Troudus the level 17 Cornac Alchemist by candyman780

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassAlchemist
Level / Exp17 / 71%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity12 (base 10)
Constitution43 (base 35)
Magic47 (base 44)
Willpower20 (base 11)
Cunning10 (base 10)

Resources

Life495/495
Mana298/298
Healing Factor1.4397742564935
Regeneration4.6792663336038

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite11

Offense: Mainhand

Damage47
Accuracy22
Crit Chance6%
APR4
Speed1.00

Offense: Spell

Spellpower47
Crit Chance9%
Speed1

Offense: Mind

Mindpower21
Crit Chance7%
Speed1

Offense: Damage Bonus

Acid+17%
Blight+22%
Arcane+31%
Cold+39%
All+4%
Lightning+11%
Light+16%
Physical+17%
Mind+10%
Fire+18%
Nature+12%

Defense: Base

Armour (hardiness)21.13888570166 (30%)
Defense27
Ranged Defense27
Fatigue0
Physical Save23
Spell Save30
Mental Save10

Defense: Resistances

Acid+ 48%( 70%)
Blight+ 18%( 70%)
Arcane+ 18%( 70%)
Cold+ 60%( 70%)
All+ 9%( 70%)
Lightning+ 30%( 70%)
Light+ 37%( 70%)
Physical+ 19%( 70%)
Fire+ 37%( 70%)
Nature+ 27%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
2/5
5/5
1/5
0/5
Spell / Golemancy1.30
1/5
5/5
1/5
0/5
Spell / Advanced-golemancy1.30
1/5
3/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
1/5
2/5
0/5
0/5
Spell / Energy alchemy1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
3/5
3/5
1/5
3/5
Spell / Staff combat1.30
3/5
1/5
3/5
0/5

Effects

talent
talent

Quests

active
done
done
done
active
done
active
active
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Troudus the Cornac Alchemist level 10
1st Flare 122nd year of Ascendancy at 07:10
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Troudus the Cornac Alchemist level 17
12nd Dusk 122nd year of Ascendancy at 01:47
see stats

Log


The unstable sand tunnel collapses!


The unstable sand tunnel collapses!


You are yanked out of this place!


You gain 7.37 gold from the transmogrification of
rejuvenating cured leather armour of acid resistance (6 def, 4 armour).
You gain 0.75 gold from the transmogrification of
hardened leather armour (9 def, 6 armour).
You gain 0.60 gold from the transmogrification of
cured leather armour (6 def, 4 armour).
You gain 1.49 gold from the transmogrification of
grounding hardened leather cap of strength (+5) (0 def, 3 armour).
You gain 1.15 gold from the transmogrification of
storm hardened leather gloves (0 def, 2 armour).
You gain 4.65 gold from the transmogrification of
timebroken woollen robe of darkness (+15%) (0 def, 0 armour).
You gain 0.50 gold from the transmogrification of
steel waraxe (14-20 power, 3 apr).
You gain 6.24 gold from the transmogrification of
lifebinding ash starstaff of illumination (15-18 power, 3 apr, temporal element).
You gain 3.30 gold from the transmogrification of
cruel ash vilestaff of might (15-18 power, 3 apr, fire element).
You gain 2.12 gold from the transmogrification of
ash starstaff of power (15-18 power, 3 apr, light element).
You gain 0.70 gold from the transmogrification of
steel mace of massacre (22-31 power, 3 apr).
You gain 1.37 gold from the transmogrification of
chilling steel longsword of massacre (22-30 power, 3 apr).
You gain 15.43 gold from the transmogrification of
Layytha the Tempestsun (22-31 power, 8 apr).
You gain 1.20 gold from the transmogrification of
acidic steel greatsword of massacre (32-51 power, 2 apr).
You gain 2.07 gold from the transmogrification of
steel dagger of daylight (12-16 power, 6 apr).
You gain 1.20 gold from the transmogrification of
arcing steel dagger of massacre (16-21 power, 6 apr).
You gain 4.43 gold from the transmogrification of
wizard's gold ring of tenacity.
There is a A mysterious hole in the beach here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.