











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Infinite |
| Mode | Nightmare Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Temporal Warden |
| Level / Exp | 51 / 64% |
| Size | medium |
| Lifes / Deaths | Killed by elven guard at level 2 on the 75th Pyre 122nd year of Ascendancy at 01:45 / 214Killed by wretchling at level 3 on the 76th Pyre 122nd year of Ascendancy at 17:50 Killed by wretchling at level 3 on the 76th Pyre 122nd year of Ascendancy at 17:56 Killed by wretchling at level 3 on the 76th Pyre 122nd year of Ascendancy at 18:03 Killed by wretchling at level 3 on the 76th Pyre 122nd year of Ascendancy at 18:14 Killed by wretchling at level 3 on the 76th Pyre 122nd year of Ascendancy at 18:24 Killed by wretchling at level 4 on the 76th Pyre 122nd year of Ascendancy at 18:31 Killed by wretchling at level 4 on the 76th Pyre 122nd year of Ascendancy at 18:38 Killed by wretchling at level 4 on the 76th Pyre 122nd year of Ascendancy at 18:45 Killed by Uhrgu the Bringer of Doom at level 4 on the 76th Pyre 122nd year of Ascendancy at 18:52 Killed by wretchling at level 4 on the 76th Pyre 122nd year of Ascendancy at 19:00 Killed by Uhrgu the Bringer of Doom at level 4 on the 76th Pyre 122nd year of Ascendancy at 19:08 Killed by wretchling at level 4 on the 76th Pyre 122nd year of Ascendancy at 19:16 Killed by Uhrgu the Bringer of Doom at level 4 on the 76th Pyre 122nd year of Ascendancy at 19:23 Killed by Uhrgu the Bringer of Doom at level 4 on the 76th Pyre 122nd year of Ascendancy at 19:30 Killed by wretchling at level 4 on the 76th Pyre 122nd year of Ascendancy at 19:38 Killed by Uhrgu the Bringer of Doom at level 4 on the 76th Pyre 122nd year of Ascendancy at 20:07 Killed by Uhrgu the Bringer of Doom at level 4 on the 76th Pyre 122nd year of Ascendancy at 20:16 Killed by Uhrgu the Bringer of Doom at level 4 on the 76th Pyre 122nd year of Ascendancy at 21:15 Killed by Uhrgu the Bringer of Doom at level 4 on the 76th Pyre 122nd year of Ascendancy at 21:54 Killed by Uhrgu the Bringer of Doom at level 4 on the 76th Pyre 122nd year of Ascendancy at 22:46 Killed by Uhrgu the Bringer of Doom at level 4 on the 76th Pyre 122nd year of Ascendancy at 22:59 Killed by Uhrgu the Bringer of Doom at level 4 on the 76th Pyre 122nd year of Ascendancy at 23:09 Killed by Uhrgu the Bringer of Doom at level 4 on the 76th Pyre 122nd year of Ascendancy at 23:41 Killed by Uhrgu the Bringer of Doom at level 4 on the 77th Pyre 122nd year of Ascendancy at 00:22 Killed by Uhrgu the Bringer of Doom at level 4 on the 77th Pyre 122nd year of Ascendancy at 00:33 Killed by Uhrgu the Bringer of Doom at level 4 on the 77th Pyre 122nd year of Ascendancy at 00:53 Killed by Uhrgu the Bringer of Doom at level 4 on the 77th Pyre 122nd year of Ascendancy at 14:19 Killed by ultimate telugoroth at level 6 on the 2nd Mirth 122nd year of Ascendancy at 01:44 Killed by snow giant boulder thrower at level 8 on the 7th Mirth 122nd year of Ascendancy at 01:08 Killed by Sleeping Lisiriabeth at level 13 on the 10th Flare 122nd year of Ascendancy at 03:12 Killed by Sleeping Lisiriabeth at level 13 on the 10th Flare 122nd year of Ascendancy at 03:21 Killed by Dozing Eilinoda at level 13 on the 10th Flare 122nd year of Ascendancy at 03:29 Killed by Sleeping Lisiriabeth at level 13 on the 10th Flare 122nd year of Ascendancy at 03:34 Killed by Sleeping Lisiriabeth at level 13 on the 10th Flare 122nd year of Ascendancy at 03:45 Killed by Sleeping Lisiriabeth at level 13 on the 10th Flare 122nd year of Ascendancy at 03:59 Killed by Sleeping Lisiriabeth at level 13 on the 10th Flare 122nd year of Ascendancy at 04:09 Killed by Sleeping Lisiriabeth at level 13 on the 10th Flare 122nd year of Ascendancy at 05:07 Killed by Sleeping Lisiriabeth at level 13 on the 10th Flare 122nd year of Ascendancy at 05:16 Killed by Sleeping Lisiriabeth at level 13 on the 10th Flare 122nd year of Ascendancy at 10:35 Killed by Sleeping Lisiriabeth at level 13 on the 10th Flare 122nd year of Ascendancy at 15:19 Killed by Sleeping Lisiriabeth at level 13 on the 10th Flare 122nd year of Ascendancy at 18:48 Killed by Sleeping Lisiriabeth at level 13 on the 10th Flare 122nd year of Ascendancy at 18:56 Killed by Sleeping Lisiriabeth at level 13 on the 10th Flare 122nd year of Ascendancy at 19:03 Killed by Sleeping Lisiriabeth at level 13 on the 10th Flare 122nd year of Ascendancy at 19:19 Killed by Sleeping Lisiriabeth at level 13 on the 10th Flare 122nd year of Ascendancy at 19:29 Killed by Sleeping Lisiriabeth at level 13 on the 10th Flare 122nd year of Ascendancy at 19:56 Killed by Sleeping Lisiriabeth at level 13 on the 10th Flare 122nd year of Ascendancy at 20:06 Killed by Sleeping Lisiriabeth at level 13 on the 10th Flare 122nd year of Ascendancy at 20:22 Killed by Sleeping Lisiriabeth at level 13 on the 10th Flare 122nd year of Ascendancy at 20:31 Killed by Sleeping Lisiriabeth at level 13 on the 10th Flare 122nd year of Ascendancy at 20:45 Killed by Sleeping Lisiriabeth at level 13 on the 10th Flare 122nd year of Ascendancy at 20:58 Killed by Sleeping Lisiriabeth at level 13 on the 10th Flare 122nd year of Ascendancy at 21:06 Killed by Sleeping Lisiriabeth at level 13 on the 10th Flare 122nd year of Ascendancy at 21:19 Killed by Sleeping Lisiriabeth at level 13 on the 10th Flare 122nd year of Ascendancy at 21:27 Killed by Sleeping Lisiriabeth at level 13 on the 10th Flare 122nd year of Ascendancy at 21:36 Killed by Sleeping Lisiriabeth at level 13 on the 10th Flare 122nd year of Ascendancy at 21:51 Killed by Sleeping Lisiriabeth at level 13 on the 10th Flare 122nd year of Ascendancy at 21:55 Killed by Sleeping Lisiriabeth at level 13 on the 10th Flare 122nd year of Ascendancy at 22:03 Killed by Sleeping Lisiriabeth at level 13 on the 10th Flare 122nd year of Ascendancy at 22:14 Killed by Sleeping Lisiriabeth at level 13 on the 10th Flare 122nd year of Ascendancy at 22:24 Killed by Sleeping Lisiriabeth at level 13 on the 10th Flare 122nd year of Ascendancy at 22:35 Killed by Sleeping Lisiriabeth at level 13 on the 10th Flare 122nd year of Ascendancy at 22:49 Killed by Sleeping Lisiriabeth at level 13 on the 10th Flare 122nd year of Ascendancy at 22:59 Killed by Sleeping Lisiriabeth at level 13 on the 10th Flare 122nd year of Ascendancy at 23:14 Killed by Sleeping Lisiriabeth at level 13 on the 10th Flare 122nd year of Ascendancy at 23:22 Killed by Sleeping Lisiriabeth at level 13 on the 1st Dusk 122nd year of Ascendancy at 00:03 Killed by Sleeping Lisiriabeth at level 13 on the 1st Dusk 122nd year of Ascendancy at 00:14 Killed by Sleeping Lisiriabeth at level 13 on the 1st Dusk 122nd year of Ascendancy at 00:36 Killed by Sleeping Lisiriabeth at level 13 on the 1st Dusk 122nd year of Ascendancy at 00:50 Killed by orc necromancer at level 17 on the 20th Dusk 122nd year of Ascendancy at 19:23 Killed by orc necromancer at level 17 on the 20th Dusk 122nd year of Ascendancy at 19:55 Killed by orc soldier at level 18 on the 21st Dusk 122nd year of Ascendancy at 07:37 Killed by Greater Mummy Lord at level 19 on the 21st Dusk 122nd year of Ascendancy at 21:12 Killed by Greater Mummy Lord at level 19 on the 21st Dusk 122nd year of Ascendancy at 21:22 Killed by Greater Mummy Lord at level 19 on the 21st Dusk 122nd year of Ascendancy at 21:34 Killed by Greater Mummy Lord at level 19 on the 21st Dusk 122nd year of Ascendancy at 21:45 Killed by Aerarin the thief at level 19 on the 21st Dusk 122nd year of Ascendancy at 22:19 Killed by Greater Mummy Lord at level 19 on the 22nd Dusk 122nd year of Ascendancy at 00:56 Killed by Greater Mummy Lord at level 19 on the 22nd Dusk 122nd year of Ascendancy at 01:13 Killed by Greater Mummy Lord at level 19 on the 22nd Dusk 122nd year of Ascendancy at 01:25 Killed by Greater Mummy Lord at level 19 on the 22nd Dusk 122nd year of Ascendancy at 01:32 Killed by Greater Mummy Lord at level 19 on the 22nd Dusk 122nd year of Ascendancy at 01:42 Killed by Greater Mummy Lord at level 19 on the 22nd Dusk 122nd year of Ascendancy at 01:53 Killed by Greater Mummy Lord at level 19 on the 22nd Dusk 122nd year of Ascendancy at 02:04 Killed by Greater Mummy Lord at level 19 on the 22nd Dusk 122nd year of Ascendancy at 02:16 Killed by Greater Mummy Lord at level 19 on the 22nd Dusk 122nd year of Ascendancy at 02:31 Killed by Greater Mummy Lord at level 19 on the 22nd Dusk 122nd year of Ascendancy at 02:41 Killed by Greater Mummy Lord at level 19 on the 22nd Dusk 122nd year of Ascendancy at 02:50 Killed by Greater Mummy Lord at level 19 on the 22nd Dusk 122nd year of Ascendancy at 03:00 Killed by Greater Mummy Lord at level 19 on the 22nd Dusk 122nd year of Ascendancy at 03:11 Killed by Greater Mummy Lord