Class talent categories (295 talent trees) available for purchase:Alchemy, Arcane, Celestial, Chronomancy, Psionic, Possession, Corruptions, Curses, Necromancy, Wyrmic, Summoner, Wilder Gifts, Cunning, Archery, Combat Techniques, Demonologist, Doombringer, Demented, Steamtech, Annihilator & Technomancer!
Increase character stats:Pay gold to increase: Stat, Class, Category & Prodigy points. Buy extra lives, increase health, mana, stamina & steam pool/regen. Increase physical, magical and mental critical damage and resistance.
Master jeweler:Imbue jewelry, armor & weapons. Imbue yellow/orange Unique items! You can imbue them as many times, with as many different gems as you want! Includes a custom shop that sells gems and a wide variety of rare and unique jewelry.
New Dungeons:
3 Custom dungeons have been added to the world map [Blood Soaked Ruins, Infested Ruins & Road to Derth].
New Bosses:There are 8 unique bosses that will spawn in the new dungeons (With custom sprites). Battle against vampires, werewolves and wererats in your journey to glory! Bosses drop gold on death *They will also spawn in Infinite Dungeon*
1. Please note you will need to start a new game for the new Merchants/ Dungeons to appear.For pre-existing saves you can enable developer mode (in the main menu, under options) When in game, press "ctrl+a" then press "r" to reload the zone and the new content will load in. (Enabling developer mode will disable achievements)
2. Dialog to purchase spells wont appear unless you have the required amount of gold.You can [reveal] the talent tree for free, talents will be [revealed] in the level up menu ('p'). You will need the required amount of gold to be your inventory for the dialog option to [unlock] the talent tree to appear. The cost will be listed for each talent.
3. DLC is NOT required to play this addonTalents that require dlc will be clearly noted next to the talent, if you don't own a dlc and try to purchase a dlc talent the gold will be removed but the talent wont be acquired.
4. Will CONFLICT with any mod that changes the world map (eyal.lua) Incompatible with \"Extra Dungeons\", \"Godmode Merchant\" & \"Infinite Dungeons Merchants\"
This mod is where it's at, thanks to this amazing community giving feedback and bug reports! This was a hobby project I started to add things that I wanted in the game, and it grew due to community feedback! I want to give a Heartfelt Thank You to all who contributed with ideas, requests and bug reports. This mod wouldn't be where its at without you! If you enjoy this mod please consider giving it a like. <3 Possessor Bonus Class 1.7.4Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Infinite |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Ogre |
| Class | Arcane Blade |
| Level / Exp | 30 / 25% |
| Size | big |
| Lifes / Deaths | Killed by tiger at level 1 on the 74th Pyre 122nd year of Ascendancy at 12:07 / 300Killed by cryomancer at level 1 on the 74th Pyre 122nd year of Ascendancy at 14:58 Killed by panther at level 2 on the 75th Pyre 122nd year of Ascendancy at 13:14 Killed by elven guard at level 3 on the 76th Pyre 122nd year of Ascendancy at 04:46 Killed by Dozing Voramina at level 4 on the 78th Pyre 122nd year of Ascendancy at 01:04 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 01:30 Killed by Dozing Voramina at level 4 on the 78th Pyre 122nd year of Ascendancy at 02:00 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 02:26 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 02:43 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 03:00 Killed by Dozing Aerydaba at level 4 on the 78th Pyre 122nd year of Ascendancy at 03:26 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 03:43 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 04:08 Killed by Dozing Aerydaba at level 4 on the 78th Pyre 122nd year of Ascendancy at 04:25 Killed by Dozing Aerydaba at level 4 on the 78th Pyre 122nd year of Ascendancy at 04:41 Killed by Dozing Aerydaba at level 4 on the 78th Pyre 122nd year of Ascendancy at 05:00 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 05:36 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 05:52 Killed by Dozing Voramina at level 4 on the 78th Pyre 122nd year of Ascendancy at 06:19 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 06:36 Killed by Dozing Voramina at level 4 on the 78th Pyre 122nd year of Ascendancy at 07:04 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 07:20 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 07:37 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 07:55 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 08:12 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 08:40 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 09:09 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 09:38 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 10:04 Killed by Dozing Aerydaba at level 4 on the 78th Pyre 122nd year of Ascendancy at 10:23 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 10:40 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 10:55 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 11:12 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 11:29 Killed by Dozing Aerydaba at level 4 on the 78th Pyre 122nd year of Ascendancy at 11:47 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 12:04 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 12:19 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 12:36 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 12:53 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 13:10 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 13:29 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 13:46 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 14:02 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 14:19 Killed by steamgun turret at level 4 on the 78th Pyre 122nd year of Ascendancy at 14:36 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 14:53 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 15:10 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 15:45 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 16:02 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 16:19 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 16:37 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 16:54 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 17:17 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 17:36 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 17:55 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 18:13 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 18:31 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 18:48 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 19:10 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 19:27 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 19:57 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 20:17 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 20:37 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 20:56 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 21:14 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 21:32 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 21:40 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 21:48 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 21:55 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 22:00 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 22:18 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 22:25 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 22:36 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 22:57 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 23:16 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 23:34 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 23:43 Killed by Sleeping Gladhenne at level 4 on the 78th Pyre 122nd year of Ascendancy at 23:51 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 00:00 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 00:05 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 00:24 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 00:42 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 00:51 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 01:01 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 01:08 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 01:18 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 01:25 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 01:33 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 01:38 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 01:45 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 02:05 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 02:10 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 02:27 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 02:36 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 02:44 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 02:51 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 03:00 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 03:06 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 03:21 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 03:27 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 03:45 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 03:51 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 03:59 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 04:05 