











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Possessor Bonus Class 1.7.4Donators/Buyers bonus! Items Vault 1.7.6Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Easy Exploration |
| Sex | Male |
| Race | Thalore |
| Class | Cursed |
| Level / Exp | 26 / 20% |
| Size | medium |
| Lifes / Deaths | Killed by Minotaur of the Labyrinth at level 8 on the 2nd Dusk 122nd year of Ascendancy at 21:55 / 193Killed by Minotaur of the Labyrinth at level 8 on the 2nd Dusk 122nd year of Ascendancy at 22:31 Killed by enthralled slave at level 9 on the 45th Dusk 122nd year of Ascendancy at 17:57 Killed by The Possessed at level 11 on the 21st Haze 122nd year of Ascendancy at 09:43 Killed by multi-hued crystal at level 11 on the 34th Haze 122nd year of Ascendancy at 07:09 Killed by multi-hued crystal at level 11 on the 34th Haze 122nd year of Ascendancy at 07:21 Killed by multi-hued crystal at level 11 on the 34th Haze 122nd year of Ascendancy at 07:36 Killed by greater gwelgoroth at level 11 on the 34th Haze 122nd year of Ascendancy at 15:10 Killed by Bill the Stone Troll at level 12 on the 40th Haze 122nd year of Ascendancy at 12:04 Killed by Bill the Stone Troll at level 12 on the 40th Haze 122nd year of Ascendancy at 12:17 Killed by Bill the Stone Troll at level 12 on the 40th Haze 122nd year of Ascendancy at 12:29 Killed by Bill the Stone Troll at level 12 on the 40th Haze 122nd year of Ascendancy at 12:41 Killed by orc corruptor at level 13 on the 66th Haze 122nd year of Ascendancy at 04:15 Killed by Silath the skeleton magus at level 13 on the 67th Haze 122nd year of Ascendancy at 15:24 Killed by skeleton warrior at level 13 on the 69th Haze 122nd year of Ascendancy at 11:57 Killed by Animated slime-covered steel waraxe of massacre at level 14 on the 69th Haze 122nd year of Ascendancy at 15:48 Killed by Poltergeist Rotbutcher at level 14 on the 69th Haze 122nd year of Ascendancy at 16:24 Killed by Poltergeist Rotbutcher at level 14 on the 69th Haze 122nd year of Ascendancy at 16:51 Killed by Poltergeist Rotbutcher at level 14 on the 69th Haze 122nd year of Ascendancy at 17:03 Killed by Poltergeist Rotbutcher at level 14 on the 69th Haze 122nd year of Ascendancy at 17:18 Killed by Poltergeist Rotbutcher at level 14 on the 69th Haze 122nd year of Ascendancy at 17:34 Killed by Poltergeist Rotbutcher at level 14 on the 69th Haze 122nd year of Ascendancy at 17:46 Killed by Poltergeist Rotbutcher at level 14 on the 69th Haze 122nd year of Ascendancy at 18:00 Killed by Poltergeist Rotbutcher at level 14 on the 69th Haze 122nd year of Ascendancy at 18:23 Killed by Poltergeist Rotbutcher at level 14 on the 69th Haze 122nd year of Ascendancy at 19:10 Killed by Poltergeist Rotbutcher at level 14 on the 69th Haze 122nd year of Ascendancy at 19:29 Killed by Poltergeist Rotbutcher at level 14 on the 69th Haze 122nd year of Ascendancy at 19:44 Killed by Poltergeist Rotbutcher at level 14 on the 69th Haze 122nd year of Ascendancy at 20:01 Killed by Poltergeist Rotbutcher at level 14 on the 69th Haze 122nd year of Ascendancy at 20:14 Killed by Poltergeist Rotbutcher at level 14 on the 69th Haze 122nd year of Ascendancy at 20:30 Killed by Poltergeist Rotbutcher at level 14 on the 69th Haze 122nd year of Ascendancy at 20:45 Killed by Poltergeist Rotbutcher at level 14 on the 69th Haze 122nd year of Ascendancy at 21:04 Killed by Poltergeist Rotbutcher at level 14 on the 69th Haze 122nd year of Ascendancy at 21:19 Killed by Polikira the red jelly at level 14 on the 45th Regrowth 123rd year of Ascendancy at 19:58 Killed by Ondeskin at level 14 on the 46th Regrowth 123rd year of Ascendancy at 08:42 Killed by Ondeskin at level 16 on the 74th Regrowth 123rd year of Ascendancy at 13:47 Killed by Borfast the Broken at level 16 on the 74th Regrowth 123rd year of Ascendancy at 14:10 Killed by Borfast the Broken at level 16 on the 74th Regrowth 123rd year of Ascendancy at 14:33 Killed by Borfast the Broken at level 16 on the 74th Regrowth 123rd year of Ascendancy at 14:56 Killed by Borfast the Broken at level 16 on the 74th Regrowth 123rd year of Ascendancy at 15:15 Killed by Borfast the Broken at level 16 on the 74th Regrowth 123rd year of Ascendancy at 15:59 Killed by Borfast the Broken at level 16 on the 74th Regrowth 123rd year of Ascendancy at 16:25 Killed by Borfast the Broken at level 16 on the 74th Regrowth 123rd year of Ascendancy at 17:09 Killed by naga psyren at level 16 on the 74th Regrowth 123rd year of Ascendancy at 18:21 Killed by netherworm mass at level 16 on the 74th Regrowth 123rd year of Ascendancy at 19:38 Killed by naga myrmidon at level 16 on the 74th Regrowth 123rd year of Ascendancy at 20:35 Killed by degenerated skeleton warrior at level 17 on the 74th Regrowth 123rd year of Ascendancy at 23:26 Killed by Aletta Soultorn at level 18 on the 77th Regrowth 123rd year of Ascendancy at 18:08 Killed by Aletta Soultorn at level 18 on the 77th Regrowth 123rd year of Ascendancy at 18:49 Killed by Sleeping Elavena at level 18 on the 78th Regrowth 123rd year of Ascendancy at 07:46 Killed by Dozing Ivyra at level 18 on the 78th Regrowth 123rd year of Ascendancy at 07:55 Killed by Sleeping Elavena at