at level 19 on the 22nd Dusk 122nd year of Ascendancy at 03:22 Killed by Greater Mummy Lord at level 19 on the 22nd Dusk 122nd year of Ascendancy at 03:36 Killed by Greater Mummy Lord at level 19 on the 22nd Dusk 122nd year of Ascendancy at 03:48 Killed by Greater Mummy Lord at level 19 on the 22nd Dusk 122nd year of Ascendancy at 04:08 Killed by Greater Mummy Lord at level 19 on the 22nd Dusk 122nd year of Ascendancy at 04:22 Killed by Greater Mummy Lord at level 19 on the 22nd Dusk 122nd year of Ascendancy at 04:34 Killed by Greater Mummy Lord at level 19 on the 22nd Dusk 122nd year of Ascendancy at 04:47 Killed by Greater Mummy Lord at level 19 on the 22nd Dusk 122nd year of Ascendancy at 05:07 Killed by Greater Mummy Lord at level 19 on the 22nd Dusk 122nd year of Ascendancy at 05:20 Killed by Greater Mummy Lord at level 19 on the 22nd Dusk 122nd year of Ascendancy at 05:32 Killed by Greater Mummy Lord at level 19 on the 22nd Dusk 122nd year of Ascendancy at 05:47 Killed by Greater Mummy Lord at level 19 on the 22nd Dusk 122nd year of Ascendancy at 05:55 Killed by Greater Mummy Lord at level 19 on the 22nd Dusk 122nd year of Ascendancy at 06:09 Killed by Greater Mummy Lord at level 19 on the 22nd Dusk 122nd year of Ascendancy at 06:26 Killed by Ungolë at level 19 on the 22nd Dusk 122nd year of Ascendancy at 10:47 Killed by poison ooze at level 19 on the 22nd Dusk 122nd year of Ascendancy at 11:01 Killed by Ungolë at level 19 on the 22nd Dusk 122nd year of Ascendancy at 11:10 Killed by Ungolë at level 19 on the 22nd Dusk 122nd year of Ascendancy at 11:32 Killed by Ungolë at level 19 on the 22nd Dusk 122nd year of Ascendancy at 13:05 Killed by Ungolë at level 19 on the 22nd Dusk 122nd year of Ascendancy at 13:16 Killed by Ungolë at level 19 on the 22nd Dusk 122nd year of Ascendancy at 13:33 Killed by temporal stalker at level 19 on the 22nd Dusk 122nd year of Ascendancy at 16:39 Killed by venom wyrm at level 22 on the 34th Dusk 122nd year of Ascendancy at 02:07 Killed by skeleton warrior at level 22 on the 34th Dusk 122nd year of Ascendancy at 02:45 Killed by elven tempest at level 22 on the 34th Dusk 122nd year of Ascendancy at 10:55 Killed by skeleton warrior at level 30 on the 77th Dusk 122nd year of Ascendancy at 20:00 Killed by Miyamoto Mushashi at level 30 on the 77th Dusk 122nd year of Ascendancy at 20:16 Killed by Pale Drake at level 30 on the 77th Dusk 122nd year of Ascendancy at 20:32 Killed by worm that walks at level 30 on the 77th Dusk 122nd year of Ascendancy at 22:19 Killed by orc necromancer at level 30 on the 77th Dusk 122nd year of Ascendancy at 22:28 Killed by elder vampire at level 30 on the 77th Dusk 122nd year of Ascendancy at 22:58 Killed by Pale Drake at level 31 on the 79th Dusk 122nd year of Ascendancy at 15:26 Killed by Pale Drake at level 31 on the 79th Dusk 122nd year of Ascendancy at 16:04 Killed by Pale Drake at level 31 on the 79th Dusk 122nd year of Ascendancy at 16:57 Killed by Polumina the Tidebender at level 31 on the 1st Time of Equilibrium 122nd year of Ascendancy at 05:53 Killed by Salyritha the ritch larva at level 32 on the 4th Haze 122nd year of Ascendancy at 13:05 Killed by shadow at level 32 on the 4th Haze 122nd year of Ascendancy at 13:14 Killed by elven blood mage at level 32 on the 10th Haze 122nd year of Ascendancy at 07:11 Killed by Ben Cruthdar, the Cursed at level 33 on the 10th Haze 122nd year of Ascendancy at 19:37 Killed by umbral horror at level 33 on the 11st Haze 122nd year of Ascendancy at 13:04 Killed by shadow at level 33 on the 11st Haze 122nd year of Ascendancy at 13:59 Killed by Braxapuar the wretchling at level 33 on the 12nd Haze 122nd year of Ascendancy at 12:20 Killed by Girin the treant at level 34 on the 17th Haze 122nd year of Ascendancy at 00:41 Killed by Glacial Legion at level 35 on the 18th Haze 122nd year of Ascendancy at 09:11 Killed by Glacial Legion at level 35 on the 18th Haze 122nd year of Ascendancy at 11:05 Killed by Glacial Legion at level 35 on the 18th Haze 122nd year of Ascendancy at 12:08 Killed by Glacial Legion at level 35 on the 18th Haze 122nd year of Ascendancy at 12:54 Killed by Dozing Eilinytira at level 39 on the 33rd Haze 122nd year of Ascendancy at 01:11 Killed by Vorolaith the orc necromancer at level 41 on the 41st Haze 122nd year of Ascendancy at 06:53 Killed by Eilinykira the tempest at level 41 on the 41st Haze 122nd year of Ascendancy at 07:02 Killed by Sileriwyn the minotaur at level 41 on the 41st Haze 122nd year of Ascendancy at 07:54 Killed by The Shade of Telos at level 41 on the 41st Haze 122nd year of Ascendancy at 09:14 Killed by The Shade of Telos at level 41 on the 41st Haze 122nd year of Ascendancy at 09:35 Killed by The Shade of Telos at level 41 on the 41st Haze 122nd year of Ascendancy at 10:13 Killed by The Shade of Telos at level 41 on the 41st Haze 122nd year of Ascendancy at 12:11 Killed by The Shade of Telos at level 41 on the 41st Haze 122nd year of Ascendancy at 12:26 Killed by The Shade of Telos at level 41 on the 41st Haze 122nd year of Ascendancy at 13:04 Killed by The Shade of Telos at level 41 on the 41st Haze 122nd year of Ascendancy at 13:55 Killed by Glerin the dreaming horror at level 42 on the 43rd Haze 122nd year of Ascendancy at 21:13 Killed by Glerin the dreaming horror at level 42 on the 43rd Haze 122nd year of Ascendancy at 22:43 Killed by Glerin the dreaming horror at level 42 on the 44th Haze 122nd year of Ascendancy at 03:26 Killed by Glerin the dreaming horror at level 42 on the 44th Haze 122nd year of Ascendancy at 07:22 Killed by Glerin the dreaming horror at level 42 on the 44th Haze 122nd year of Ascendancy at 08:16 Killed by Glerin the dreaming horror at level 42 on the 44th Haze 122nd year of Ascendancy at 10:41 Killed by skeleton warrior at level 42 on the 46th Haze 122nd year of Ascendancy at 16:43 Killed by elven blood mage at level 43 on the 48th Haze 122nd year of Ascendancy at 23:31 Killed by ritch flamespitter at level 43 on the 50th Haze 122nd year of Ascendancy at 14:22 Killed by ritch flamespitter at level 43 on the 50th Haze 122nd year of Ascendancy at 16:30 Killed by ritch flamespitter at level 43 on the 50th Haze 122nd year of Ascendancy at 16:41 Killed by rimebark at level 43 on the 50th Haze 122nd year of Ascendancy at 19:50 Killed by Arissra the umbral horror at level 43 on the 50th Haze 122nd year of Ascendancy at 22:35 Killed by Arissra the umbral horror at level 43 on the 51st Haze 122nd year of Ascendancy at 00:17 Killed by venom wyrm at level 44 on the 54th Haze 122nd year of Ascendancy at 18:52 Killed by orc corruptor at level 45 on the 55th Haze 122nd year of Ascendancy at 07:35 Killed by Slasul at level 45 on the 55th Haze 122nd year of Ascendancy at 09:19 Killed by Slasul at level 45 on the 55th Haze 122nd year of Ascendancy at 11:12 Killed by Slasul at level 45 on the 55th Haze 122nd year of Ascendancy at 12:08 Killed by Slasul at level 45 on the 55th Haze 122nd year of Ascendancy at 12:32 Killed by orc elite berserker at level 45 on the 55th Haze 122nd year of Ascendancy at 13:49 Killed by Slasul at level 45 on the 55th Haze 122nd year of Ascendancy at 14:31 Killed by Slasul at level 45 on the 55th Haze 122nd year of Ascendancy at 15:11 Killed by Slasul at level 45 on the 55th Haze 122nd year of Ascendancy at 15:41 Killed by Slasul at level 45 on the 55th Haze 122nd year of Ascendancy at 15:54 Killed by Slasul at level 45 on the 55th Haze 122nd year of Ascendancy at 16:43 Killed by Slasul at level 45 on the 55th Haze 122nd year of Ascendancy at 17:27 Killed by Slasul at level 45 on the 55th Haze 122nd year of Ascendancy at 18:18 Killed by Slasul at level 45 on the 55th Haze 122nd year of Ascendancy at 19:06 Killed by Slasul at level 45 on the 55th Haze 122nd year of Ascendancy at 19:53 Killed by Slasul at level 45 on the 55th Haze 122nd year of Ascendancy at 20:37 Killed by Slasul at level 45 on the 55th Haze 122nd year of Ascendancy at 21:41 Killed by fire drake hatchling at level 45 on the 55th Haze 122nd year of Ascendancy at 21:57 Killed by Slasul at level 45 on the 55th Haze 122nd year of Ascendancy at 22:18 Killed by Slasul at level 45 on the 55th Haze 122nd year of Ascendancy at 22:59 Killed by Slasul at level 45 on the 56th Haze 122nd year of Ascendancy at 00:07 Killed by Slasul at level 45 on the 56th Haze 122nd year of Ascendancy at 00:47 Killed by orc blood mage at level 45 on the 56th Haze 122nd year of Ascendancy at 01:23 Killed by Slasul at level 45 on the 56th Haze 122nd year of Ascendancy at 02:22 Killed by Slasul at level 45 on the 56th Haze 122nd year of Ascendancy at 03:19 Killed by Slasul at level 45 on the 56th Haze 122nd year of Ascendancy at 04:04 Killed by