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 04:12 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 04:21 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 04:33 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 04:51 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 04:58 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 05:13 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 05:20 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 05:27 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 05:37 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 05:42 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 06:01 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 06:18 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 06:29 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 06:36 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 06:45 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 06:55 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 07:05 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 07:15 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 07:24 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 07:31 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 07:39 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 07:45 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 08:01 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 08:09 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 08:18 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 08:26 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 08:32 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 08:50 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 08:59 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 09:16 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 09:31 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 09:51 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 10:00 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 10:05 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 10:23 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 10:37 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 10:44 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 11:06 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 11:12 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 11:26 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 11:31 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 11:50 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 11:58 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 12:07 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 12:15 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 12:24 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 12:34 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 12:42 Killed by Sleeping Gladhenne at level 4 on the 79th Pyre 122nd year of Ascendancy at 12:56 Killed by naga tide huntress at level 5 on the 2nd Mirth 122nd year of Ascendancy at 04:03 Killed by naga tide huntress at level 5 on the 2nd Mirth 122nd year of Ascendancy at 04:46 Killed by naga tide huntress at level 5 on the 2nd Mirth 122nd year of Ascendancy at 05:19 Killed by naga tide huntress at level 5 on the 2nd Mirth 122nd year of Ascendancy at 05:36 Killed by naga tide huntress at level 5 on the 2nd Mirth 122nd year of Ascendancy at 06:00 Killed by ghoulish rat at level 6 on the 2nd Mirth 122nd year of Ascendancy at 09:16 Killed by degenerated skeleton warrior at level 7 on the 2nd Mirth 122nd year of Ascendancy at 11:23 Killed by degenerated skeleton warrior at level 7 on the 2nd Mirth 122nd year of Ascendancy at 11:43 Killed by degenerated skeleton warrior at level 7 on the 2nd Mirth 122nd year of Ascendancy at 12:05 Killed by devourer at level 7 on the 2nd Mirth 122nd year of Ascendancy at 12:54 Killed by bee swarm at level 7 on the 2nd Mirth 122nd year of Ascendancy at 13:57 Killed by quasit at level 7 on the 2nd Mirth 122nd year of Ascendancy at 15:27 Killed by elven sun-mage at level 8 on the 3rd Mirth 122nd year of Ascendancy at 18:01 Killed by elven mage at level 10 on the 6th Mirth 122nd year of Ascendancy at 04:30 Killed by fire drake hatchling at level 10 on the 6th Mirth 122nd year of Ascendancy at 18:20 Killed by fire drake hatchling at level 10 on the 6th Mirth 122nd year of Ascendancy at 18:37 Killed by fire drake hatchling at level 10 on the 6th Mirth 122nd year of Ascendancy at 18:46 Killed by snow giant thunderer at level 11 on the 7th Mirth 122nd year of Ascendancy at 14:39 Killed by oozing horror at level 12 on the 7th Mirth 122nd year of Ascendancy at 20:31 Killed by losgoroth at level 12 on the 8th Mirth 122nd year of Ascendancy at 00:03 Killed by orc soldier at level 13 on the 9th Mirth 122nd year of Ascendancy at 11:06 Killed by giant eel at level 13 on the 10th Mirth 122nd year of Ascendancy at 19:24 Killed by fire drake hatchling at level 14 on the 10th Mirth 122nd year of Ascendancy at 21:11 Killed by Beliwyn the pyromancer at level 14 on the 1st Summertide 122nd year of Ascendancy at 00:04 Killed by orc assassin at level 14 on the 1st Summertide 122nd year of Ascendancy at 10:18 Killed by Aerilaith the elder vampire at level 14 on the 1st Summertide 122nd year of Ascendancy at 16:17 Killed by Aerilaith the elder vampire at level 14 on the 1st Summertide 122nd year of Ascendancy at 17:04 Killed by Aerilaith the elder vampire at level 14 on the 1st Summertide 122nd year of Ascendancy at 17:36 Killed by Aerilaith the elder vampire at level 14 on the 1st Summertide 122nd year of Ascendancy at 18:54 Killed by Aerilaith the elder vampire at level 14 on the 1st Summertide 122nd year of Ascendancy at 19:35 Killed by netherworm mass at level 14 on the 3rd Summertide 122nd year of Ascendancy at 04:10 Killed by Moving plaguebringer's steel dagger of vileness at level 14 on the 3rd Summertide 122nd year of Ascendancy at 05:24 Killed by Animated truestriking steel greatmaul of projection at level 15 on the 3rd Summertide 122nd year of Ascendancy at 08:47 Killed by Animated steel longsword of crippling at level 15 on the 3rd Summertide 122nd year of Ascendancy at 11:47 Killed by Animated steel longsword of crippling at level 15 on the 3rd Summertide 122nd year of Ascendancy at 12:15 Killed by Poltergeist Huhek the Loamwake at level 15 on the 3rd Summertide 122nd year of Ascendancy at 12:46 Killed by Poltergeist Huhek the Loamwake at level 15 on the 3rd Summertide 122nd year of Ascendancy at 13:16 Killed by Poltergeist Huhek the Loamwake at level 15 on the 3rd Summertide 122nd year of Ascendancy at 13:47 Killed by Poltergeist Huhek the Loamwake at level 15 on the 3rd Summertide 122nd year of Ascendancy at 14:20 Killed by Mirror Challenge of Arther at level 16 on the 1st Flare 122nd year of Ascendancy at 23:54 Killed by ritch larva at level 16 on the 2nd Flare 122nd year of Ascendancy at 16:50 Killed by gigantic bone rat at level 16 on the 2nd Flare 122nd year of Ascendancy at 18:11 Killed by black bear at level 16 on the 2nd Flare 122nd year of Ascendancy at 19:43 Killed by elven mage at level 16 on the 2nd Flare 122nd year of Ascendancy at 20:31 Killed by dolleg at level 16 on the 2nd Flare 122nd year of Ascendancy at 23:31 Killed by dolleg at level 16 on the 3rd Flare 122nd year of Ascendancy at 01:03 Killed by war hound at level 17 on the 3rd Flare 122nd year of Ascendancy at 06:42 Killed by minotaur at level 17 on the 3rd Flare 122nd year of Ascendancy at 07:24 Killed by Dozing Lisulle at level 17 on the 3rd Flare 122nd year of Ascendancy at 08:06 Killed by Dozing Lisulle at level 17 on the 3rd Flare 122nd year of Ascendancy at 09:07 Killed by Sleeping Emelumilrada at level 17 on the 3rd Flare 122nd year of Ascendancy at 09:48 Killed by Sleeping Emelumilrada at level 17 on the 3rd Flare 122nd year of Ascendancy at 10:20 Killed by Sleeping Emelumilrada at level 17 on the 3rd Flare 122nd year of Ascendancy at 10:58 Killed by minotaur at level 17 on the 3rd Flare 122nd year of Ascendancy at 11:29 Killed by Sleeping Emelumilrada at level 17 on the 3rd Flare 122nd year of Ascendancy at 12:03 Killed by war hound at level 17 on the 3rd Flare 122nd year of Ascendancy at 12:39 Killed by war hound at level 17 on the 3rd Flare 122nd year of Ascendancy at 13:16 Killed by war hound at level 17 on the 3rd Flare 122nd year of Ascendancy at 13:48 Killed by Sleeping Emelumilrada at level 17 on the 3rd Flare 122nd year of Ascendancy at 14:31 Killed by ritch flamespitter at level 17 on the 3rd Flare 122nd year of Ascendancy at 15:12 Killed by Sleeping Emelumilrada at level 17 on the 3rd Flare 122nd year of Ascendancy at 15:56 Killed by elven mage at level 17 on the 3rd Flare 122nd year of Ascendancy at 22:36 Killed by tempest at level 17 on the 4th Flare 122nd year of Ascendancy at 10:37 Killed by cold drake hatchling at level 17 on the 4th Flare 122nd year of Ascendancy at 12:33 Killed by Eilinowyn the cold drake hatchling at level 17 on the 4th Flare 122nd year of Ascendancy at 13:18 Killed by cold drake hatchling at level 17 on the 4th Flare 122nd year of Ascendancy at 14:02 Killed by bandit at level 17 on the 4th Flare 122nd year of Ascendancy at 22:03 Killed by bandit at level 17 on the 4th Flare 122nd year of Ascendancy at 22:48 Killed by venom drake at level 17 on the 5th Flare 122nd year of Ascendancy at 12:05 Killed by onilug at level 18 on the 5th Flare 122nd year of Ascendancy at 13:40 Killed by