level 18 on the 78th Regrowth 123rd year of Ascendancy at 08:16 Killed by Sleeping Elavena at level 18 on the 78th Regrowth 123rd year of Ascendancy at 08:26 Killed by Sleeping Elavena at level 18 on the 78th Regrowth 123rd year of Ascendancy at 08:34 Killed by Dozing Elomira at level 18 on the 78th Regrowth 123rd year of Ascendancy at 08:43 Killed by Sleeping Elavena at level 18 on the 78th Regrowth 123rd year of Ascendancy at 08:52 Killed by Dozing Elomira at level 18 on the 78th Regrowth 123rd year of Ascendancy at 09:01 Killed by Sleeping Elavena at level 18 on the 78th Regrowth 123rd year of Ascendancy at 09:12 Killed by Sleeping Elavena at level 18 on the 78th Regrowth 123rd year of Ascendancy at 09:20 Killed by Sleeping Elavena at level 18 on the 78th Regrowth 123rd year of Ascendancy at 09:30 Killed by Sleeping Elavena at level 18 on the 78th Regrowth 123rd year of Ascendancy at 09:43 Killed by Sleeping Elavena at level 18 on the 78th Regrowth 123rd year of Ascendancy at 09:53 Killed by Sleeping Elavena at level 18 on the 78th Regrowth 123rd year of Ascendancy at 10:04 Killed by Sleeping Elavena at level 18 on the 78th Regrowth 123rd year of Ascendancy at 10:14 Killed by Sleeping Elavena at level 18 on the 78th Regrowth 123rd year of Ascendancy at 10:24 Killed by Sleeping Elavena at level 18 on the 78th Regrowth 123rd year of Ascendancy at 10:38 Killed by Sleeping Elavena at level 18 on the 78th Regrowth 123rd year of Ascendancy at 10:49 Killed by Sleeping Elavena at level 18 on the 78th Regrowth 123rd year of Ascendancy at 11:00 Killed by Sleeping Elavena at level 18 on the 78th Regrowth 123rd year of Ascendancy at 11:12 Killed by Sleeping Elavena at level 18 on the 78th Regrowth 123rd year of Ascendancy at 11:20 Killed by Sleeping Elavena at level 18 on the 78th Regrowth 123rd year of Ascendancy at 11:33 Killed by Sleeping Elavena at level 18 on the 78th Regrowth 123rd year of Ascendancy at 11:41 Killed by Sleeping Elavena at level 18 on the 78th Regrowth 123rd year of Ascendancy at 11:56 Killed by cold drake at level 18 on the 78th Regrowth 123rd year of Ascendancy at 18:39 Killed by rogue at level 18 on the 78th Regrowth 123rd year of Ascendancy at 19:52 Killed by orc corruptor at level 19 on the 79th Regrowth 123rd year of Ascendancy at 08:52 Killed by faerlhing at level 19 on the 79th Regrowth 123rd year of Ascendancy at 22:31 Killed by faerlhing at level 19 on the 79th Regrowth 123rd year of Ascendancy at 22:43 Killed by faerlhing at level 19 on the 79th Regrowth 123rd year of Ascendancy at 23:01 Killed by skeleton archer at level 19 on the 80th Regrowth 123rd year of Ascendancy at 10:48 Killed by The Master at level 19 on the 1st Pyre 123rd year of Ascendancy at 06:23 Killed by The Master at level 19 on the 1st Pyre 123rd year of Ascendancy at 06:33 Killed by elder vampire at level 19 on the 1st Pyre 123rd year of Ascendancy at 06:46 Killed by Lord of Skulls (warrior) at level 19 on the 1st Pyre 123rd year of Ascendancy at 07:03 Killed by armoured skeleton warrior at level 19 on the 1st Pyre 123rd year of Ascendancy at 07:21 Killed by Lord of Skulls (warrior) at level 19 on the 1st Pyre 123rd year of Ascendancy at 07:38 Killed by The Master at level 19 on the 1st Pyre 123rd year of Ascendancy at 07:45 Killed by The Master at level 19 on the 1st Pyre 123rd year of Ascendancy at 08:04 Killed by The Master at level 19 on the 1st Pyre 123rd year of Ascendancy at 08:13 Killed by armoured skeleton warrior at level 19 on the 1st Pyre 123rd year of Ascendancy at 08:31 Killed by armoured skeleton warrior at level 19 on the 1st Pyre 123rd year of Ascendancy at 08:38 Killed by Lord of Skulls (warrior) at level 19 on the 1st Pyre 123rd year of Ascendancy at 08:52 Killed by The Master at level 19 on the 1st Pyre 123rd year of Ascendancy at 09:01 Killed by The Master at level 19 on the 1st Pyre 123rd year of Ascendancy at 09:35 Killed by elder vampire at level 19 on the 1st Pyre 123rd year of Ascendancy at 09:53 Killed by The Master at level 19 on the 1st Pyre 123rd year of Ascendancy at 10:24 Killed by The Master at level 19 on the 1st Pyre 123rd year of Ascendancy at 10:48 Killed by The Master at level 19 on the 1st Pyre 123rd year of Ascendancy at 11:01 Killed by skeleton master archer at level 19 on the 1st Pyre 123rd year of Ascendancy at 11:23 Killed by ghoul at level 19 on the 1st Pyre 123rd year of Ascendancy at 11:35 Killed by skeleton master archer at level 19 on the 1st Pyre 123rd year of Ascendancy at 11:43 Killed by Lord of Skulls (warrior) at level 19 on the 1st Pyre 123rd year of Ascendancy at 12:12 Killed by skeleton master archer at level 19 on the 1st Pyre 123rd year of Ascendancy at 12:24 Killed by skeleton master archer at level 19 on the 1st Pyre 123rd year of Ascendancy at 12:31 Killed by Lord of Skulls (warrior) at level 19 on the 1st Pyre 123rd year of Ascendancy at 12:39 Killed by Lord of Skulls (warrior) at level 19 on the 1st Pyre 123rd year of Ascendancy at 12:46 Killed by Lord of Skulls (warrior) at level 19 on the 1st Pyre 123rd year of Ascendancy at 12:57 Killed by The Master at level 19 on the 1st Pyre 123rd year of Ascendancy at 13:05 Killed by Lord of Skulls (warrior) at level 19 on the 1st Pyre 123rd year of Ascendancy at 13:27 Killed by armoured skeleton warrior at level 19 on the 1st Pyre 123rd year of Ascendancy at 14:51 Killed by armoured skeleton warrior at level 19 on the 1st Pyre 123rd year of Ascendancy at 14:58 Killed by gwelgoroth at level 20 on the 43rd Pyre 123rd year of Ascendancy at 09:21 Killed by Urkis, the High Tempest at level 20 on the 57th Pyre 123rd year of Ascendancy at 11:09 Killed by Urkis, the High Tempest at level 20 on the 57th Pyre 123rd year of Ascendancy at 12:05 Killed by Urkis, the High Tempest at level 20 on the 57th Pyre 123rd year of Ascendancy at 15:07 Killed by Urkis, the High Tempest at level 20 on the 57th Pyre 123rd year of Ascendancy at 15:17 Killed by Urkis, the High Tempest at level 20 on the 57th Pyre 123rd year of Ascendancy at 15:31 Killed by storm drake at level 21 on the 8th Mirth 123rd year of Ascendancy at 20:36 Killed by The Fragmented Essence of Harkor'Zun at level 21 on the 9th Mirth 123rd year of Ascendancy at 01:37 Killed by Harkor'Zun at level 21 on the 9th Mirth 123rd year of Ascendancy at 02:51 Killed by umbral horror at level 21 on the 9th Mirth 123rd year of Ascendancy at 05:22 Killed by thief at level 21 on the 9th Mirth 123rd year of Ascendancy at 23:26 Killed by cold drake at level 21 on the 10th Mirth 123rd year of Ascendancy at 00:28 Killed by venom drake hatchling at level 21 on the 10th Mirth 123rd year of Ascendancy at 06:36 Killed by multi-hued drake hatchling at level 21 on the 1st Summertide 123rd year of Ascendancy at 05:54 Killed by cold drake hatchling at level 21 on the 1st Summertide 123rd year of Ascendancy at 22:59 Killed by netherworm mass at level 22 on the 2nd Summertide 123rd year of Ascendancy at 04:57 Killed by Xanusemina the yellow jelly at level 22 on the 2nd Summertide 123rd year of Ascendancy at 05:50 Killed by Xanusemina the yellow jelly at level 22 on the 2nd Summertide 123rd year of Ascendancy at 06:01 Killed by Salivena the snow giant chieftain at level 22 on the 1st Dusk 123rd year of Ascendancy at 15:04 Killed by snow giant boulder thrower at level 22 on the 1st Dusk 123rd year of Ascendancy at 15:17 Killed by Chronolith Twin at level 23 on the 4th Dusk 123rd year of Ascendancy at 00:17 Killed by Chronolith Twin at level 23 on the 4th Dusk 123rd year of Ascendancy at 00:33 Killed by Chronolith Clone at level 23 on the 4th Dusk 123rd year of Ascendancy at 00:58 Killed by Chronolith Twin at level 24 on the 4th Dusk 123rd year of Ascendancy at 01:36 Killed by Chronolith Twin at level 24 on the 4th Dusk 123rd year of Ascendancy at 02:10 Killed by Chronolith Twin at level 24 on the 4th Dusk 123rd year of Ascendancy at 03:48 Killed by greater mummy at level 24 on the 15th Dusk 123rd year of Ascendancy at 20:46 Killed by animated mummy wrappings at level 24 on the 15th Dusk 123rd year of Ascendancy at 21:09 Killed by storm drake hatchling at level 24 on the 15th Dusk 123rd year of Ascendancy at 22:06 Killed by animated mummy wrappings at level 25 on the 15th Dusk 123rd year of Ascendancy at 23:52 Killed by skeleton archer at level 25 on the 16th Dusk 123rd year of Ascendancy at 00:36 Killed by greater mummy at level 25 on the 16th Dusk 123rd year of Ascendancy at 01:20 Killed by greater mummy at level 25 on the 16th Dusk 123rd year of Ascendancy at 01:32 Killed by greater mummy at level 25 on the 16th Dusk 123rd year of Ascendancy at 01:43 Killed by Aerutha the ancient elven mummy at level 25 on the 16th Dusk 123rd year of Ascendancy at 02:08 Killed by Aerutha the ancient elven mummy at level 25 on the 16th Dusk 123rd year of Ascendancy at 02:33 Killed by ancient elven mummy at level 25 on the 16th Dusk 123rd year of Ascendancy at 05:16 Killed by assassin at level 25 on the 16th Dusk 123rd year of Ascendancy at 12:38 Killed by assassin at level 25 on the 16th Dusk 123rd year of Ascendancy at 12:49 Killed by animated mummy wrappings at level 25 on the 16th Dusk 123rd year of Ascendancy at 16:04 Killed by animated mummy wrappings at level 25 on the 16th Dusk 123rd year of Ascendancy at 16:32 Killed by maelstrom at level 25 on the 16th Dusk 123rd year of Ascendancy at 17:23 Killed by skeleton warrior at level 25 on the 16th Dusk 123rd year of Ascendancy at 18:00 Killed by skeleton warrior at level 25 on the 16th Dusk 123rd year of Ascendancy at 18:24 Killed by thaurhereg at level 25 on the 16th Dusk 123rd year of Ascendancy at 18:33 Killed by skeleton warrior at level 25 on the 16th Dusk 123rd year of Ascendancy at 18:44 Killed by skeleton warrior at level 25 on the 17th Dusk 123rd year of Ascendancy at 01:08 Killed by greater mummy at level 25 on the 17th Dusk 123rd year of Ascendancy at 06:11 Killed by greater mummy at level 25 on the 17th Dusk 123rd year of Ascendancy at 06:34 Killed by greater mummy at level 25 on the 17th Dusk 123rd year of Ascendancy at 07:05 Killed by greater mummy at level 25 on the 17th Dusk 123rd year of Ascendancy at 07:31 Killed by onilug at level 25 on the 17th Dusk 123rd year of Ascendancy at 13:21 Killed by ancient elven mummy at level 25 on the 17th Dusk 123rd year of Ascendancy at 19:02 Killed by orc soldier at level 25 on the 18th Dusk 123rd