Slasul at level 45 on the 56th Haze 122nd year of Ascendancy at 04:39 Killed by Slasul at level 45 on the 56th Haze 122nd year of Ascendancy at 06:31 Killed by Slasul at level 45 on the 56th Haze 122nd year of Ascendancy at 07:29 Killed by Slasul at level 45 on the 56th Haze 122nd year of Ascendancy at 09:29 Killed by Slasul at level 45 on the 56th Haze 122nd year of Ascendancy at 10:43 Killed by Slasul at level 45 on the 56th Haze 122nd year of Ascendancy at 11:26 Killed by Slasul at level 45 on the 56th Haze 122nd year of Ascendancy at 13:31 Killed by orc high cryomancer at level 45 on the 56th Haze 122nd year of Ascendancy at 15:43 Killed by Slasul at level 45 on the 56th Haze 122nd year of Ascendancy at 16:40 Killed by Slasul at level 45 on the 56th Haze 122nd year of Ascendancy at 17:31 Killed by Slasul at level 45 on the 56th Haze 122nd year of Ascendancy at 18:14 Killed by Slasul at level 45 on the 56th Haze 122nd year of Ascendancy at 19:05 Killed by Slasul at level 45 on the 56th Haze 122nd year of Ascendancy at 19:56 Killed by Slasul at level 45 on the 56th Haze 122nd year of Ascendancy at 20:41 Killed by Emelunn the large brown snake at level 46 on the 61st Haze 122nd year of Ascendancy at 23:23 Killed by Emelunn the large brown snake at level 46 on the 61st Haze 122nd year of Ascendancy at 23:42 Killed by Gana the giant green ant at level 49 on the 76th Haze 122nd year of Ascendancy at 10:24 Killed by Gana the giant green ant at level 49 on the 76th Haze 122nd year of Ascendancy at 12:18 Killed by Gana the giant green ant at level 49 on the 76th Haze 122nd year of Ascendancy at 13:34 Killed by Zuberissra the ninurlhing at level 50 on the 79th Haze 122nd year of Ascendancy at 09:05 Killed by uruivellas at level 50 on the 79th Haze 122nd year of Ascendancy at 11:30 Killed by Zuberissra the ninurlhing at level 50 on the 79th Haze 122nd year of Ascendancy at 12:35 Killed by onilug at level 51 on the 1st Decay 122nd year of Ascendancy at 02:07 Killed by Nimisil at level 51 on the 1st Decay 122nd year of Ascendancy at 13:26 |
Primary Stats
| Strength | 50 (base 35) |
| Dexterity | 95 (base 56) |
| Constitution | 59 (base 47) |
| Magic | 96 (base 57) |
| Willpower | 76 (base 23) |
| Cunning | 84 (base 27) |
Resources
| Life | 1494/1494 |
| Paradox | 400 |
| Vim | 300/300 |
| Healing Factor | 1.3251133323992 |
| Regeneration | 0.33127833309982 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 7 |
| Infravision | 7 |
| See Stealth | 85.09101955018 |
| See Invisible | 85.09101955018 |
Offense: Mainhand
| Damage | 163 |
| Accuracy | 83 |
| Crit Chance | 78% |
| APR | 16 |
| Speed | 0.85 |
Offense: Spell
| Spellpower | 68 |
| Crit Chance | 41% |
| Speed | 1 |
Offense: Mind
| Mindpower | 57 |
| Crit Chance | 47% |
| Speed | 1 |
Offense: Damage Bonus
| Physical | +42% |
| Lightning | +55% |
| Nature | +33% |
| Temporal | +13% |
| Mind | +21% |
| Arcane | +23% |
| Cold | +36% |
| All | 0% |
Offense: Damage Penetration
| Physical | +50% |
| All | +25% |
| Nature | +45% |
Defense: Base
| Armour (hardiness) | 27 (69.687909656376%) |
| Defense | 84 |
| Ranged Defense | 84 |
| Fatigue | 0 |
| Physical Save | 55 |
| Spell Save | 47 |
| Mental Save | 52 |
Defense: Resistances
| Acid | + 47%( 70%) |
| Blight | + 39%( 70%) |
| Arcane | + 32%( 70%) |
| Cold | + 65%( 70%) |
| All | + 28%( 70%) |
| Darkness | + 32%( 70%) |
| Temporal | + 32%( 70%) |
| Physical | + 29%( 70%) |
| Mind | + 39%( 70%) |
| Fire | + 34%( 70%) |
| Lightning | + 56%( 70%) |
Defense: Immunities
| Disarm Resistance | 55% |
| Confusion Resistance | 10% |
| Instadeath Resistance | 100% |
| Stun Resistance | 0% |
| Poison Resistance | 20% |
| Silence Resistance | 45% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 413 life over 5 turns. Its effects scale with your Magic stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 34% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Magic stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 386 life over 5 turns. Its effects scale with your Dexterity stat. |
Class Talents
| Chronomancy / Threaded Combat | 1.30 |
| 5/5 |
| 1/5 |
| 3/5 |
| 2/5 |
| Chronomancy / Spacetime Folding | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Temporal Hounds | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Temporal Guardian | 1.57 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Chronomancy / Blade Threading | 1.30 |
| 4/5 |
| 1/5 |
| 4/5 |
| 2/5 |
| Chronomancy / Bow Threading | 1.30 |
| 5/5 |
| 5/5 |
| 3/5 |
| 3/5 |
| Chronomancy / Stasis | 1.00 |
| 5/5 |
| 3/5 |
| 1/5 |
| 0/5 |
| Chronomancy / Speed Control | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Temporal Combat | 1.57 |
| 1/5 |
| 5/5 |
| 2/5 |
| 1/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 3/5 |
| 3/5 |
| 1/5 |
| 2/5 |
| Chronomancy / Chronomancy | 1.30 |
| 1/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Spacetime Weaving | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Corruption / Curses | 1.00 |
| 2/5 |
| 3/5 |
| 5/5 |
| 2/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Temporal Hounds |
| detrimental effect | Zone-wide effect: +10% lightning damage, -10% lightning resistance, -10% physical power, -20% stun immunity. Static discharge |
| beneficial effect | Infinite Dungeon Challenge (Level 53): Rush Hour (155) Challenge |
Quests
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 13): PacifistYou completed the challenge and received: +3 Stat Points and +3 Stat Points | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 16): Exterminator | active |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 17): Exterminator | active |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 19): Exterminator | active |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 20): PacifistYou completed the challenge and received: +3 Stat Points and +1 Class Point | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 22): Exterminator | active |
Proceed to the next Infinite Dungeon level with -7 sight range. Infinite Dungeon Challenge (Level 24): Near SightedYou completed the challenge and received: Random Artifact: Icewild (18/18, 11-15 power, 10 apr) | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 26): Exterminator | active |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 28): PacifistYou completed the challenge and received: +3 Stat Points and +1 Class Point | done |
All foes have the multiply talent! Infinite Dungeon Challenge (Level 29): MultiplicityTurns left: 135 | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 3): Exterminator | active |
All foes have the multiply talent! Infinite Dungeon Challenge (Level 30): MultiplicityTurns left: 0 | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 33): Exterminator | active |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 35): Exterminator | active |
Proceed directly to the next Infinite Dungeon level in less than 149 turns (an exit is revealed on your map). Infinite Dungeon Challenge (Level 39): Rush Hour (149)Turns left: 93 You completed the challenge and received: Random Artifact: Relgakhad (20 def, 8 armour) | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 4): Exterminator | active |
Wake up and kill the dreaming horror boss 'Glerin the dreaming horror'. Infinite Dungeon Challenge (Level 40): Dream Hunter | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 41): Exterminator | active |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 42): Exterminator | active |
Proceed directly to the next Infinite Dungeon level in less than 386 turns (an exit is revealed on your map). Infinite Dungeon Challenge (Level 44): Rush Hour (386)Turns left: 366 You completed the challenge and received: +3 Stat Points | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 45): Exterminator | active |
Kill 2 spawns of Urh'Rok on the level before killing any elite creatures. Infinite Dungeon Challenge (Level 47): Headhunter0 / 2 demon spawn killed. | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 49): Exterminator | active |
Proceed directly to the next Infinite Dungeon level in less than 305 turns (an exit is revealed on your map). Infinite Dungeon Challenge (Level 50): Rush Hour (305)Turns left: 212 You completed the challenge and received: Random Artifact: Floeblow (0 def, 5 armour) | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 51): Exterminator | active |
Proceed directly to the next Infinite Dungeon level in less than 155 turns (an exit is revealed on your map). Infinite Dungeon Challenge (Level 53): Rush Hour (155)Turns left: 155 | active |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
