Matches the level 1 Halfling Archmage by cliffracer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassArchmage
Level / Exp1 / 25%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic18 (base 18)
Willpower13 (base 13)
Cunning14 (base 11)

Resources

Life94/94
Mana115/115
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy9
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower20.5
Crit Chance5%
Speed1

Offense: Mind

Mindpower14.7
Crit Chance4%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense3.05
Ranged Defense3.05
Fatigue0
Physical Save7.175
Spell Save11.725
Mental Save10.325

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Resting starts...
Talent Flame is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the northwest (losgoroth)).


Matches casts Flame.

Losgoroth is on fire!

Matches hits losgoroth for 52 fire damage.
Matches hits losgoroth for 18 fire damage.
Matches killed losgoroth!

Resting starts...

Talent Flame is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


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