year of Ascendancy at 14:27 Killed by armoured skeleton warrior at level 25 on the 18th Dusk 123rd year of Ascendancy at 15:15 Killed by armoured skeleton warrior at level 25 on the 18th Dusk 123rd year of Ascendancy at 15:49 Killed by armoured skeleton warrior at level 25 on the 18th Dusk 123rd year of Ascendancy at 16:49 Killed by armoured skeleton warrior at level 25 on the 18th Dusk 123rd year of Ascendancy at 17:23 Killed by vampire lord at level 25 on the 18th Dusk 123rd year of Ascendancy at 18:30 Killed by vampire lord at level 25 on the 18th Dusk 123rd year of Ascendancy at 19:02 Killed by skeleton master archer at level 25 on the 18th Dusk 123rd year of Ascendancy at 19:24 Killed by vampire lord at level 25 on the 18th Dusk 123rd year of Ascendancy at 19:50 Killed by rotting mummy at level 25 on the 18th Dusk 123rd year of Ascendancy at 20:33 Killed by orc high cryomancer at level 25 on the 19th Dusk 123rd year of Ascendancy at 01:00 Killed by orc high cryomancer at level 25 on the 19th Dusk 123rd year of Ascendancy at 01:18 Killed by ritch flamespitter at level 25 on the 19th Dusk 123rd year of Ascendancy at 11:23 Killed by minotaur at level 25 on the 19th Dusk 123rd year of Ascendancy at 11:40 Killed by giant spider at level 25 on the 19th Dusk 123rd year of Ascendancy at 12:04 Killed by rotting mummy at level 25 on the 19th Dusk 123rd year of Ascendancy at 13:38 Killed by skeleton warrior at level 25 on the 19th Dusk 123rd year of Ascendancy at 18:00 Killed by armoured skeleton warrior at level 25 on the 20th Dusk 123rd year of Ascendancy at 01:36 Killed by ancient elven mummy at level 25 on the 20th Dusk 123rd year of Ascendancy at 02:13 Killed by rogue at level 25 on the 20th Dusk 123rd year of Ascendancy at 02:38 Killed by rogue at level 25 on the 20th Dusk 123rd year of Ascendancy at 02:55 Killed by skeleton warrior at level 26 on the 20th Dusk 123rd year of Ascendancy at 03:24 Killed by greater mummy at level 26 on the 20th Dusk 123rd year of Ascendancy at 16:35 Killed by Greater Mummy Lord at level 26 on the 21st Dusk 123rd year of Ascendancy at 15:48 Killed by orc berserker at level 26 on the 21st Dusk 123rd year of Ascendancy at 17:37 Killed by shadowblade at level 26 on the 21st Dusk 123rd year of Ascendancy at 19:13 Killed by Greater Mummy Lord at level 26 on the 22nd Dusk 123rd year of Ascendancy at 00:56 Killed by Greater Mummy Lord at level 26 on the 22nd Dusk 123rd year of Ascendancy at 01:33 Killed by Greater Mummy Lord at level 26 on the 22nd Dusk 123rd year of Ascendancy at 01:56 |
| Antimagic | Follower |
Primary Stats
| Strength | 71 (base 57) |
| Dexterity | 23 (base 11) |
| Constitution | 16 (base 10) |
| Magic | 12 (base 10) |
| Willpower | 66 (base 49) |
| Cunning | 13 (base 10) |
Resources
| Life | 605/605 |
| Hate | 49/100 |
| Equilibrium | 30 |
| Healing Factor | 0.80112883085263 |
| Regeneration | 0.20028220771316 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -2.2204460492503E-14% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 16 |
Offense: Mainhand
| Damage | 96 |
| Accuracy | 20 |
| Crit Chance | 13% |
| APR | 16 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 4 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 66 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +15% |
| Acid | +10% |
| Light | +25% |
| All | 0% |
Offense: Damage Penetration
| Darkness | +10% |
Defense: Base
| Armour (hardiness) | 32.317011280365 (72.903125182002%) |
| Defense | 12 |
| Ranged Defense | 12 |
| Fatigue | 26 |
| Physical Save | 27 |
| Spell Save | 36 |
| Mental Save | 28 |
Defense: Resistances
| Acid | + 22%( 70%) |
| Lightning | + 17%( 70%) |
| Darkness | + 31%( 70%) |
| Cold | + 18%( 70%) |
| Blight | + 12%( 70%) |
| Physical | + 8%( 70%) |
| Fire | + 8%( 70%) |
| All | + 2%( 70%) |
Defense: Immunities
| Confusion Resistance | 60% |
| Stun Resistance | 10% |
| Instadeath Resistance | 100% |
| Blind Resistance | 30% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
| Cursed / Gloom | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 1/5 |
| Cursed / Predator | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Cursed / Rampage | 1.30 |
| 2/5 |
| 2/5 |
| 3/5 |
| 0/5 |
| Cursed / Strife | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Endless hunt | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Slaughter | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Cursed / Fears | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cursed / Cursed aura | 1.00 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Cursed / Cursed form | 1.00 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| Race / Thalore | 1.00 |
| 2/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Wild-gift / Antimagic | 1.00 |
| 2/5 |
| 2/5 |
| 1/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Stalk |
| talent | Gloom |
| talent | Savage Hunter |
| talent | Antimagic Shield |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Heart of the Gloom. Escort: lone alchemist (level 1 of Heart of the Gloom)As a reward you improved Willpower by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 4 of Dreadfell. Escort: lost defiler (level 4 of Dreadfell)As a reward you improved Willpower by +5. | done |