| On feet | Aroldanor the pair of drakeskin leather boots (0 def, 19 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Physical crit. chance: +8.0% Armour: +19 Changes stats: +10 Lck / +10 Dex Changes damage: +12% mind Stealth bonus: +13 Physical save: +9 (+3 eff.) A pair of boots made of leather. |
| Quiver | barbed quiver of elven-wood arrows of crippling (22/22, 52-73 power, 14 apr)Requires: - Dexterity 35 Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 4 Base power: 52.0 - 72.8 Uses stats: 70% Dex, 50% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +14 Crit. chance: +26.5% Capacity: 22 On weapon crit: * Wound the target dealing 211 physical damage across 5 turns and reducing healing by 50% * Cripple the target reducing mind, spell, and combat action speeds by 30% Arrows are used with bows to pierce your foes to death. |
| Light source | Cinderpanic the alchemist's lampPowered by arcane forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes stats: +8 Str / +4 Mag / +4 Cun Changes resistances: +27% acid / +7% cold / +9% fire / +6% temporal Light radius: +6 Defense after a teleport: +13 Resist all after a teleport: +12% New effects duration reduction after a teleport: +18% A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Floeblow (0 def, 5 armour)Requires: - Heavy armour training Powered by arcane forces Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Accuracy: +15 (+3 eff.) Armour penetration: +2 Physical crit. chance: +1.0% Armour: +5 Fatigue: +5% Changes stats: +1 Str / +2 Dex / +4 Wil / +4 Cun / +6 Con Changes resistances: +15% blight / +6% darkness Changes resistances penetration: +5% physical Physical save: +28 (+8 eff.) Spell save: +13 (+4 eff.) Mental save: +13 (+4 eff.) Stamina each turn: +2.00 Only die when reaching: -40.00 life Mindpower: +5 (+1 eff.) Activating this item is instant. It can be used to activate talent Circle of Sanctity, placing all other charms into a 21 cooldown : Effective talent level: 3.0 Power cost: 21 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a circle of radius 3 at your feet; the circle protects you from silence effects while you remain in its radius while silencing and dealing 19 light damage to everyone else who enters. The circle lasts 4 turns. A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| Tool | Cyrukira the elm totem of healing [power 116] (11 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 1 When wielded/worn: Physical power: +25 (+8 eff.) Damage when hit (Melee): 2 mind Changes resistances: +1% physical Physical save: +3 (+1 eff.) It can be used to heal yourself and all friendly characters within 10 spaces for 116 Activation puts all charms on cooldown for 11 turns. When used: * Reduce 1 talent cooldowns by 2. Natural totems are made by powerful wilders to store nature power. |
| On fingers | ManitofangInfused by nature Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +15 (+3 eff.) Effects on melee hit: * 28% chance to reduce all saves and defense by 34 Damage (Melee): 19 physical Effects on ranged hit: * 15% chance to reduce all saves and defense by 34 Damage (Ranged): 24 physical Changes stats: +6 Dex / +1 Wil / +17 Cun Changes resistances: +32% cold Changes damage: +16% cold Hate when firing a critical mind attack: +2.00 Maximum hate: +6.00 Mindpower: +20 (+5 eff.) It can be used to activate talent Bleeding Edge, placing all other charms into a 14 cooldown : Effective talent level: 2.0 Power cost: 14 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 144% weapon damage. If the attack hits, the target will bleed for 276% weapon damage over 7 turns, and all healing will be reduced by 48%. Rings make your fingers look great! |
| On fingers | Wheel of FatePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +14 Mag / +8 Wil / +8 Cun Poison immunity: +20% Disease immunity: +20% Silence immunity: +45% Disarm immunity: +20% Confusion immunity: +10% Mana each turn: +0.37 Maximum life: +40.00 Spellpower: +24 (+6 eff.) Can be unequipped or rerolled. It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50 Activation costs 1 power out of 1/1. "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
| Around waist | hardened leather belt 'Ce'Nyriramira'Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +4 Dex / +5 Mag / +5 Wil / +4 Cun / +7 Lck Changes resistances: +5% arcane / +15% mind Trap disarming bonus: +8 Stealth bonus: +7 Mental save: +8 (+2 eff.) Spellpower: +8 (+2 eff.) Spell crit. chance: +4% Infravision radius: +3 A belt that goes around your waist. |
| In main hand | Thaloren-Tree LongbowRequires: - Dexterity 36 - Talent Shoot Infused by nature 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 5 It must be held with both hands. Base power: 0.0 - 0.0 Uses stat: 0% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +12 Attack speed: 118% Firing range: +10 When wielded/worn: Physical crit. chance: +15.0% Changes stats: +10 Dex / +20 Wil Changes resistances penetration: +20% nature / +20% physical Changes damage: +30% nature / +30% physical Mental crit. chance: +15% In the aftermath of the Spellblaze, the Thaloren had to defend their forests against foes and fires alike. Many of the trees died despite the efforts of the Elves to save them. Their wood was fashioned into a bow to be wielded against the darkness. |
| On hands | alchemist's drakeskin leather gloves of the juggernaut (0 def, 3 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Armour: +3 Damage (Melee): 3 acid / 6 fire / 4 cold / 10 lightning Changes stats: +4 Mag / +3 Wil / +2 Con Physical save: +15 (+5 eff.) Spell save: +5 (+1 eff.) Mental save: +3 (+1 eff.) Disarm immunity: +35% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Activating this item is instant. It can be used to activate talent Juggernaut, placing all other charms into a 21 cooldown : Effective talent level: 4.0 Power cost: 21 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 31% and provides a 17% chance to shrug off critical damage for 20 turns. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | Urthikalthotar the silk robe (0 def, 0 armour)Powered by arcane forces Infused by nature 2.00 Encumbrance. [Random Unique] Type: armor / cloth ; tier 4 When wielded/worn: Changes stats: +6 Str / +12 Mag / +12 Wil Changes resistances: +49% lightning / +13% cold / +13% all Changes damage: +45% lightning / +12% physical / +20% cold / +23% arcane / +13% temporal Critical mult.: +15.00% Hate when firing a critical mind attack: +2.00 Maximum mana: +52.00 Spellpower: +26 (+7 eff.) Spell crit. chance: +5% Mental crit. chance: +3% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Cloak | Xanurianne (3 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / cloak ; tier 5 When wielded/worn: Accuracy: +28 (+6 eff.) Defense: +3 (+1 eff.) Fatigue: -8% Changes stats: +4 Cun / +7 Dex Critical mult.: +5.00% Physical save: +11 (+4 eff.) Mental save: +14 (+4 eff.) Only die when reaching: -50.00 life Maximum life: +100.00 Maximum stamina: +40.00 Spell crit. chance: +4% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Chidetir the WillownaughtInfused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +10 Cun / +4 Con Changes damage: +3% nature / +9% mind Talent masteries: +0.27 Chronomancy / Temporal Combat +0.27 Chronomancy / Temporal Guardian Critical mult.: +5.00% Psi when hit: +0.04 Mental crit. chance: +1% Amulets make your neck look great! |
Inventory
healing infusion of the wizard (heal 251; cd 11)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 251 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
regeneration infusion (heal 346; 15 cd)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 346 life over 5 turns. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
wild infusion of the psychic (res 33%; magical; dur 3; cd 15)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical effect and reduce all damage taken by 33% for 3 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
shielding rune (absorb 393; dur 6; cd 18)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 393 damage for 6 turns. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Choker of DreadPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 (+1 eff.) Blindness immunity: +100% Spellpower: +5 (+1 eff.) See invisible: +10 It can be used to summon an elder vampire with Taunt to your side for 15 turns Activation costs 42 power out of 60/60. The evilness of undeath radiates from this amulet. |
Feathersteel AmuletCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Defense: +15 (+3 eff.) Fatigue: -20% Maximum encumbrance: +20 Movement speed: +25% Slows Projectiles: +15% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