orc grand master assassin at level 18 on the 5th Flare 122nd year of Ascendancy at 20:25 Killed by Lord of Skulls (warrior) at level 18 on the 5th Flare 122nd year of Ascendancy at 21:04 Killed by Lord of Skulls (warrior) at level 18 on the 5th Flare 122nd year of Ascendancy at 21:45 Killed by armoured skeleton warrior at level 18 on the 5th Flare 122nd year of Ascendancy at 22:23 Killed by armoured skeleton warrior at level 18 on the 5th Flare 122nd year of Ascendancy at 23:08 Killed by skeleton mage at level 18 on the 6th Flare 122nd year of Ascendancy at 00:01 Killed by skeleton master archer at level 18 on the 6th Flare 122nd year of Ascendancy at 01:02 Killed by orc grand master assassin at level 18 on the 6th Flare 122nd year of Ascendancy at 05:46 Killed by Lashing Tentacle at level 18 on the 6th Flare 122nd year of Ascendancy at 06:30 Killed by Gloribreda the stone troll at level 19 on the 6th Flare 122nd year of Ascendancy at 21:41 Killed by war hound (wild summon) at level 19 on the 7th Flare 122nd year of Ascendancy at 04:56 Killed by Adonn the great wolf at level 21 on the 1st Dusk 122nd year of Ascendancy at 23:20 Killed by Adonn the great wolf at level 21 on the 2nd Dusk 122nd year of Ascendancy at 00:05 Killed by naga myrmidon at level 21 on the 3rd Dusk 122nd year of Ascendancy at 11:39 Killed by naga tide huntress at level 21 on the 3rd Dusk 122nd year of Ascendancy at 12:18 Killed by thought-forged bowman at level 22 on the 5th Dusk 122nd year of Ascendancy at 02:20 Killed by Xeridhesenn the master vampire at level 22 on the 5th Dusk 122nd year of Ascendancy at 10:15 Killed by ultimate gwelgoroth at level 22 on the 5th Dusk 122nd year of Ascendancy at 17:01 Killed by ultimate gwelgoroth at level 22 on the 5th Dusk 122nd year of Ascendancy at 17:42 Killed by minotaur at level 22 on the 5th Dusk 122nd year of Ascendancy at 21:26 Killed by poison spore at level 22 on the 5th Dusk 122nd year of Ascendancy at 22:07 Killed by flame turret at level 23 on the 6th Dusk 122nd year of Ascendancy at 05:22 Killed by ultimate gwelgoroth at level 23 on the 6th Dusk 122nd year of Ascendancy at 06:02 Killed by Belida the gigantic gravity worm at level 23 on the 6th Dusk 122nd year of Ascendancy at 22:19 Killed by Belida the gigantic gravity worm at level 23 on the 6th Dusk 122nd year of Ascendancy at 22:53 Killed by Belida the gigantic gravity worm at level 23 on the 6th Dusk 122nd year of Ascendancy at 23:36 Killed by netherworm mass at level 23 on the 7th Dusk 122nd year of Ascendancy at 08:36 Killed by shadowblade at level 23 on the 7th Dusk 122nd year of Ascendancy at 09:25 Killed by netherworm mass at level 23 on the 7th Dusk 122nd year of Ascendancy at 10:02 Killed by skeleton magus at level 23 on the 7th Dusk 122nd year of Ascendancy at 10:36 Killed by cold drake hatchling at level 23 on the 7th Dusk 122nd year of Ascendancy at 11:18 Killed by netherworm mass at level 24 on the 7th Dusk 122nd year of Ascendancy at 12:07 Killed by netherworm mass at level 24 on the 7th Dusk 122nd year of Ascendancy at 13:19 Killed by luminous horror at level 24 on the 7th Dusk 122nd year of Ascendancy at 23:03 Killed by cold drake hatchling at level 24 on the 8th Dusk 122nd year of Ascendancy at 19:12 Killed by Bethama the sandworm at level 25 on the 10th Dusk 122nd year of Ascendancy at 11:00 Killed by fire wyrm at level 25 on the 10th Dusk 122nd year of Ascendancy at 18:17 Killed by fire wyrm at level 25 on the 10th Dusk 122nd year of Ascendancy at 19:06 Killed by fire drake at level 25 on the 10th Dusk 122nd year of Ascendancy at 20:35 Killed by fire drake hatchling at level 25 on the 10th Dusk 122nd year of Ascendancy at 23:52 Killed by elven cultist at level 26 on the 12nd Dusk 122nd year of Ascendancy at 03:45 Killed by Salath the yaech mindslayer at level 26 on the 12nd Dusk 122nd year of Ascendancy at 17:45 Killed by Xhuur the Spawn of Urh'Rok at level 26 on the 12nd Dusk 122nd year of Ascendancy at 21:18 Killed by rogue at level 26 on the 13rd Dusk 122nd year of Ascendancy at 08:05 Killed by Voryleth the venom drake hatchling at level 26 on the 13rd Dusk 122nd year of Ascendancy at 09:53 Killed by multi-hued drake at level 26 on the 13rd Dusk 122nd year of Ascendancy at 18:51 Killed by Dagolrg the Spawn of Urh'Rok at level 26 on the 13rd Dusk 122nd year of Ascendancy at 23:54 Killed by Glygavea the umber hulk at level 27 on the 15th Dusk 122nd year of Ascendancy at 03:17 Killed by Glygavea the umber hulk at level 27 on the 15th Dusk 122nd year of Ascendancy at 03:50 Killed by Glygavea the umber hulk at level 27 on the 15th Dusk 122nd year of Ascendancy at 04:28 Killed by Glygavea the umber hulk at level 27 on the 15th Dusk 122nd year of Ascendancy at 05:04 Killed by Glygavea the umber hulk at level 27 on the 15th Dusk 122nd year of Ascendancy at 06:00 Killed by Glygavea the umber hulk at level 27 on the 15th Dusk 122nd year of Ascendancy at 07:03 Killed by Glygavea the umber hulk at level 27 on the 15th Dusk 122nd year of Ascendancy at 07:53 Killed by Glygavea the umber hulk at level 27 on the 15th Dusk 122nd year of Ascendancy at 08:55 Killed by Glygavea the umber hulk at level 27 on the 15th Dusk 122nd year of Ascendancy at 09:36 Killed by Glygavea the umber hulk at level 27 on the 15th Dusk 122nd year of Ascendancy at 10:21 Killed by Ben Cruthdar, the Cursed at level 27 on the 16th Dusk 122nd year of Ascendancy at 18:45 Killed by hummerhorn at level 27 on the 17th Dusk 122nd year of Ascendancy at 16:43 Killed by ghoul at level 28 on the 18th Dusk 122nd year of Ascendancy at 02:58 Killed by skeleton archer at level 28 on the 18th Dusk 122nd year of Ascendancy at 03:42 Killed by forest wight at level 28 on the 18th Dusk 122nd year of Ascendancy at 04:18 Killed by skeleton warrior at level 28 on the 18th Dusk 122nd year of Ascendancy at 05:11 Killed by skeleton master archer at level 28 on the 18th Dusk 122nd year of Ascendancy at 05:58 Killed by skeleton master archer at level 28 on the 18th Dusk 122nd year of Ascendancy at 06:31 Killed by skeleton master archer at level 28 on the 18th Dusk 122nd year of Ascendancy at 07:11 Killed by Aerana the skeleton warrior at level 28 on the 18th Dusk 122nd year of Ascendancy at 08:23 Killed by war hound at level 28 on the 18th Dusk 122nd year of Ascendancy at 18:01 Killed by Lisidhekira the ghoul at level 28 on the 19th Dusk 122nd year of Ascendancy at 08:27 Killed by Lisidhekira the ghoul at level 28 on the 19th Dusk 122nd year of Ascendancy at 09:16 Killed by Aruta the naga myrmidon at level 29 on the 20th Dusk 122nd year of Ascendancy at 10:58 Killed by gigantic sandworm tunneler at level 29 on the 21st Dusk 122nd year of Ascendancy at 12:41 Killed by storm drake at level 29 on the 21st Dusk 122nd year of Ascendancy at 13:26 Killed by corrupted minotaur at level 30 on the 22nd Dusk 122nd year of Ascendancy at 12:58 Killed by elder vampire at level 30 on the 23rd Dusk 122nd year of Ascendancy at 01:47 Killed by The Master at level 30 on the 23rd Dusk 122nd year of Ascendancy at 02:43 Killed by Lord of Skulls (warrior) at level 30 on the 23rd Dusk 122nd year of Ascendancy at 03:29 |
Primary Stats
| Strength | 57.82016669222 (base 45) |
| Dexterity | 24 (base 10) |
| Constitution | 35 (base 10) |
| Magic | 53 (base 45) |
| Willpower | 28 (base 13) |
| Cunning | 69 (base 45) |
Resources
| Life | -85/1016 |
| Mana | 207/244 |
| Stamina | 198/222 |
| Healing Factor | 1.7616660017318 |
| Regeneration | 42.015734141303 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +80.487804878049% |
Vision
| Sight | 10 |
| Lite | 11 |
Offense: Mainhand
| Damage | 117 |
| Accuracy | 52 |
| Crit Chance | 33% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 48 |
| Crit Chance | 35% |
| Speed | 1 |
Offense: Mind
| Mindpower | 41 |
| Crit Chance | 22% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +13% |
| Lightning | +25% |
| Light | +15% |
| Darkness | +15% |
| Blight | +3% |
| Arcane | +12% |
| Fire | +20% |
| All | 0% |
Offense: Damage Penetration
| Darkness | +10% |
| Blight | +10% |
| Arcane | +5% |
| Fire | +15% |
| Mind | +25% |
Defense: Base
| Armour (hardiness) | 31.5 (80%) |
| Defense | 28 |
| Ranged Defense | 28 |
| Fatigue | 12 |
| Physical Save | 40 |
| Spell Save | 24 |
| Mental Save | 52 |
Defense: Resistances
| Acid | + 33%( 70%) |
| Arcane | -3%( 70%) |
| Cold | -7%( 70%) |
| All | -14%( 70%) |
| Physical | + 1%( 70%) |
| Darkness | + 9%( 70%) |
| Light | + 4%( 70%) |
| Temporal | -5%( 70%) |
| Mind | -7%( 70%) |
| Lightning | -7%( 70%) |
| Fire | + 13%( 70%) |
| Nature | + 3%( 70%) |
Defense: Immunities
| Pinning Resistance | 0% |
| Confusion Resistance | 32% |
| Teleport Resistance | 0% |
| Instadeath Resistance | 100% |
| Disarm Resistance | 61% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 413 damage for 6 turns. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 4 turns and blocking 72 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (76 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Spell / Air | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Enhancement | 1.30 |
| 5/5 |
| 4/5 |
| 3/5 |
| 1/5 |
| Technique / Magical combat | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Combat veteran | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / Earth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Fire | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Two-handed assault | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 2/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Race / Ogre | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Aegis | 1.00 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Arcane Feed |