You failed to protect the lost sun paladin from death by snow giant boulder thrower. Escort: lost sun paladin (level 2 of Daikara) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Dreadfell. Escort: lost sun paladin (level 2 of Dreadfell)As a reward you improved Willpower by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Heart of the Gloom. Escort: lost warrior (level 2 of Heart of the Gloom)As a reward you improved Strength by +5. | done |
You failed to protect the repented thief from death by rattlesnake. Escort: repented thief (level 3 of Norgos Lair) | failed |
You successfully escorted the repented thief to the recall portal on level 6 of Dreadfell. Escort: repented thief (level 6 of Dreadfell)As a reward you improved Dexterity by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | active |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsAgrimley the hermit needs your help making an elixir of explosive force. He has given you some notes on the ingredients: * 'Needed: one storm wyrm claw. I recommend severing one of their dewclaws. They're smaller and easier to remove, but they've never been blunted by use, so be careful you don't poke yourself. Oh yes, and don't get eaten.' * You've found the needed honey tree root. * You've found the needed bloated horror heart. | active |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within6 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs Clear | active |
Equipment
| On feet | pair of iron boots (Shrouds) (0 def, 3 armour)Requires: - Heavy armour training 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: +2% Curse of Shrouds Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | UmbraphageInfused by psionic forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% light / +15% darkness Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 (+5 eff.) Mindpower: +10 (+2 eff.) Light radius: +10 Absorbs all darkness (power 106, based on Willpower and Cunning) within its light radius, increasing its own brightness. (current charge 300). It can be used to release absorbed darkness in a 10 radius cone with a 100% chance to blind (based on lite radius), dealing 331.20 darkness damage (based on Mindpower and charge) Activation costs 10 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
| On head | Helm of the Dwarven Emperors (Corpses) (0 def, 6 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 When wielded/worn: Armour: +6 Fatigue: +4% Changes stats: +3 Wil / +4 Mag Changes resistances: +10% darkness Changes damage: +10% light Blindness immunity: +30% Confusion immunity: +30% Light radius: +6 Curse of Corpses A Dwarven helm embedded with a single diamond that can banish all underground shadows. |
| On hands | brawler's hardened leather gloves of butchering (Madness) (0 def, 2 armour)Infused by arcane disrupting forces Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Accuracy: +4 (+2 eff.) Armour penetration: +7 Physical power: +5 (+2 eff.) Armour: +2 Changes stats: +2 Str / +3 Dex / +2 Cun Changes resistances: +7% blight Talent cooldown: Double Strike (-1 turn) Physical save: +5 (+3 eff.) Spell save: +8 (+4 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Curse of Madness Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| On fingers | copper ring of corrosion (+20%)Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances: +20% acid Changes damage: +10% acid Rings make your fingers look great! |
| On fingers | gladiator's steel ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Physical power: +7 (+3 eff.) Changes stats: +5 Str / +5 Con Rings make your fingers look great! |
| Around neck | warrior's copper amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes resistances: +6% physical Stamina each turn: +0.30 Amulets make your neck look great! |
| In main hand | Perseverance (Misfortune) (31-43 power, 9 apr)Requires: - Willpower 24 - Strength 24 Infused by arcane disrupting forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 3 It is part of a set of items. It is said perseverance comes hand in hand with dedication. Base power: 31.0 - 43.4 Uses stats: 60% Wil, 90% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +9 Crit. chance: +12.0% Attack speed: 100% On weapon crit: * restore 7 stamina and equilibrium Damage (Melee): +15 manaburn arcane When wielded/worn: Spell save: +18 (+7 eff.) Confusion immunity: +30% Stun/Freeze immunity: +10% Curse of Misfortune It is said that the preferred weapons of the krog is a mace in one hand and a sword in the other. One hand to spread the message of the Zigurath, the other to see that message through to the end. The sword symbolizes the krogs committment to their task of fighting against the forces of the arcane. With each slash the krog would endevor to continue, until at last their opponents would fall. |
| Around waist | insulating rough leather belt (Shrouds)Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +6% fire / +6% cold Curse of Shrouds A belt that goes around your waist. |
