Zero the level 15 Higher Archmage by Taksination

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassArchmage
Level / Exp15 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity13 (base 10)
Constitution16 (base 13)
Magic43 (base 40)
Willpower33 (base 24)
Cunning14 (base 14)

Resources

Life-136/215
Mana286/313
Healing Factor1.0545771506545
Regeneration0.26364428766362

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight15
Lite2
Infravision8
See Stealth27.342941493866
See Invisible27.342941493866

Offense: Mainhand

Damage25
Accuracy7
Crit Chance2%
APR4
Speed1.00

Offense: Spell

Spellpower38
Crit Chance11%
Speed1

Offense: Mind

Mindpower26
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+6%
Blight+18%
Arcane+24%
Cold+6%
All0%
Darkness+3%
Light+10%
Fire+16%
Lightning+6%

Offense: Damage Penetration

Darkness+10%
Acid+20%

Defense: Base

Armour (hardiness)13 (30%)
Defense9
Ranged Defense9
Fatigue3
Physical Save20
Spell Save23
Mental Save16

Defense: Resistances

Acid+ 3%( 70%)
Blight+ 10%( 70%)
Arcane+ 10%( 70%)
Cold+ 5%( 70%)
All 0%( 70%)
Darkness+ 13%( 70%)
Light+ 15%( 70%)
Temporal+ 5%( 70%)
Physical+ 15%( 70%)
Lightning+ 5%( 70%)
Fire+ 25%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Disarm Resistance23%
Pinning Resistance22%
Blind Resistance50%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
2/5
1/5
1/5
Spell / Arcane1.30
3/5
2/5
1/5
1/5
Spell / Phantasm1.30
1/5
2/5
0/5
0/5
Spell / Earth1.30
2/5
1/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
5/5
5/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
1/5
0/5

Effects

Quests

done
done
done
done
done
active
done
done
active
done

Equipment

On feet
Light source
On head
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Zero the Higher Archmage level 13
51st Dusk 122nd year of Ascendancy at 07:20
see stats
Level 10 (Roguelike) Got a character to level 10.
By Zero the Higher Archmage level 10
5th Mirth 122nd year of Ascendancy at 03:24
see stats
Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Zero the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 23:32
see stats
That was close (Roguelike) Killed your target while having only 1 life left.
By Zero the Higher Archmage level 14
64th Dusk 122nd year of Ascendancy at 06:41
see stats
Unstoppable (Roguelike) Returned from the dead.
By Zero the Higher Archmage level 15
65th Dusk 122nd year of Ascendancy at 04:47
see stats

Log

Corrupted green jelly converts some damage to Psi!
Burning from Zero hits Corrupted green jelly for
5 to psi, 10 fire (15 total damage).

You are asleep and unable to move!

Corrupted green jelly uses
Sleep.
Zero has been put to sleep.

Talent Vitality is ready to use.
Talent Pulverizing Auger is ready to use.
Talent Infusion: Regeneration is ready to use.
Zero HEALS from arcane damage!
Arcane Vortex from Zero's Inner Demon hits
Zero for 20 arcane, 5 healing (20 total damage) [5 healing].
Zero's Inner Demon deactivates
Disruption Shield.
Restless Night from Corrupted green jelly hits Zero's Inner Demon for
9 nature, 0 mind (9 total damage).
Thunderstorm hits
Zero for 11 lightning damage.
Zero is no longer sleeping.

Zero's Inner Demon casts
Manathrust.
Zero HEALS from arcane damage!
Zero's Inner Demon hits Zero for 85 arcane, 20 healing (85 total damage) [20 healing].
Zero is no longer sleeping.

Corrupted green jelly's mind surges with critical power!
Zero had a restless night.

The unstable sand tunnel collapses!

Corrupted green jelly converts some damage to Psi!
Burning from Zero hits Corrupted green jelly for
5 to psi, 10 fire (15 total damage).

Zero uses
Infusion: Regeneration.
Zero starts regenerating health quickly.

Corrupted green jelly uses
Mind Sear.
Corrupted green jelly hits Zero for 108 nature damage.
Zero the level 15 higher archmage was slimed to death by corrupted green jelly on level 4 of Sandworm lair.