mindweaver's gold amulet of manastreamingPowered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +2 Mag / +2 Wil Mental save: +5 (+1 eff.) Confusion immunity: +14% Mana each turn: +0.10 Spellpower on spell critical (stacks up to 3 times): +3 Maximum mana: +26.00 Mindpower: +6 (+2 eff.) Amulets make your neck look great! |
voratun amulet 'Glimmerbrawn'Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Changes stats: +8 Str / +5 Dex / +3 Con Changes resistances: +5% arcane Stun/Freeze immunity: +20% Light radius: +3 Amulets make your neck look great! |
wanderer's voratun amulet of visionInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Fatigue: -8% Changes stats: +7 Dex / +7 Cun / +6 Con Blindness immunity: +30% Life regen: +3.00 Stamina each turn: +1.30 Infravision radius: +6 Sight radius: +2 See invisible: +9 Movement speed: +10% Amulets make your neck look great! |
warmaker's stralite amulet of manastreamingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +5 Str / +8 Dex / +2 Mag / +6 Wil Mana each turn: +0.41 Spellpower on spell critical (stacks up to 3 times): +3 Maximum mana: +28.00 Amulets make your neck look great! |
Beluvea the voratun ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Defense: +14 (+3 eff.) Effects on melee hit: * 20% chance to reduce all saves and defense by 34 Changes stats: +13 Mag / +3 Wil / +7 Cun Changes resistances: +6% blight Changes damage: +18% mind Defense after a teleport: +15 Resist all after a teleport: +15% New effects duration reduction after a teleport: +15% Rings make your fingers look great! |
Elemental FuryPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +6 Cun / +6 Mag Changes resistances penetration: +25% lightning / +25% fire / +25% arcane / +25% cold Changes damage: +25% lightning / +25% fire / +25% arcane / +25% cold All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. |
ScaldhuePowered by arcane forces Infused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +8 (+2 eff.) Changes stats: +6 Dex / +5 Mag / +7 Cun Changes resistances: +15% blight / +12% fire Changes damage: +15% blight Life regen: +11.00 Mana each turn: +0.04 Maximum life: +45.00 Maximum mana: +20.00 Healing mod.: +13% Rings make your fingers look great! |
ThunderspawnerInfused by nature Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Damage when hit (Melee): 8 lightning Changes stats: +5 Wil / +5 Cun / +2 Con Changes resistances: +24% acid / +5% arcane / +6% lightning Changes damage: +12% acid Spell save: +10 (+3 eff.) Maximum stamina: +13.00 Mindpower: +7 (+2 eff.) Rings make your fingers look great! |
TulodunanikPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Armour penetration: +2 Defense: +30 (+6 eff.) Changes stats: +5 Dex / +3 Mag / +3 Cun Changes damage: +6% physical Physical save: +6 (+2 eff.) Spellpower: +5 (+1 eff.) Rings make your fingers look great! |
Void OrbPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Damage (Melee): 15 arcane Changes resistances: +15% arcane Changes resistances penetration: +10% arcane Changes damage: +4% lightning / +4% physical / +4% cold / +4% fire / +15% arcane / +5% all Talent masteries: +0.10 Spell / Arcane +0.10 Spell / Aether Talent cooldown: Aether Avatar (-4 turns) Spell save: +10 (+3 eff.) Silence immunity: +30% Maximum mana: +35.00 Spellpower: +10 (+3 eff.) Spell crit. chance: +5% Talent on hit(spell): Arcane Vortex (10% chance level 2). It can be used to activate talent Manathrust (costing 5 power out of 6/6) : Effective talent level: 4.0 Power cost: 5 out of 6/6. Range: 10 Travel Speed: 2000% of base Is: a spell and usable during Aether Avatar Description: Conjures up mana into a powerful bolt doing 229.59 arcane damage. At level 3, it becomes a beam. The damage will increase with your Spellpower. This thin grey ring is adorned with a deep black orb. Tiny white dots swirl slowly within it, and a faint purple light glows from its core. |
painweaver's voratun ring of sensingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Physical power: +12 (+4 eff.) Changes damage: +6% all Blindness immunity: +46% Spellpower: +11 (+3 eff.) Mindpower: +13 (+4 eff.) Infravision radius: +4 See stealth: +9 See invisible: +11 Rings make your fingers look great! |
Duathelraptor the voratun dagger (48-62 power, 9 apr)Requires: - Dexterity 48 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Base power: 47.5 - 61.8 Uses stats: 50% Mag, 50% Dex Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +10.0% Attack speed: 100% When wielded/worn: Effects on melee hit: * 10% chance to reduce all saves and defense by 34 Changes stats: +1 Str / +5 Dex / +3 Wil Changes resistances: +6% darkness Light radius: +3 Infravision radius: +3 Sharp, short and deadly. |
Orc Feller (45-58 power, 11 apr)Requires: - Dexterity 44 Crafted by a master 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 5 Base power: 45.0 - 58.5 Uses stats: 50% Dex, 50% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +11 Crit. chance: +18.0% Attack speed: 100% When wielded/worn: Changes stats: +4 Cun / +5 Dex Changes damage: +8% light / +10% physical Grants telepathy: Humanoid/Orc Pinning immunity: +50% Light radius: +1 During the invasion of Eldoral the Halfling Rogue Herah is said to have slain over one hundred orcs while defending a group of refugees. |
inquisitor's voratun dagger of ruin (38-49 power, 9 apr)Requires: - Dexterity 48 Infused by arcane disrupting forces Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Base power: 37.5 - 48.8 Uses stats: 50% Dex, 50% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +10.0% Attack speed: 100% On weapon crit: * Deals 96 Manaburn damage and puts 1 random spell talent on cooldown for 4 turns (checks Confusion immunity) When wielded/worn: Armour penetration: +11 Physical crit. chance: +15.0% Critical mult.: +30.00% Sharp, short and deadly. |
ranger's dragonbone longbow of true flightRequires: - Dexterity 48 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 5 It must be held with both hands. Base power: 0.0 - 0.0 Uses stat: 0% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +10 When wielded/worn: Accuracy: +15 (+3 eff.) Physical crit. chance: +21.0% Changes stats: +6 Dex Longbows are used to shoot arrows at your foes. |
hateful voratun longsword of enduring (42-59 power, 6 apr)Requires: - Magic 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 42.5 - 59.5 Uses stat: 100% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% Damage (Melee): +14 darkness Damage against: +20% Living When wielded/worn: Changes stats: +11 Con / +11 Wil Maximum life: +81.00 Sharp, long, and deadly. |
voratun longsword of enduring (42-59 power, 6 apr)Requires: - Magic 48 Infused by nature 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 42.5 - 59.5 Uses stat: 100% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +12 Con / +10 Wil Maximum life: +58.00 Sharp, long, and deadly. |
Belerion (41-57 power, 5 apr)Requires: - Magic 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / waraxe ; tier 4 Base power: 41.0 - 57.4 Uses stat: 100% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +6.5% Attack speed: 100% On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 111 damage When wielded/worn: Accuracy: +16 (+4 eff.) Defense: +20 (+4 eff.) Changes stats: +4 Dex Changes resistances: +6% temporal Mental save: +9 (+3 eff.) Only die when reaching: -40.00 life Combat speed: +10% One-handed war axes. |
Emblem of EvasionCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 4 When wielded/worn: Ranged Defense: +20 (+4 eff.) Changes stats: +12 Dex / +10 Cun / +8 Lck Deflect projectiles away: +15% Slows Projectiles: +30% Activating this item is instant. It can be used to activate talent Evasion (costing 21 power out of 30/30) : Effective talent level: 4.0 Power cost: 21 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 36% chance to evade melee and ranged attacks and 45 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. Said to have belonged to a master of avoiding attacks, this gilded steel emblem symbolizes his talent. |
Girdle of PreservationInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 5 When wielded/worn: Changes stats: +5 Con / +5 Wil Changes resistances: +15% lightning / +15% temporal / +15% light / +15% fire / +15% nature / +15% acid / +10% physical / +15% blight / +15% cold / +10% arcane / +15% darkness Physical save: +15 (+5 eff.) Spell save: +15 (+5 eff.) Mental save: +15 (+5 eff.) Confusion immunity: +20% A pristine belt of purest white leather with a runed voratun buckle. The ravages of neither time nor the elements have touched it. |