| In off hand | flaming steel shield of lightning resistance (+15%) (Madness) (0 def, 4 armour, 13-16 power, 43.5 block)Requires: - Shield usage training - Strength 16 Infused by nature Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 2 When used to attack (with talents): Base power: 13.0 - 15.6 Uses stats: 40% Wil, 100% Str Damage type: Physical Accuracy bonus: +2.0% proc dam (max 200%) Crit. chance: +3.0% Block value: +44 Damage (radius 1) on hit: +12 fire When wielded/worn: Armour: +4 Fatigue: +8% Damage (Melee): 5 fire Damage when hit (Melee): 3 fire Changes resistances: +15% lightning Talent granted: +1 Block Curse of Madness Handheld deflection devices. |
| Cloak | thick linen cloak of Eldoral (Misfortune) (1 def, 5 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +5 Defense: +1 (+1 eff.) Changes stats: +1 Cun / +1 Dex Changes resistances: +10% cold Curse of Misfortune A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | iron mail armour (Shrouds) (2 def, 4 armour)Requires: - Heavy armour training - Strength 14 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% Curse of Shrouds A suit of armour made of mail. |
Inventory
Blood of LifeInfused by nature 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
Rune of the Rift (414.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 13 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 414.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
ethereal rune of the titan (power 10; resist 13%; move 32%; dur 5; cd 17)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to become ethereal for 5 turns. While ethereal all damage you deal is reduced by 50%, you gain 13% all resistance, you move 32% faster, and you are invisible (power 10). Its effects scale with your Constitution stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Durondur the steel amuletInfused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Physical power: +10 (+3 eff.) Fatigue: -10% Changes resistances: +12% light / +10% darkness Changes damage: +3% temporal Blindness immunity: +22% Life regen: +3.00 Stamina each turn: +2.00 Defense after a teleport: +10 Resist all after a teleport: +10% New effects duration reduction after a teleport: +10% Amulets make your neck look great! |
Inertial TwineCrafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Armour: +5 Changes stats: +4 Str / +8 Wil Changes resistances: +5% physical Changes damage: +5% physical Physical save: +12 (+6 eff.) Knockback immunity: +100% This double-helical ring seems resistant to attempts to move it. Wearing it seems to extend this property to your entire body. |
hateful dwarven-steel battleaxe of erosion (Misfortune) (32-48 power, 2 apr)Requires: - Strength 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 32.0 - 48.0 Uses stats: 40% Wil, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +6.5% Attack speed: 100% Damage (Melee): +7 nature / +10 darkness Damage against: +10% Living Curse of Misfortune Massive two-handed battleaxes. |
hateful iron battleaxe of massacre (Shrouds) (23-34 power, 1 apr)Requires: - Strength 11 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: weapon / battleaxe ; tier 1 It must be held with both hands. Base power: 23.0 - 34.5 Uses stats: 40% Wil, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +1 Crit. chance: +4.5% Attack speed: 100% Damage (Melee): +9 darkness Damage against: +9% Living Curse of Shrouds Massive two-handed battleaxes. |
iron battleaxe (Misfortune) (14-20 power, 1 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / battleaxe ; tier 1 It must be held with both hands. Base power: 13.5 - 20.2 Uses stats: 40% Wil, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +1 Crit. chance: +4.5% Attack speed: 100% Curse of Misfortune Massive two-handed battleaxes. |
iron battleaxe (Shrouds) (14-21 power, 1 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / battleaxe ; tier 1 It must be held with both hands. Base power: 14.0 - 21.0 Uses stats: 40% Wil, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +1 Crit. chance: +4.5% Attack speed: 100% Curse of Shrouds Massive two-handed battleaxes. |
steel battleaxe of massacre (Madness) (36-53 power, 2 apr)Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 2 It must be held with both hands. Base power: 35.5 - 53.2 Uses stats: 40% Wil, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +5.0% Attack speed: 100% Curse of Madness Massive two-handed battleaxes. |
Abyssspar the steel greatmaul (Shrouds) (40-59 power, 2 apr)Requires: - Strength 16 Infused by nature Crafted by a master 5.00 Encumbrance. [Random Unique] Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 39.5 - 59.2 Uses stats: 40% Wil, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +1.0% Attack speed: 100% Damage (radius 1) on hit: +16 fire Damage (radius 2) on crit: +7 acid / +14 nature When wielded/worn: Accuracy: +13 (+7 eff.) Armour penetration: +10 Effects on melee hit: * 20% chance to reduce strength, dexterity, and constitution by 5 Changes stats: +5 Dex Changes resistances penetration: +13% acid / +7% nature Combat speed: +10% Curse of Shrouds Massive two-handed mauls. |