| talent | Fiery Hands |
| talent | Shock Hands |
| talent | Shielding |
| talent | Arcane Combat |
| detrimental effect | Reduces global action speed by 24% and all outgoing projectiles speed by 44%. Congeal Time |
| detrimental effect | Badly off balance. Global damage is reduced by 15%. Off-balance |
| detrimental effect | The target is infected by a disease, reducing its strength by 11 and doing 18.38 blight damage per turn. Weakness Disease |
| detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
| detrimental effect | Damage from necrotic minions increased by 12%. Black Ice |
| detrimental effect | Zone-wide effect: You seem to be outside the normal spacetime continuum. +10% physical resistance, -10% temporal resistance and -20% teleport resistance. Out of Time Zone |
| detrimental effect | Soul absorbed upon death. Soul Leech |
| detrimental effect | Overwhelming magic has temporarily interfered with all damage resistances, lowering them by 20%. Spellshocked |
Quests
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 10): Exterminator | active |
Find, challenge, and kill your mirror clone on the level. Infinite Dungeon Challenge (Level 12): Mirror MatchYou completed the challenge and received: +1 Generic Point | done |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 13): PacifistYou completed the challenge and received: +3 Stat Points and +3 Stat Points | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 15): Exterminator | active |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 16): ExterminatorYou completed the challenge and received: Random Artifact: Polyyalaith (7-9 power, 7 apr) | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 18): Exterminator | active |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 21): PacifistYou completed the challenge and received: +1 Class Point and +3 Stat Points | done |
Kill 4 spawns of Urh'Rok on the level before killing any elite creatures. Infinite Dungeon Challenge (Level 23): Headhunter0 / 4 demon spawn killed. | failed |
Find, challenge, and kill your mirror clone on the level. Infinite Dungeon Challenge (Level 24): Mirror Match | failed |
Proceed directly to the next Infinite Dungeon level in less than 92 turns (an exit is revealed on your map). Infinite Dungeon Challenge (Level 25): Rush Hour (92)Turns left: 66 You completed the challenge and received: Random Artifact: Blazewolf | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 27): Exterminator | active |
Proceed to the next Infinite Dungeon level with -7 sight range. Infinite Dungeon Challenge (Level 4): Near SightedYou completed the challenge and received: +1 Generic Point | done |
Proceed directly to the next Infinite Dungeon level in less than 263 turns (an exit is revealed on your map). Infinite Dungeon Challenge (Level 8): Rush Hour (263)Turns left: 225 You completed the challenge and received: Random Artifact: Ebonykill (0 def, 1 armour) | done |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
| On feet | restorative pair of hardened leather boots of tirelessness (0 def, 3 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Life regen: +5.00 Stamina each turn: +0.60 Maximum stamina: +10.00 Healing mod.: +13% A pair of boots made of leather. |
| Light source | UmbraphageInfused by psionic forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% light / +15% darkness Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 (+3 eff.) Mindpower: +10 (+3 eff.) Light radius: +10 Absorbs all darkness (power 95, based on Willpower and Cunning) within its light radius, increasing its own brightness. (current charge 300). It can be used to release absorbed darkness in a 10 radius cone with a 100% chance to blind (based on lite radius), dealing 208.21 darkness damage (based on Mindpower and charge) Activation costs 10 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
| On head | Manitoblek (0 def, 5 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +2 Str / +1 Mag / +4 Con Changes resistances: +6% acid / +15% nature Changes damage: +3% blight Physical save: +12 (+4 eff.) Mental save: +12 (+4 eff.) Disease immunity: +20% Mana each turn: +0.04 Healing mod.: +10% Defense after a teleport: +10 Resist all after a teleport: +10% New effects duration reduction after a teleport: +10% It can be used to activate talent Battle Cry, placing all other charms into a 28 cooldown : Effective talent level: 2.0 Power cost: 28 out of 28/28. Range: melee/personal Travel Speed: instantaneous Description: Your battle cry shatters the will of your foes within a radius of 5, lowering their Defense by 14 for 7 turns, making them easier to hit. All evasion and concealment bonuses are also disabled. The chance to hit increases with your Physical Power. A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| Tool | iron pickaxe (dig speed 38 turns)3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | XanylrakiraInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +2 Cun / +2 Wil Changes resistances penetration: +25% mind Life regen: +7.00 Only die when reaching: -80.00 life Maximum life: +45.00 Healing mod.: +11% Rings make your fingers look great! |
| On fingers | AereseminaInfused by nature Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +8 (+2 eff.) Changes stats: +5 Str / +1 Cun / +6 Con Changes resistances: +26% acid Changes resistances penetration: +5% arcane Changes damage: +13% acid Mental save: +8 (+3 eff.) Confusion immunity: +32% Maximum hate: +4.00 Maximum psi: +20.00 Mental crit. chance: +3% Rings make your fingers look great! |
| Around waist | Urigotir the ObsidianreeveInfused by nature Crafted by a master 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 3 When wielded/worn: Effects on melee hit: * 20% chance to reduce strength, dexterity, and constitution by 24 Damage when hit (Melee): 4 darkness / 2 blight Changes stats: +5 Wil / +5 Cun / +2 Con Damage against: +18% Summoned Reduced damage from: +15% Summoned Mental save: +10 (+3 eff.) Life regen: +1.60 Mindpower: +6 (+2 eff.) Healing mod.: +11% A belt that goes around your waist. |
| In main hand | Searreign the dwarven-steel greatmaul (42-63 power, 2 apr)Requires: - Strength 24 Infused by nature Crafted by a master 5.00 Encumbrance. [Random Unique] Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 42.0 - 63.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +1.5% Attack speed: 100% Damage (Melee): +10 nature When wielded/worn: Accuracy: +12 (+4 eff.) Defense: +10 (+5 eff.) Changes stats: +10 Con / +10 Wil Changes resistances: +15% temporal / +9% fire Disarm immunity: +41% Maximum life: +52.00 Massive two-handed mauls. |
| On hands | hardened leather gloves 'Cracklepunish' (0 def, 2 armour)Crafted by a master 1.00 Encumbrance. [Random Unique] Type: armor / hands ; tier 2 When wielded/worn: Accuracy: +12 (+4 eff.) Armour: +2 Damage when hit (Melee): 8 lightning Changes stats: +6 Str / +10 Dex / +6 Cun Changes resistances: +6% lightning Changes resistances penetration: +10% blight Changes damage: +18% lightning Talent cooldown: Double Strike (-2 turns) Physical save: +16 (+5 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | Belylramitira (9 def, 11 armour)Requires: - Heavy armour training - Strength 20 Infused by nature Infused by psionic forces 14.00 Encumbrance. [Random Unique] Type: armor / heavy ; tier 2 When wielded/worn: Armour: +11 Defense: +9 (+4 eff.) Fatigue: +12% Changes stats: +3 Cun Changes resistances: +9% acid / +6% mind / +5% arcane Changes damage: +12% arcane Mental save: +24 (+8 eff.) Life regen: +5.00 Maximum life: +30.00 Healing mod.: +12% A suit of armour made of mail. |
| Cloak | Flamemaster the cashmere cloak (8 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +8 (+4 eff.) Changes stats: +2 Str / +3 Con Changes resistances: +16% light / +15% fire Changes resistances penetration: +15% fire Changes damage: +12% fire Stealth bonus: +8 Mana when firing critical spell: +2.00 Maximum life: +36.00 Spell crit. chance: +3% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Adivea the steel amuletCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -5% Changes resistances: +3% physical / +6% cold / +5% arcane / +3% temporal Reduces incoming crit damage: 10.00% Disarm immunity: +20% Life regen: +2.00 Amulets make your neck look great! |
Inventory
This item will automatically be transmogrified when you leave the level.wild infusion (res 17%; magical; dur 2; cd 11) Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical effect and reduce all damage taken by 17% for 2 turns. Also removes cross-tier effects of the affected types for free. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Blood of LifeInfused by nature 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
shielding rune of the wizard (absorb 303; dur 4; cd 14)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 303 damage for 4 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
stabilizing copper amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes resistances: +11% temporal Pinning immunity: +20% Knockback immunity: +20% Amulets make your neck look great! |