Filthmonster (2 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Accuracy: +5 (+1 eff.) Armour penetration: +3 Physical power: +15 (+5 eff.) Defense: +2 (+1 eff.) Changes stats: +2 Str / +2 Dex / +1 Cun Changes resistances penetration: +10% nature Physical save: +3 (+1 eff.) Stamina each turn: +2.00 Light radius: +3 Infravision radius: +3 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Mucusdredge (3 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Defense: +3 (+1 eff.) Changes stats: +3 Wil / +2 Mag Changes resistances: +9% acid / +10% fire / +10% lightning / +9% cold Changes resistances penetration: +25% blight Changes damage: +18% blight / +12% arcane / +9% nature Spell save: +12 (+4 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Crimson Robe (12 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 5 When wielded/worn: Defense: +12 (+3 eff.) Damage (Melee): 35 mind / 10 % chance of gloom effects Damage when hit (Melee): 35 mind / 10 % chance of gloom effects Changes stats: +10 Cun / +10 Wil Changes resistances: +15% all Changes resistances penetration: +20% all Talent masteries: +0.20 Psionic / Focus +0.10 Psionic / Solipsism +0.20 Cursed / Slaughter +0.20 Cursed / Punishments Psi each turn: +0.20 Hate when firing a critical mind attack: +4.00 Psi when firing a critical mind attack: +4.00 Hate per kill: +2.00 Mindpower: +20 (+5 eff.) Mental crit. chance: +9% Increases your solipsism threshold by 20% (if you have one). If you do, also grants 15% global speed when worn. Talent on hit(mindpower): Agony (8% chance level 2). Talent on hit(mindpower): Hateful Whisper (8% chance level 2). This robe was formerly owned by Callister the Psion, a powerful Psionic that pioneered many Psionic abilities. After his wife was murdered, Callister became obsessed with finding her killer, using his own hatred as a fuel for new and disturbing arts. After forcing the killer to torture himself to death, Callister walked the land, forcing any he found to kill themselves - his way of releasing them from the world's horrors. One day, he simply disappeared. This robe, soaked in blood, was the only thing he left behind. |
The Calm (15 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Defense: +15 (+3 eff.) Changes stats: +10 Mag / +8 Wil / +6 Cun Changes resistances: +20% lightning / +13% all Changes resistances penetration: +15% lightning Changes damage: +25% lightning Spellpower: +20 (+5 eff.) Movement speed: +10% Slows Projectiles: +15% Your Lightning and Chain Lightning spells gain a 24% chance to daze, and your Thunderstorm spell gains a 12% chance to daze. This green robe is engraved with icons showing clouds and swirling winds. Its original owner, a powerful mage named Proccala, was often revered for both his great benevolence and his intense power when it proved necessary. |
Boots of the Hunter (2 def, 12 armour)Requires: - Heavy armour training Infused by psionic forces 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Armour penetration: +15 Physical power: +12 (+4 eff.) Armour: +12 Defense: +2 (+1 eff.) Fatigue: +8% Talent masteries: +0.20 Cunning / Trapping +0.20 Cursed / Endless hunt +0.20 Cursed / Predator Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) Stun/Freeze immunity: +40% Maximum life: +80.00 Activating this item is instant. It can be used to boost movement speed by 300% for up to 5 turns (or until you perform a non-movement action) Activation costs 23 power out of 32/32. These cracked boots are caked with a thick layer of mud. It isn't clear who they previously belonged to, but they've clearly seen extensive use. |
pair of drakeskin leather boots 'Murkraze' (0 def, 5 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Effects on melee hit: * 20% chance to reduce damage dealt by 27% Changes stats: +4 Cun / +3 Dex Changes resistances: +19% temporal / +17% darkness / +5% arcane Changes resistances penetration: +30% darkness / +18% temporal Changes damage: +12% arcane Silence immunity: +38% Confusion immunity: +49% Stun/Freeze immunity: +47% Defense after a teleport: +23 Resist all after a teleport: +16% New effects duration reduction after a teleport: +19% It can be used to activate talent Disengage, placing all other charms into a 11 cooldown : Effective talent level: 1.0 Power cost: 11 out of 15/15. Range: 7 Travel Speed: instantaneous Description: Jump back up to 2 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 100% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. A pair of boots made of leather. |
pair of voratun boots 'Eclipsemoon' (0 def, 5 armour)Requires: - Heavy armour training Powered by arcane forces 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +4% Effects on melee hit: * 20% chance to reduce strength, dexterity, and constitution by 31 * 20% chance to reduce all saves and defense by 34 Damage when hit (Melee): 6 mind Changes resistances: +6% mind / +20% darkness Changes resistances penetration: +25% darkness / +10% blight Changes damage: +6% blight Silence immunity: +30% Confusion immunity: +43% Stun/Freeze immunity: +39% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
reinforced pair of voratun boots of void walking (0 def, 11 armour)Requires: - Heavy armour training Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +11 Fatigue: +4% Changes resistances: +11% acid / +20% temporal / +24% darkness / +11% fire / +10% lightning / +8% cold Changes resistances penetration: +17% darkness / +16% temporal Defense after a teleport: +17 Resist all after a teleport: +18% New effects duration reduction after a teleport: +14% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
stone warden's drakeskin leather gloves of archery (0 def, 15 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Accuracy: +7 (+2 eff.) Armour penetration: +11 Armour: +15 Armour Hardiness: +8% Changes stats: +5 Dex / +5 Cun / +11 Con Changes resistances: +7% physical Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Steady Shot, placing all other charms into a 14 cooldown : Effective talent level: 3.0 Power cost: 14 out of 20/20. Range: 10 Travel Speed: instantaneous Description: Fire a steady shot, doing 162% damage with a 26% chance to mark the target. If Steady Shot is not on cooldown, this talent will automatically replace your normal attacks (and trigger the cooldown). Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Cystbearer the cashmere wizard hat (17 def, 0 armour)Powered by arcane forces Crafted by a master Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +17 (+4 eff.) Effects on melee hit: * 10% chance to slow global speed by 62% Changes stats: +4 Cun / +7 Wil Changes resistances: +6% blight Physical save: +7 (+3 eff.) Spell save: +12 (+4 eff.) Mana each turn: +1.50 Mana when hit: +1.30 Maximum mana: +57.00 Spellpower: +7 (+2 eff.) Mindpower: +4 (+1 eff.) It can be used to activate talent Manaflow, placing all other charms into a 28 cooldown : Effective talent level: 2.0 Power cost: 28 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Engulf yourself in a surge of mana, quickly restoring 15 mana every turn for 10 turns. The mana restored will increase with your Spellpower. A pointy cloth hat, very wizardly... |
Eye of the Forest (8 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +8 (+2 eff.) Changes stats: +6 Cun / +8 Wil Changes resistances penetration: +15% nature Changes damage: +20% nature Talent mastery: +0.10 Wild-gift / Moss Mental save: +12 (+4 eff.) Blindness immunity: +100% Infravision radius: +2 See stealth: +15 See invisible: +15 It can be used to activate talent Earth's Eyes (costing 25 power out of 35/35) : Effective talent level: 2.0 Power cost: 25 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: Using your connection to Nature, you can see your surrounding area in a radius of 8. Also, while meditating, you are able to detect the presence of creatures around you in a radius of 4. This leather cap is overgrown with a thick moss, except for around the very front, where an eye, carved of wood, rests. A thick green slime slowly pours from the corners of the eye, like tears. |
The Face of Fear (8 def, 0 armour)Powered by unknown forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +8 (+2 eff.) Changes stats: +6 Cun / +8 Wil Talent mastery: +0.20 Cursed / Fears Fear immunity: +60% Mindpower: +16 (+4 eff.) It can be used to activate talent Instill Fear (costing 13 power out of 45/45) : Effective talent level: 2.0 Power cost: 13 out of 45/45. Range: 8 Travel Speed: instantaneous Is: a mind power Description: Instill fear in your foes within 2 radius of a target location dealing 21.18 mind and 17.50 darkness damage and causing one of 4 possible fears that last for 8 turns. The targets can save vs your Mindpower to resist the effect. Fear effects improve with your Mindpower. Possible fears are: Paranoid: Gives the target an 19% chance to physically attack a nearby creature, friend or foe. If hit, their target will be afflicted with Paranoia as well. Despair: Reduces mind resist, mindsave, armour and defence by 19. Terrified: Deals 4.84 mind and 4.00 darkness damage per turn and increases cooldowns by 30%. Haunted: Causes the target to suffer 8.18 mind and 6.76 darkness damage for each detrimental mental effect every turn. This mask appears to be carved out of the skull of a creature that never should have existed, malformed and distorted. You shiver as you look upon it, and its hollow eye sockets seem to stare back into you. |