arcing iron greatsword (Nightmares) (16-25 power, 1 apr)Requires: - Strength 11 Powered by arcane forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 15.5 - 24.8 Uses stats: 40% Wil, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +1 Crit. chance: +2.5% Attack speed: 100% On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 15 damage Curse of Nightmares Massive two-handed swords. |
balanced steel greatsword (Shrouds) (24-38 power, 2 apr)Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 24.0 - 38.4 Uses stats: 40% Wil, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Accuracy: +7 (+4 eff.) Defense: +7 (+7 eff.) Disarm immunity: +28% Curse of Shrouds Massive two-handed swords. |
Crooked Club (Corpses) (25-35 power, 4 apr)Requires: - Strength 20 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / mace ; tier 2 Base power: 25.0 - 35.0 Uses stats: 40% Wil, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * Reduce targets accuracy and powers by 5 (stacks 5 times) Damage (Melee): +14 % chance of confusion / +30 physical When wielded/worn: Accuracy: +12 (+6 eff.) Curse of Corpses An oddly twisted club with a hefty weight on the end. There's something very strange about it. |
iron mace (Madness) (12-16 power, 2 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / mace ; tier 1 Base power: 11.5 - 16.1 Uses stats: 40% Wil, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +0.5% Attack speed: 100% Curse of Madness Blunt and deadly. |
Serpent's Glare (Corpses) (7-8 power, 15 apr, nature damage)Requires: - Willpower 12 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 1 Base power: 7.0 - 7.7 Uses stats: 90% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +15 Crit. chance: +7.0% Attack speed: 100% Damage conversion: 30% poison When wielded/worn: Changes resistances: +10% nature Changes damage: +10% nature Poison immunity: +50% Mindpower: +4 (+1 eff.) Mental crit. chance: +2% Curse of Corpses It can be used to activate talent Spit Poison (costing 8 power out of 8/8) : Effective talent level: 2.0 Power cost: 8 out of 8/8. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spit poison at your target, doing 233.17 poison damage over six turns. The damage will increase with your Strength or Dexterity (whichever is higher). A thick venom drips from this mindstar. |
caustic voratun waraxe of ruin (Nightmares) (40-56 power, 6 apr)Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 40.0 - 56.0 Uses stats: 40% Wil, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% Damage (radius 2) on crit: +25 acid / +31 nature When wielded/worn: Armour penetration: +21 Physical crit. chance: +12.0% Changes resistances penetration: +5% acid / +9% nature Critical mult.: +13.00% Curse of Nightmares One-handed war axes. |
iron waraxe (Misfortune) (11-15 power, 2 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Base power: 11.0 - 15.4 Uses stats: 40% Wil, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% Curse of Misfortune One-handed war axes. |
steel waraxe of crippling (Shrouds) (12-18 power, 3 apr)Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 2 Base power: 12.5 - 17.5 Uses stats: 40% Wil, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +3 Crit. chance: +4.0% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% When wielded/worn: Physical crit. chance: +6.0% Curse of Shrouds One-handed war axes. |
stralite waraxe 'Smoldertooth' (Corpses) (33-46 power, 5 apr)Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / waraxe ; tier 4 Base power: 33.0 - 46.2 Uses stats: 40% Wil, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +6.5% Attack speed: 100% Damage (Melee): +20 light / +12 fire Damage against: +20% Undead When wielded/worn: Accuracy: +12 (+6 eff.) Damage when hit (Melee): 2 fire Changes stats: +5 Dex Changes resistances penetration: +20% fire Changes damage: +3% fire Combat speed: +10% Curse of Corpses One-handed war axes. |
Shockquencher the hardened leather belt (Madness)Infused by nature Crafted by a master 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 3 When wielded/worn: Physical crit. chance: +7.0% Physical power: +2 (+1 eff.) Damage when hit (Melee): 4 lightning / 8 light Changes stats: +4 Dex / +4 Cun / +2 Con Changes resistances: +9% lightning Spell save: +7 (+4 eff.) Mental save: +7 (+4 eff.) Mindpower: +6 (+1 eff.) Mental crit. chance: +7% Size category: +1 Curse of Madness A belt that goes around your waist. |
cashmere cloak 'Gorotar' (Madness) (2 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / cloak ; tier 3 When wielded/worn: Accuracy: +4 (+2 eff.) Armour penetration: +5 Defense: +2 (+2 eff.) Changes stats: +2 Str / +2 Dex / +2 Cun / +2 Con Changes resistances: +6% acid / +6% blight / +6% fire / +19% cold / +6% lightning Reduces incoming crit damage: 10.00% Curse of Madness A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
rough leather gloves of dexterity (+2) (Misfortune) (0 def, 1 armour)Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +10 (+5 eff.) Armour: +1 Changes stats: +2 Dex Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Curse of Misfortune Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Cloud Caller (Corpses) (0 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 1 When wielded/worn: Changes resistances: +10% lightning / +10% cold Changes damage: +10% lightning / +10% cold A small storm cloud follows you, dealing 15 lightning damage to all enemies in a radius of 3 each turn. Curse of Corpses It can be used to activate talent Call Lightning (costing 15 power out of 30/30) : Effective talent level: 1.0 Power cost: 15 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 51.01 to 153.04 lightning damage (102.03 average). The damage will increase with your Mindpower. This hat's broad brim protects you from biting colds and sudden storms. |
