Taro the level 1 Krog Marauder by quarbonne

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceKrog
ClassMarauder
Level / Exp1 / 20%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength17 (base 14)
Dexterity16 (base 17)
Constitution12 (base 10)
Magic8 (base 10)
Willpower12 (base 10)
Cunning11 (base 11)

Resources

Life108/108
Stamina105/105
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage22
Accuracy10
Crit Chance4%
APR5
Speed1.00

Offense: Offhand

Damage11
Accuracy10
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)5 (38.594633868923%)
Defense22
Ranged Defense22
Fatigue0
Physical Save10
Spell Save7
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Krog1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Wild-gift / Antimagic1.20
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5
1/5

Effects

Quests

active

Equipment

Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Taro picks up (c.):
iron pickaxe (dig speed 37 turns).
Talent Dig is ready to use.
Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Taro picks up (b.):
acidic iron longsword (10-14 power, 2 apr).
There is a next level here (press '' or right click to use).
Green worm mass uses
Multiply.
Ran for 4 turns (stop reason: hostile spotted to the southeast (green worm mass)).


Green worm mass misses Taro.

You collect a new ingredient:
green worm (1).
Taro misses Green worm mass.
Taro hits Green worm mass for 28 physical damage.
Taro killed Green worm mass!

Taro misses Green worm mass.
You collect a new ingredient:
green worm (1).
Taro hits Green worm mass for 13 physical damage.
Taro killed Green worm mass!

Taro misses Green worm mass.
You collect a new ingredient:
green worm (1).
Taro hits Green worm mass for 14 physical damage.
Taro killed Green worm mass!