steel amulet 'Olorach'Infused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +3% mind / +5% arcane Changes resistances penetration: +10% arcane Changes damage: +9% mind Talent mastery: +0.16 Technique / Two-handed assault Cut immunity: +100% Healing mod.: +27% It can be used to activate talent Heal, placing all other charms into a 35 cooldown : Effective talent level: 3.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a nature gift Description: Imbues your body with natural energies, healing for 277 life. The life healed will increase with your Mindpower. Amulets make your neck look great! |
This item will automatically be transmogrified when you leave the level.Wheel of Fate Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50 Activation costs 1 power out of 1/1. "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
savage's steel ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +1 Con Spell save: +11 (+5 eff.) Maximum stamina: +14.00 Rings make your fingers look great! |
savior's gold ring of perseveranceCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical save: +8 (+2 eff.) Spell save: +11 (+5 eff.) Mental save: +9 (+3 eff.) Stun/Freeze immunity: +25% Life regen: +1.00 Rings make your fingers look great! |
steel ring 'Kindlerage'Infused by nature Infused by psionic forces 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes resistances: +22% acid / +3% light / +5% blight / +12% fire / +11% mind / +6% nature Changes damage: +11% mind / +11% acid Poison immunity: +13% Disease immunity: +13% Rings make your fingers look great! |
This item will automatically be transmogrified when you leave the level.dwarven-steel battleaxe of vileness (32-47 power, 2 apr) Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 31.5 - 47.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +6.5% Attack speed: 100% On weapon hit: * 7% chance to reduce strength, dexterity, and constitution by 24 Damage (Melee): +19 blight Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level.stormbringer's dwarven-steel battleaxe (34-52 power, 2 apr) Requires: - Strength 24 Infused by nature 3.00 Encumbrance. Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 34.5 - 51.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +6.5% Attack speed: 100% Damage (radius 2) on crit: +14 lightning / +20 cold When wielded/worn: Changes resistances penetration: +13% lightning / +14% cold Movement speed: +45% Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level.truestriking dwarven-steel battleaxe (31-46 power, 2 apr) Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 31.0 - 46.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +6.5% Attack speed: 100% When wielded/worn: Accuracy: +20 (+6 eff.) Armour penetration: +12 Changes resistances penetration: +10% physical Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level.warbringer's dwarven-steel battleaxe (32-47 power, 2 apr) Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 31.5 - 47.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +6.5% Attack speed: 100% When wielded/worn: Physical power: +12 (+3 eff.) Changes stats: +2 Con Changes resistances penetration: +10% physical Disarm immunity: +15% Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level.Moon (10-13 power, 0 apr) Requires: - Dexterity 24 - Cunning 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. The moon shines alone in a starless sky. Base power: 10.0 - 13.0 Uses stats: 20% Dex, 20% Str Damage type: Darkness Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 125% On weapon hit: * Deal 70 Darkness damage. When wielded/worn: Light radius: -1 A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades. |
This item will automatically be transmogrified when you leave the level.Sepsisward the stralite dagger (28-36 power, 9 apr) Requires: - Dexterity 35 Powered by arcane forces 1.00 Encumbrance. Type: weapon / dagger ; tier 4 Base power: 27.5 - 35.8 Uses stats: 50% Str, 50% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +8.0% Attack speed: 100% On weapon hit: * 10% chance to slow global speed by 53% * Create an explosion dealing 83 fire damage (1/turn) Damage (Melee): +20 nature Damage (radius 1) on hit: +8 nature / +20 arcane Damage (radius 2) on crit: +16 nature When wielded/worn: Damage when hit (Melee): 8 mind / 4 nature Changes resistances: +5% arcane Changes resistances penetration: +5% fire Changes damage: +12% fire Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.acidic dwarven-steel dagger of massacre (25-32 power, 7 apr) Requires: - Dexterity 24 Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 25.0 - 32.5 Uses stats: 50% Dex, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +6.0% Attack speed: 100% On weapon crit: * Splash the target with acid dealing 138 damage over 5 turns and reducing armor and accuracy by 18 Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.arcing dwarven-steel dagger (16-20 power, 7 apr) Requires: - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 15.5 - 20.2 Uses stats: 50% Dex, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +6.0% Attack speed: 100% On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 83 damage Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.dwarven-steel dagger of corruption (16-21 power, 7 apr) Requires: - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 16.5 - 21.4 Uses stats: 50% Dex, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +6.0% Attack speed: 100% When this weapon hits: Curse of Death (20% chance level 3). Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.dwarven-steel dagger of evisceration (18-24 power, 7 apr) Requires: - Dexterity 24 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 18.5 - 24.1 Uses stats: 50% Dex, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +6.0% Attack speed: 100% On weapon crit: * Wound the target dealing 251 physical damage across 5 turns and reducing healing by 50% When wielded/worn: Physical crit. chance: +7.0% Physical power: +6 (+1 eff.) Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.truestriking dwarven-steel dagger (18-23 power, 7 apr) Requires: - Dexterity 24 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 17.5 - 22.8 Uses stats: 50% Dex, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +6.0% Attack speed: 100% When wielded/worn: Accuracy: +5 (+1 eff.) Armour penetration: +8 Changes resistances penetration: +6% physical Sharp, short and deadly. |
Bill's Tree Trunk (30-51 power, 7 apr)Requires: - Strength 25 Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 30.0 - 51.0 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +7 Crit. chance: +1.5% Attack speed: 100% When wielded/worn: It can be used to activate talent Shattering Blow (costing 20 power out of 20/20) : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Hits the target with your weapon, doing 124% damage. If the attack hits, the target's armour and saves are reduced by 11 for 6 turns. Also if the target is protected by any temporary magical or psionic damage absorbing shields there is 36% chance to shatter a random shield. Armor reduction chance increases with your Physical Power. This is a big, nasty-looking tree trunk that Bill the Troll used as a weapon. It could still serve this purpose, should you be strong enough to wield it! |
steel greatmaul 'Dairinik' (26-40 power, 2 apr)Requires: - Strength 16 Powered by arcane forces Infused by psionic forces 5.00 Encumbrance. [Random Unique] Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 26.5 - 39.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +1.0% Attack speed: 100% On weapon hit: * 14% chance to reduce all saves and defense by 26 * 25% chance for lightning to strike from the target to a second target dealing 83 damage Damage (Melee): +9 darkness / +7 mind Damage against: +10% Living When wielded/worn: Changes stats: +3 Cun / +3 Wil Changes resistances: +3% nature Massive two-handed mauls. |
This item will automatically be transmogrified when you leave the level.plaguebringer's dwarven-steel greatsword of crippling (34-54 power, 2 apr) Requires: - Strength 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 33.5 - 53.6 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% When this weapon hits: Epidemic (20% chance level 3). On weapon hit: * 13% chance to reduce strength, dexterity, and constitution by 24 On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% Damage (Melee): +14 blight When wielded/worn: Physical crit. chance: +10.0% Disease immunity: +21% Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level.stormbringer's yew longbow of dampening Requires: - Dexterity 24 - Talent Shoot Infused by nature Infused by arcane disrupting forces 4.00 Encumbrance. Type: weapon / longbow ; tier 3 It must be held with both hands. Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +8 Damage (radius 2) on crit: +26 lightning / +8 cold When wielded/worn: Changes resistances: +14% acid / +12% fire / +14% cold / +14% lightning / +6% all Changes resistances penetration: +15% lightning / +15% cold Spell save: +14 (+7 eff.) Movement speed: +44% Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level.arcing dwarven-steel longsword of phasing (25-35 power, 13 apr) Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 3 Base power: 25.0 - 35.0 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +13 Crit. chance: +3.5% Attack speed: 100% On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 83 damage Damage Shield penetration (this weapon only): +12% Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level.elemental dwarven-steel longsword (24-34 power, 4 apr) Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 3 Base power: 24.5 - 34.3 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% On weapon hit: * Create an explosion dealing 83 acid damage (1/turn) When wielded/worn: Changes resistances penetration: +5% acid Changes damage: +8% acid Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level.hateful stralite longsword of erosion (36-51 power, 5 apr) Requires: - Strength 35 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / longsword ; tier 4 Base power: 36.5 - 51.1 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% Damage (Melee): +9 nature / +5 darkness Damage against: +9% Living Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level.stralite longsword of enduring (34-47 power, 5 apr) Requires: - Strength 35 Infused by nature 3.00 Encumbrance. Type: weapon / longsword ; tier 4 Base power: 33.5 - 46.9 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes stats: +8 Wil / +8 Con Maximum life: +46.00 Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level.horrifying thorny mindstar of balance (8-9 power, 24 apr, mind damage) Requires: - Willpower 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 Base power: 8.0 - 8.8 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +24 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Damage (Melee): 5 mind / 4 darkness Changes damage: +4% mind / +3% darkness Talent granted: +1 Attune Mindstar Physical save: +2 (+0 eff.) Spell save: +4 (+2 eff.) Mental save: +5 (+2 eff.) Equilibrium when hit: +0.70 Mindpower: +6 (+2 eff.) Mental crit. chance: +3% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.mossy mindstar of clarity (2-3 power, 12 apr, mind damage) Requires: - Willpower 11 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Base power: 2.5 - 2.8 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +12 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Talent granted: +1 Attune Mindstar Mental save: +3 (+1 eff.) Maximum psi: +13.00 Mindpower: +2 (+0 eff.) Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.Eldoral Last Resort Requires: - Dexterity 26 - Talent Shoot Crafted by a master 4.00 Encumbrance. [Unique] Type: weapon / sling ; tier 3 Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 118% Firing range: +10 When wielded/worn: Changes stats: +3 Cun / +4 Dex Changes damage: +15% physical Talents cooldown: Swift Shot (-1 turn) Hurricane Shot (-2 turns) When dropping below 30% max HP, you gain 20% attack speed, lose 100% fatigue, and your shots don't consume ammo for 5 turns. 30 turns cd. A sling with an inscription on its handle: 'May the wielder be granted cunning in his fight against the darkness'. |
This item will automatically be transmogrified when you leave the level.hardened leather sling 'Chublek' Requires: - Dexterity 24 - Talent Shoot Infused by nature Crafted by a master 4.00 Encumbrance. [Random Unique] Type: weapon / sling ; tier 3 Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 100% Firing range: +8 When wielded/worn: Accuracy: +16 (+5 eff.) Armour penetration: +5 Physical power: +9 (+2 eff.) Changes stats: +3 Str / +2 Mag / +11 Wil / +6 Con Changes resistances penetration: +8% all Reduces incoming crit damage: 10.00% Maximum life: +22.00 Infravision radius: +3 Slings are used to hurl stones or metal shots at your foes. |
This item will automatically be transmogrified when you leave the level.elven-wood magestaff of power (25-30 power, 5 apr, cold element) Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes damage: +25% cold Talent granted: +1 Command Staff Spellpower: +20 (+6 eff.) Spell crit. chance: +4% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.ethereal yew magestaff of power (20-24 power, 4 apr, arcane element) Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Defense: +19 (+9 eff.) Changes damage: +20% arcane Talent granted: +1 Command Staff Spellpower: +26 (+8 eff.) Spell crit. chance: +3% Damage Shield penetration: +14% Damage Shield Power: +11% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.dwarven-steel steamgun of enduring Requires: - Dexterity 24 - Talent Shoot - Talent Steam Pool Infused by nature Powered by steamtech 4.00 Encumbrance. Type: weapon / steamgun ; tier 3 Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +9 Attack speed: 100% Firing range: +8 Travel speed: +600% Attacks use: 2.0 Steam When wielded/worn: Changes stats: +8 Wil / +8 Con Maximum life: +19.00 Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force. |
This item will automatically be transmogrified when you leave the level.mighty dwarven-steel steamgun of enduring Requires: - Dexterity 24 - Talent Shoot - Talent Steam Pool Infused by nature Crafted by a master Powered by steamtech 4.00 Encumbrance. Type: weapon / steamgun ; tier 3 Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +9 Attack speed: 100% Firing range: +8 Travel speed: +600% Attacks use: 2.0 Steam When wielded/worn: Physical power: +7 (+2 eff.) Changes stats: +3 Str / +7 Wil / +7 Con Maximum life: +22.00 Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force. |
This item will automatically be transmogrified when you leave the level.strafer's stralite steamgun of lightning Requires: - Dexterity 35 - Talent Shoot - Talent Steam Pool Powered by arcane forces Crafted by a master Powered by steamtech 4.00 Encumbrance. Type: weapon / steamgun ; tier 4 Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +12 Attack speed: 100% Firing range: +9 Travel speed: +600% Damage (Ranged): +13 lightning Attacks use: 2.0 Steam When wielded/worn: Accuracy: +8 (+2 eff.) Changes damage: +12% lightning Talent cooldown: Strafe (-2 turns) Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force. |
This item will automatically be transmogrified when you leave the level.elemental deep-steel trident (28-44 power, 10 apr) Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. Type: weapon / trident ; tier 3 It must be held with both hands. Base power: 27.5 - 44.0 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +10 Crit. chance: +2.5% Attack speed: 100% On weapon hit: * Create an explosion dealing 83 fire damage (1/turn) When wielded/worn: Changes resistances penetration: +19% fire Changes damage: +7% fire A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
This item will automatically be transmogrified when you leave the level.acidic dwarven-steel waraxe of massacre (29-41 power, 4 apr) Requires: - Strength 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 3 Base power: 29.0 - 40.6 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +4.5% Attack speed: 100% On weapon crit: * Splash the target with acid dealing 138 damage over 5 turns and reducing armor and accuracy by 18 One-handed war axes. |
This item will automatically be transmogrified when you leave the level.Brighttouch Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Effects on melee hit: * 20% chance to reduce all saves and defense by 26 Damage when hit (Melee): 4 fire Changes resistances: +11% fire / +15% mind / +8% cold Changes resistances penetration: +10% temporal / +20% fire A belt that goes around your waist. |
Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +15% A belt rumoured to have been worn by the Conclave healers. |
blurring rough leather belt of the mysticPowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Defense: +8 (+4 eff.) Stealth bonus: +5 Mental save: +5 (+2 eff.) Spellpower: +3 (+1 eff.) A belt that goes around your waist. |
Breezewoe the linen cloak (1 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Effects on melee hit: * 10% chance to slow global speed by 53% Changes stats: +2 Wil / +1 Mag Changes resistances: +3% lightning / +3% fire / +3% light Pinning immunity: +20% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
This item will automatically be transmogrified when you leave the level.cashmere cloak of the Shaloren (2 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +2 Wil / +2 Mag A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
enveloping kruk cloak of Iron Throne (5 def, 0 armour)Crafted by a master 2.00 Encumbrance. [Cosmetic Item] Type: armor / cloak ; tier 1 When wielded/worn: Defense: +5 (+2 eff.) Changes stats: +2 Str / +1 Con Physical save: +6 (+2 eff.) A stylish kruk-style cloak, to look awesome. |
enveloping linen cloak of Iron Throne (6 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +6 (+3 eff.) Changes stats: +1 Str / +1 Con Physical save: +6 (+2 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
This item will automatically be transmogrified when you leave the level.murderer's cashmere cloak of Eldoral (2 def, 0 armour) Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Accuracy: +5 (+1 eff.) Armour penetration: +5 Defense: +2 (+1 eff.) Changes stats: +4 Cun / +7 Dex A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
This item will automatically be transmogrified when you leave the level.cashmere robe of alchemy (0 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Changes resistances: +11% acid / +12% physical / +11% cold / +13% fire / +11% all Changes damage: +16% acid / +16% physical / +14% cold / +8% fire Talent cooldown: Refit Golem (-4 turns) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level.mindwoven cashmere robe of corrosion (+15%) (0 def, 0 armour) Infused by nature Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Changes resistances: +15% acid / +11% all Changes damage: +10% acid Mental save: +16 (+5 eff.) Mindpower: +3 (+1 eff.) Mental crit. chance: +3% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