Chromatic Harness (10 def, 14 armour)Requires: - Heavy armour training Infused by nature 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 5 When wielded/worn: Armour: +14 Defense: +10 (+2 eff.) Fatigue: +16% Changes stats: +6 Str / +6 Wil / +4 Cun / +10 Lck Changes resistances: +20% lightning / +20% physical / +20% cold / +20% fire / +20% acid Grants telepathy: Dragon Talents cooldown: Ice Breath (-3 turns) Lightning Breath (-3 turns) Sand Breath (-3 turns) Fire Breath (-3 turns) Corrosive Breath (-3 turns) Blindness immunity: +50% Stun/Freeze immunity: +25% Knockback immunity: +50% This dragon scale harness shines with multiple colors, quickly shifting through them in a seemingly chaotic manner. |
Chromatic Harness (10 def, 14 armour)Requires: - Heavy armour training Infused by nature 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 5 When wielded/worn: Armour: +14 Defense: +10 (+2 eff.) Fatigue: +16% Changes stats: +6 Str / +6 Wil / +4 Cun / +10 Lck Changes resistances: +20% lightning / +20% physical / +20% cold / +20% fire / +20% acid Grants telepathy: Dragon Talents cooldown: Ice Breath (-3 turns) Lightning Breath (-3 turns) Sand Breath (-3 turns) Fire Breath (-3 turns) Corrosive Breath (-3 turns) Blindness immunity: +50% Stun/Freeze immunity: +25% Knockback immunity: +50% This dragon scale harness shines with multiple colors, quickly shifting through them in a seemingly chaotic manner. |
Monolith Armour (40 def, 50 armour)Requires: - Massive armour training - Constitution 150 Powered by arcane forces 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Armour: +50 Defense: +40 (+8 eff.) Fatigue: +70% Changes stats: +15 Str / +25 Mag Changes resistances: +10% all Physical save: +35 (+10 eff.) Spell save: +35 (+11 eff.) Life regen: +10.00 Maximum life: +270.00 Spellpower: +25 (+6 eff.) 15% chance when hit to shatter reality around you creating rifts to help you (free cast of a Reality Fracture talent, level 4). This effect has a 30 turns cooldown. If your constitution drops below requirement while using it, it is so heavy you will automatically unequip it. Beware. This 'armour' seems to mostly consist of chunks of a rune etched stone somehow fused with a highly flexible black mesh. The titanic pieces of stone would undoubtedly deflect any blow thrown at you, but you would need obscene strength just to move while wearing this. The glyphs and runes carved into the chunks sometimes light up of their own accord, letting out small bursts of magic. |
6 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
501 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
11 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
Windborne AzuritePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. |
11 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
10 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+2 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
9 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
dwarven-steel pickaxe 'Ce'Nylraldatta' (dig speed 14 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +5 Str Changes resistances: +6% acid Changes resistances penetration: +15% blight / +19% physical Critical mult.: +22.98% Reduces incoming crit damage: 17.23% Physical save: +6 (+2 eff.) Poison immunity: +20% Disarm immunity: +23% Stamina each turn: +3.45 Only die when reaching: -60.00 life When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
soldier's voratun pickaxe (dig speed 11 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 5 When wielded/worn: Armour: +3 Defense: +7 (+2 eff.) Changes stats: +3 Str Changes resistances: +8% physical When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
voratun pickaxe 'Pureroar' (dig speed 11 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 5 When wielded/worn: Armour: +4 Defense: +6 (+2 eff.) Damage when hit (Melee): 10 cold Changes stats: +5 Str / +2 Dex / +7 Wil / +3 Con Changes resistances: +8% physical / +9% light / +6% nature See invisible: +24 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Forbidden Tome: "Of Knowledge And Horrors"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden ; tier 4 It can be used to read the book. A gross tome of lost knowledge. Even touching it makes you feel sick. |
Forbidden Tome: "The Day It Came"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden It can be used to read the book. The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost? |
11 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
9 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
12 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+0 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+0 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
7 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+2 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+2 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Glorira the ShockkinInfused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Damage when hit (Melee): 6 lightning Changes stats: +3 Cun Changes damage: +9% lightning Mental save: +20 (+6 eff.) Vim when firing critical spell: +2.00 Spellpower: +25 (+6 eff.) Light radius: +5 See stealth: +10 See invisible: +12 Damage Shield penetration: +30% Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
Isunn the dwarven lanternInfused by nature 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Armour penetration: +4 Physical crit. chance: +4.0% Physical power: +8 (+2 eff.) Changes stats: +4 Con / +5 Wil Changes resistances: +18% darkness Changes damage: +9% mind Critical mult.: +16.00% Spell save: +9 (+3 eff.) Maximum stamina: +20.00 Light radius: +5 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
Powered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Light radius: +3 It can be used to activate talent Fearscape Shift (costing 18 power out of 25/25) : Effective talent level: 2.0 Power cost: 18 out of 25/25. Range: 5 Travel Speed: instantaneous Is: a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 136.41 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 136.41 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
Powered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Light radius: +3 It can be used to activate talent Fearscape Shift (costing 18 power out of 25/25) : Effective talent level: 2.0 Power cost: 18 out of 25/25. Range: 5 Travel Speed: instantaneous Is: a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 136.41 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 136.41 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
Bladed RiftPowered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 5 When wielded/worn: Damage (Melee): 25 physical bleed Damage when hit (Melee): 25 physical bleed Changes resistances: +15% temporal Changes damage: +10% temporal / +5% physical Spellpower: +10 (+3 eff.) Mindpower: +10 (+3 eff.) Activating this item is instant. It can be used to activate talent Animate Blade (costing 11 power out of 25/25) : Effective talent level: 5.0 Power cost: 11 out of 25/25. Range: 10 Travel Speed: instantaneous Is: a spell Description: Open a hole in space, summoning an animated blade for 15 turns. Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it. |
2 Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Crystal HeartPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 5 When wielded/worn: Changes stats: +5 Con Changes resistances: +20% arcane / +20% blight (The created item can be activated to recover the Heart.) Latent Damage Type: Arcane It can be used to combine with a suit of body armor (makes a non enchanted armour into an artifact) Activation costs 1 power out of 1/1. This crystal is huge, easily the size of your head. It sparkles brilliantly almost of its own accord. |
Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb Activation costs 1 power out of 1/1. This orb is warm to the touch. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
12 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
6 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
10 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