grounding pair of rough leather boots of speed (0 def, 1 armour)Powered by arcane forces Infused by nature 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +6% lightning / +5% temporal Movement speed: +25% A pair of boots made of leather. |
This item will automatically be transmogrified when you leave the level.pair of hardened leather boots of invasion (0 def, 3 armour) Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Physical power: +4 (+1 eff.) Armour: +3 Changes resistances penetration: +7% physical A pair of boots made of leather. |
corrosive drakeskin leather gloves of regeneration (0 def, 3 armour)Infused by nature 1.00 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Armour: +3 Damage (Melee): 5 acid Changes resistances: +6% acid Changes damage: +4% acid Life regen: +1.60 Stamina each turn: +0.30 Psi each turn: +0.10 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
rough leather gloves (0 def, 1 armour)1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
rough leather gloves of magic (+2) (0 def, 1 armour)Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Changes stats: +2 Mag Changes damage: +4% arcane Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Ebonykill (0 def, 1 armour)Infused by nature Crafted by a master Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +2 Cun / +3 Wil Changes resistances: +5% lightning / +5% temporal / +3% light / +6% fire / +9% cold Silence immunity: +20% Confusion immunity: +10% Mindpower: +4 (+1 eff.) Defense after a teleport: +5 Resist all after a teleport: +5% New effects duration reduction after a teleport: +5% A cap made of leather. |
Steel Helm of Garkul (0 def, 6 armour)Requires: - Heavy armour training - Strength 16 Infused by nature 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 It is part of a set of items. Another of Garkul's heirlooms would bring out his spirit. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 (+4 eff.) Spell save: +12 (+6 eff.) Mental save: +12 (+4 eff.) A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live. |
Umbrabore the linen wizard hat (1 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Changes resistances: +5% cold / +5% fire / +5% arcane / +6% darkness Disarm immunity: +10% Healing mod.: +10% A pointy cloth hat, very wizardly... |
Un'fezan's Cap (1 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 It is part of a set of items. Needs something equally stylish and cool to go with it. When wielded/worn: Defense: +1 (+0 eff.) Changes stats: +8 Cun / +4 Wil Changes resistances: +10% physical / +10% temporal Talent mastery: +0.20 Chronomancy / Timetravel Spellpower: +8 (+2 eff.) Mindpower: +8 (+2 eff.) Reduces paradox anomalies(equivalent to willpower): +5 It can be used to activate talent Wormhole (costing 15 power out of 15/15) : Effective talent level: 1.0 Power cost: 15 out of 15/15. Range: 10 Travel Speed: instantaneous Is: a spell Description: You fold the space between yourself and a second point within a range of 10, creating a pair of wormholes. Any creature stepping on either wormhole will be teleported near the other (radius 5 accuracy). The wormholes will last 3 turns and must be placed at least two tiles apart. The chance of teleporting enemies will scale with your Spellpower. This fez once belonged to a traveler; it always seems to be found lying around in odd locations. Fezzes are cool. |
This item will automatically be transmogrified when you leave the level.cleansing linen wizard hat of corrosion (+16%) (1 def, 0 armour) Infused by nature Infused by arcane disrupting forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Changes resistances: +16% acid / +6% nature / +6% blight Changes damage: +11% acid A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level.grounding dwarven-steel helm (0 def, 4 armour) Requires: - Heavy armour training Infused by nature 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +4 Fatigue: +4% Changes resistances: +6% lightning / +10% temporal A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
grounding linen wizard hat of lightning (+22%) (1 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Changes resistances: +22% lightning / +5% temporal Changes damage: +11% lightning A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level.hardened leather cap of blood magic (0 def, 3 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +5 Wil / +4 Mag Changes damage: +8% blight / +5% arcane Spell crit. chance: +1% A cap made of leather. |
This item will automatically be transmogrified when you leave the level.Durandur the stralite mail armour (9 def, 11 armour) Requires: - Heavy armour training - Strength 38 Crafted by a master Infused by psionic forces 14.00 Encumbrance. [Random Unique] Type: armor / heavy ; tier 4 When wielded/worn: Physical crit. chance: +1.0% Physical power: +5 (+1 eff.) Armour: +11 Defense: +9 (+4 eff.) Fatigue: +12% Changes stats: +3 Cun Changes resistances: +15% acid / +20% fire Physical save: +12 (+4 eff.) Mental save: +14 (+5 eff.) Stamina each turn: +2.00 A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.dwarven-steel mail armour of Eyal (3 def, 8 armour) Requires: - Heavy armour training - Strength 28 Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +8 Defense: +3 (+1 eff.) Fatigue: +12% Life regen: +5.00 Maximum life: +24.00 Healing mod.: +12% A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.dwarven-steel mail armour of implacability (3 def, 14 armour) Requires: - Heavy armour training - Strength 28 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +14 Defense: +3 (+1 eff.) Fatigue: +6% Physical save: +6 (+2 eff.) A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.dwarven-steel mail armour of spell shielding (3 def, 8 armour) Requires: - Heavy armour training - Strength 28 Powered by arcane forces 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +8 Defense: +3 (+1 eff.) Fatigue: +12% Changes resistances: +7% arcane Spell save: +13 (+6 eff.) A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.dwarven-steel mail armour of the deep (3 def, 11 armour) Requires: - Heavy armour training - Strength 28 Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +11 Defense: +3 (+1 eff.) Fatigue: +12% Changes resistances: +7% acid / +5% cold Allows you to breathe in: water A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.enlightening dwarven-steel mail armour of the deep (3 def, 10 armour) Requires: - Heavy armour training - Strength 28 Infused by nature Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +10 Defense: +3 (+1 eff.) Fatigue: +12% Changes stats: +5 Cun / +4 Wil Changes resistances: +7% acid / +7% cold Allows you to breathe in: water Mental save: +13 (+4 eff.) A suit of armour made of mail. |
hardened iron mail armour of delving (2 def, 9 armour)Requires: - Heavy armour training - Strength 14 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +9 Defense: +2 (+1 eff.) Fatigue: +12% Changes stats: +5 Str Changes resistances: +6% acid / +10% physical / +10% darkness / +5% fire / +5% cold / +5% lightning Light radius: +1 It can be used to activate talent Track, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 20 for 5 turns. The radius will increase with your Cunning. A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.rejuvenating dwarven-steel mail armour of implacability (3 def, 14 armour) Requires: - Heavy armour training - Strength 28 Infused by nature Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +14 Defense: +3 (+1 eff.) Fatigue: +6% Physical save: +7 (+2 eff.) Life regen: +3.50 Stamina each turn: +0.90 A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.rejuvenating stralite mail armour of Eyal (4 def, 8 armour) Requires: - Heavy armour training - Strength 38 Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +8 Defense: +4 (+2 eff.) Fatigue: +12% Life regen: +3.90 Stamina each turn: +1.00 Maximum life: +49.00 Healing mod.: +10% A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.enlightening hardened leather armour (9 def, 6 armour) Requires: - Strength 16 Infused by psionic forces 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +6 Defense: +9 (+4 eff.) Fatigue: +8% Changes stats: +5 Cun / +5 Wil Mental save: +12 (+4 eff.) A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.prismatic reinforced leather armour of the hero (12 def, 7 armour) Requires: - Strength 18 Powered by arcane forces Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour: +7 Defense: +12 (+6 eff.) Fatigue: +8% Changes stats: +4 Str / +5 Dex / +4 Mag / +5 Wil / +4 Cun Changes resistances: +11% light / +12% darkness Maximum life: +30.00 A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.rejuvenating hardened leather armour (9 def, 6 armour) Requires: - Strength 16 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +6 Defense: +9 (+4 eff.) Fatigue: +8% Life regen: +2.40 Stamina each turn: +1.00 A suit of armour made of leather. |
rough leather armour (3 def, 2 armour)Requires: - Strength 10 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +3 (+1 eff.) Fatigue: +6% A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.mummy wrappings of protection (8 def, 5 armour) Crafted by a master 6.00 Encumbrance. Type: armor / mummy ; tier 4 When wielded/worn: Armour: +5 Defense: +8 (+4 eff.) Fatigue: +2% Changes stats: +5 Mag Changes resistances: -25% fire Changes damage: +15% cold / +15% arcane / +15% darkness Physical save: +19 (+6 eff.) Spellpower: +9 (+3 eff.) Decaying mummy wrappings. |
This item will automatically be transmogrified when you leave the level.Black Mesh (8 def, 2 armour, 120 block) Requires: - Shield usage training - Strength 20 Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 3 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +2 Defense: +8 (+4 eff.) Ranged Defense: +8 (+4 eff.) Fatigue: +6% On shield block: * Up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it Changes stats: +5 Wil Changes resistances: +25% blight / +25% darkness Talent granted: +1 Block Special effect on block: Up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it Black, interwoven tendrils form this mesh that can be used as a shield. It reacts visibly to your touch, clinging to your arm and engulfing it in a warm, black mass. |
This item will automatically be transmogrified when you leave the level.acidic steel shield (0 def, 4 armour, 41 block) Requires: - Shield usage training - Strength 16 Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 2 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +4 Fatigue: +8% Damage (Melee): 6 acid Damage when hit (Melee): 1 acid Talent granted: +1 Block Handheld deflection devices. |
This item will automatically be transmogrified when you leave the level.Relgemahad the Venomclamor (18/18, 59-83 power, 14 apr) Requires: - Dexterity 35 Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: ammo / arrow ; tier 4 Base power: 59.0 - 82.6 Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Accuracy: +20 Armour Penetration: +14 Crit. chance: +19.5% Capacity: 18 On weapon hit: * 20% chance to slow global speed by 53% * 20% chance to knock the target back 3 spaces and deal 166 physical damage On weapon crit: * Wound the target dealing 251 physical damage across 5 turns and reducing healing by 50% Damage (Ranged): +30 physical / +4 blight / +4 arcane / +16 nature Arrows are used with bows to pierce your foes to death. |
This item will automatically be transmogrified when you leave the level.barbed quiver of ash arrows of vileness (15/15, 30-41 power, 7 apr) Requires: - Dexterity 16 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 2 Base power: 29.5 - 41.3 Uses stats: 70% Dex, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +12.5% Capacity: 15 On weapon hit: * 14% chance to reduce strength, dexterity, and constitution by 24 On weapon crit: * Wound the target dealing 251 physical damage across 5 turns and reducing healing by 50% Damage (Ranged): +11 blight Arrows are used with bows to pierce your foes to death. |
This item will automatically be transmogrified when you leave the level.quiver of yew arrows of corruption (20/20, 34-48 power, 10 apr) Requires: - Dexterity 24 Powered by arcane forces 3.00 Encumbrance. Type: ammo / arrow ; tier 3 Base power: 34.0 - 47.6 Uses stats: 70% Dex, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +2.0% Capacity: 20 When this weapon hits: Curse of Impotence (20% chance level 3). Arrows are used with bows to pierce your foes to death. |
3 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
192 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
10 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
8 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
This item will automatically be transmogrified when you leave the level.dwarven-steel pickaxe of wreckage (dig speed 26 turns) Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Armour penetration: +8 Changes stats: +5 Str Changes damage: +10% blight When carried: Talent granted: +1 Dig Activating this item is instant. It can be used to activate talent Perfect Strike, placing all other charms into a 26 cooldown : Effective talent level: 3.0 Power cost: 26 out of 26/26. Range: melee/personal Travel Speed: instantaneous Description: You have learned to focus your blows to hit your target, granting +73 accuracy and allowing you to attack creatures you cannot see without penalty for the next 5 turns. Allows you to dig a wall, remove a tree, create ways. It was corrupted by the digestive sack. |
emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
5 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
bright brass lantern of healthInfused by nature Crafted by a master 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Maximum life: +41.00 Light radius: +6 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Con / +5 Mag Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Casts lasers on spellcast when worn or imbued. When used to imbue an object: Changes stats: +5 Con / +5 Mag Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
4 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level.sentry's pouch of dwarven-steel shots of crippling (47/51, 40-47 power, 7 apr) Requires: - Dexterity 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 3 Base power: 39.5 - 47.4 Uses stats: 70% Dex, 50% Cun Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +7 Crit. chance: +11.0% Capacity: 51 Turns elapse between self-loadings: 3 On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% Shots are used with slings to pummel your foes to death. |
This item will automatically be transmogrified when you leave the level.thought-forged pouch of stralite shots of accuracy (21/21, 42-50 power, 5 apr) Requires: - Dexterity 35 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: ammo / shot ; tier 4 Base power: 42.0 - 50.4 Uses stats: 70% Dex, 50% Cun Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Accuracy: +12 Armour Penetration: +5 Crit. chance: +5.5% Capacity: 21 Turns elapse between self-loadings: 6 On weapon hit: * 14% chance to reduce all saves and defense by 26 Damage (Ranged): +12 mind Shots are used with slings to pummel your foes to death. |
3 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20 Activation costs 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
3 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
2 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Arther the Ogre Arcane Blade level 21
1st Dusk 122nd year of Ascendancy at 14:19 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Arther the Ogre Arcane Blade level 22
5th Dusk 122nd year of Ascendancy at 13:56 see stats
Infinite x10 (Exploration mode)
Got to level 10 of the infinite dungeon.By Arther the Ogre Arcane Blade level 13
10th Mirth 122nd year of Ascendancy at 02:53 see stats
Infinite x20 (Exploration mode)
Got to level 20 of the infinite dungeon.By Arther the Ogre Arcane Blade level 23
6th Dusk 122nd year of Ascendancy at 20:35 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Arther the Ogre Arcane Blade level 10
5th Mirth 122nd year of Ascendancy at 20:12 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Arther the Ogre Arcane Blade level 20
8th Flare 122nd year of Ascendancy at 07:30 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Arther the Ogre Arcane Blade level 30
22nd Dusk 122nd year of Ascendancy at 00:47 see stats
Shasshhiy'Kaish (Exploration mode)
Killed Shasshhiy'Kaish after letting her grow as powerful as possible.By Arther the Ogre Arcane Blade level 25
10th Dusk 122nd year of Ascendancy at 00:53 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Arther the Ogre Arcane Blade level 21
2nd Dusk 122nd year of Ascendancy at 00:04 see stats
The Restless Dead (Exploration mode)
Disturbed an old battlefield and survived the consequences.By Arther the Ogre Arcane Blade level 28
18th Dusk 122nd year of Ascendancy at 05:52 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Arther the Ogre Arcane Blade level 28
18th Dusk 122nd year of Ascendancy at 10:18 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Arther the Ogre Arcane Blade level 17
3rd Flare 122nd year of Ascendancy at 22:13 see stats
Log
Lord of Skulls (warrior) casts Rune: Blink.
Lord of Skulls (warrior) is out of phase.
Armoured skeleton warrior uses Overpower.
Armoured skeleton warrior's spell attains critical power!
Arther resists the knockback!
Armoured skeleton warrior hits Arther for (77 absorbed), 0 physical, (48 absorbed), 0 acid, (39 absorbed), 0 physical, (29 absorbed), 0 physical (0 total damage).
Melee retaliation hits Armoured skeleton warrior for 2 blight, 3 darkness, 8 lightning, 2 blight, 3 darkness, 8 lightning, 2 blight, 3 darkness, 8 lightning (38 total damage).
The Master casts Strike.
Arther casts Flame.
The Master is dazed!
Arther hits The Master for 94 physical, 8 nature, 10 lightning, 21 fire (134 total damage).
The Master is not dazed anymore.
Arther HEALS from darkness damage!
Arther's Flame hits The Master for 51 fire damage.
Burning from Arther hits The Master for 46 fire damage.
Spikes of Decrepitude hits Arther for (12 absorbed), 0 cold, (11 absorbed), 0 darkness, 5 healing (0 total damage) [5 healing].
Your shield crumbles under the damage!
The shield around Arther crumbles.
Arther is knocked back!
The Master's Strike hits Arther for (77 absorbed), 20 physical (20 total damage).
Weakness Disease from The Master hits Arther for 15 blight damage.
Lord of Skulls (warrior) uses Giant Leap.
Arther is dazed!
Armoured skeleton warrior uses Bone Armour.
A shield forms around armoured skeleton warrior.
Lord of Skulls (warrior) hits Arther for 147 physical damage.
Melee retaliation hits Lord of Skulls (warrior) for (1 absorbed), 0 blight, (2 absorbed), 0 darkness, (4 absorbed), 0 lightning (0 total damage).
The Master casts Black Ice.
Arther is not dazed anymore.























































































































