10 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Annulment (1/1)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 2 It can be used to put up to 3 of the target's runes, infusions or talents on cooldown for 3-5 turns (range 5) Activation costs 21 power out of 30/30. You can feel magic draining out around this rod. Even nature itself seems affected. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
soothing voratun torque of mindblast [power 415] (11 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 5 It can be used to blast the opponent's mind dealing 502 mind damage and silencing them for 4 turns Activation puts all charms on cooldown for 11 turns. When used: * Heal for 58. Torques are made by powerful psionics to store psionic powers. |
12 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
overpowered dragonbone wand of lightning storm [power 794] (14 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 5 It can be used to create a radius 3 storm for 5 turns. Each turn, creatures within take 246 lightning damage and will be dazed for 1 turn (1230 total damage) Activation puts all charms on cooldown for 14 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20 Activation costs 21 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
10 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
7 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+2 eff.) Physical save: +10 (+4 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) When used to imbue an object: Defense: +10 (+2 eff.) Physical save: +10 (+4 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
7 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
8 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
8 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
9 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Miyamoto Mushashi the Cornac Temporal Warden level 4
77th Pyre 122nd year of Ascendancy at 14:57 see stats
Demonic Invasion (Exploration mode)
Stopped a demonic invasion by closing their portal.By Miyamoto Mushashi the Cornac Temporal Warden level 26
50th Dusk 122nd year of Ascendancy at 17:18 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Miyamoto Mushashi the Cornac Temporal Warden level 38
32nd Haze 122nd year of Ascendancy at 10:15 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Miyamoto Mushashi the Cornac Temporal Warden level 22
34th Dusk 122nd year of Ascendancy at 01:46 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Miyamoto Mushashi the Cornac Temporal Warden level 46
61st Haze 122nd year of Ascendancy at 22:55 see stats
Infinite x10 (Exploration mode)
Got to level 10 of the infinite dungeon.By Miyamoto Mushashi the Cornac Temporal Warden level 14
11st Dusk 122nd year of Ascendancy at 15:29 see stats
Infinite x20 (Exploration mode)
Got to level 20 of the infinite dungeon.By Miyamoto Mushashi the Cornac Temporal Warden level 26
50th Dusk 122nd year of Ascendancy at 14:16 see stats
Infinite x30 (Exploration mode)
Got to level 30 of the infinite dungeon.By Miyamoto Mushashi the Cornac Temporal Warden level 32
9th Haze 122nd year of Ascendancy at 23:08 see stats
Infinite x40 (Exploration mode)
Got to level 40 of the infinite dungeon.By Miyamoto Mushashi the Cornac Temporal Warden level 41
41st Haze 122nd year of Ascendancy at 04:16 see stats
Infinite x50 (Exploration mode)
Got to level 50 of the infinite dungeon.By Miyamoto Mushashi the Cornac Temporal Warden level 48
72nd Haze 122nd year of Ascendancy at 19:19 see stats
Invasion from the Depths (Exploration mode)
Stopped a naga invasion by closing their portal.By Miyamoto Mushashi the Cornac Temporal Warden level 31
1st Time of Equilibrium 122nd year of Ascendancy at 06:08 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Miyamoto Mushashi the Cornac Temporal Warden level 10
5th Flare 122nd year of Ascendancy at 17:11 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Miyamoto Mushashi the Cornac Temporal Warden level 20
22nd Dusk 122nd year of Ascendancy at 18:31 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Miyamoto Mushashi the Cornac Temporal Warden level 30
75th Dusk 122nd year of Ascendancy at 15:02 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Miyamoto Mushashi the Cornac Temporal Warden level 40
34th Haze 122nd year of Ascendancy at 06:21 see stats
Level 50 (Exploration mode)
Got a character to level 50.By Miyamoto Mushashi the Cornac Temporal Warden level 50
77th Haze 122nd year of Ascendancy at 03:46 see stats
Shasshhiy'Kaish (Exploration mode)
Killed Shasshhiy'Kaish after letting her grow as powerful as possible.By Miyamoto Mushashi the Cornac Temporal Warden level 26
51st Dusk 122nd year of Ascendancy at 06:06 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Miyamoto Mushashi the Cornac Temporal Warden level 37
26th Haze 122nd year of Ascendancy at 15:30 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Miyamoto Mushashi the Cornac Temporal Warden level 45
56th Haze 122nd year of Ascendancy at 15:43 see stats
The Restless Dead (Exploration mode)
Disturbed an old battlefield and survived the consequences.By Miyamoto Mushashi the Cornac Temporal Warden level 17
20th Dusk 122nd year of Ascendancy at 05:37 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Miyamoto Mushashi the Cornac Temporal Warden level 28
64th Dusk 122nd year of Ascendancy at 18:11 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Miyamoto Mushashi the Cornac Temporal Warden level 17
19th Dusk 122nd year of Ascendancy at 17:45 see stats
Log
You gain 3.25 gold from the transmogrification of quiver of dragonbone arrows of crippling (23/23, 55-77 power, 18 apr).
You gain 4.77 gold from the transmogrification of manaburning quiver of dragonbone arrows of accuracy (20/20, 52-74 power, 18 apr).
You gain 6.39 gold from the transmogrification of shocking voratun shield of crushing (0 def, 10 armour, 189.5 block).
You gain 17.50 gold from the transmogrification of Lunar Shield (0 def, 20 armour, 250 block).
You gain 25.00 gold from the transmogrification of Nadig (15 def, 20 armour).
You gain 4.70 gold from the transmogrification of marauder's cured leather armour (11 def, 4 armour).
You gain 7.16 gold from the transmogrification of duelist's drakeskin leather armour of acid resistance (26 def, 14 armour).
You gain 25.00 gold from the transmogrification of Isludhemira (43 def, 7 armour).
You gain 4.95 gold from the transmogrification of voratun mail armour of implacability (5 def, 17 armour).
You gain 4.59 gold from the transmogrification of enlightening steel mail armour of lightning resistance (2 def, 6 armour).
You gain 3.30 gold from the transmogrification of sand hardened leather gloves of dexterity (+5) (0 def, 8 armour).
You gain 8.30 gold from the transmogrification of drakeskin leather gloves of regeneration (0 def, 3 armour).
You gain 3.45 gold from the transmogrification of pair of voratun boots of rushing (0 def, 5 armour).
You gain 25.00 gold from the transmogrification of Globa the pair of drakeskin leather boots (0 def, 9 armour).
You gain 10.15 gold from the transmogrification of dreamer's elven-silk robe of Linaniil (0 def, 0 armour).
You gain 6.95 gold from the transmogrification of Vestments of the Conclave (0 def, 0 armour).
You gain 3.90 gold from the transmogrification of hateful voratun waraxe of massacre (54-76 power, 6 apr).
You gain 8.06 gold from the transmogrification of voratun steamgun of true flight.
You gain 8.71 gold from the transmogrification of lifebinding dragonbone magestaff of power (30-36 power, 6 apr, cold element).
You gain 3.00 gold from the transmogrification of Eclipse (18-22 power, 4 apr, darkness element).
You gain 9.73 gold from the transmogrification of caller's living mindstar of balance (16-17 power, 40 apr, nature damage).
You gain 4.90 gold from the transmogrification of balanced steel mace of daylight (14-19 power, 3 apr).
You gain 3.65 gold from the transmogrification of steady ash longbow of fire.
You gain 14.00 gold from the transmogrification of Borosk's Hate (60-96 power, 22 apr).
You gain 11.14 gold from the transmogrification of blazebringer's voratun greatmaul of rage (69-104 power, 4 apr).
You gain 4.67 gold from the transmogrification of truestriking steel dagger of erosion (12-16 power, 6 apr).
You gain 25.00 gold from the transmogrification of voratun battleaxe 'Pureclamor' (58-86 power, 4 apr).
You gain 25.00 gold from the transmogrification of Aeredaba the Snowglamour (58-87 power, 4 apr).
Accepted quest 'Infinite Dungeon Challenge (Level 53): Rush Hour (155)'! (Press 'j' to see the quest log)
You feel mildly anxious, and walk with caution.

















































































































