rough leather cap (Corpses) (0 def, 1 armour)2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Curse of Corpses A cap made of leather. |
Elyssra (Corpses) (11 def, 14 armour)Requires: - Heavy armour training - Strength 38 Infused by psionic forces 14.00 Encumbrance. [Random Unique] Type: armor / heavy ; tier 4 When wielded/worn: Armour: +14 Defense: +11 (+9 eff.) Fatigue: +12% Changes stats: +1 Str / +5 Dex / +13 Wil / +16 Cun Mental save: +48 (+20 eff.) See invisible: +12 Curse of Corpses A suit of armour made of mail. |
cleansing steel mail armour (Misfortune) (2 def, 6 armour)Requires: - Heavy armour training - Strength 20 Infused by arcane disrupting forces 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +6 Defense: +2 (+2 eff.) Fatigue: +12% Changes resistances: +12% nature / +12% blight Curse of Misfortune A suit of armour made of mail. |
iron mail armour (Nightmares) (2 def, 4 armour)Requires: - Heavy armour training - Strength 14 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% Curse of Nightmares A suit of armour made of mail. |
prismatic cured leather armour of temporal resistance (Madness) (6 def, 4 armour)Requires: - Strength 14 Powered by arcane forces 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +6 (+6 eff.) Fatigue: +7% Changes resistances: +17% temporal / +10% light / +12% darkness Curse of Madness A suit of armour made of leather. |
prismatic iron plate armour (Madness) (0 def, 7 armour)Requires: - Massive armour training - Strength 22 Powered by arcane forces 17.00 Encumbrance. Type: armor / massive ; tier 1 When wielded/worn: Armour: +7 Fatigue: +22% Changes resistances: +10% light / +11% darkness Curse of Madness A suit of armour made of metal plates. |
exposing steel shield (Misfortune) (0 def, 4 armour, 11-13 power, 39 block)Requires: - Shield usage training - Strength 16 Infused by psionic forces 7.00 Encumbrance. Type: armor / shield ; tier 2 When used to attack (with talents): Base power: 11.0 - 13.2 Uses stats: 40% Wil, 100% Str Damage type: Physical Accuracy bonus: +2.0% proc dam (max 200%) Crit. chance: +3.0% Block value: +39 When wielded/worn: Armour: +4 Fatigue: +8% Effects on melee hit: * 5% chance to reduce all saves and defense by 37 Effects when hit in melee: * 11% chance to reduce all saves and defense by 37 Talent granted: +1 Block Curse of Misfortune Handheld deflection devices. |
2 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
10 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+6 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+6 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+8 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+8 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+4 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+4 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +15 Damage when hit (Melee): 10 draining blight Changes damage: +5% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
iron pickaxe of endurance (dig speed 36 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -4% Changes stats: +3 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Forbidden Tome: "A View From The Gallery"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden ; tier 2 It can be used to read the book. The story of Grung, a halfling separated from his tribe that is just trying to survive while a terrible war, very long ago, rages on. |
3 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
8 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Prox's Lucky Halfling FootInfused by nature 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+5 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
3 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
2 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 239/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
8 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
2 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
5 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
5 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
4 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
8 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Log
You gain 0.05 gold from the transmogrification of mummy wrappings (Corpses) (5 def, 2 armour).
You gain 0.05 gold from the transmogrification of mummy wrappings (Corpses) (5 def, 2 armour).
You gain 0.05 gold from the transmogrification of mummy wrappings (Corpses) (5 def, 2 armour).
You gain 0.05 gold from the transmogrification of mummy wrappings (Corpses) (5 def, 2 armour).
You gain 0.05 gold from the transmogrification of mummy wrappings (Corpses) (5 def, 2 armour).
You gain 0.05 gold from the transmogrification of mummy wrappings (Corpses) (5 def, 2 armour).
You gain 2.50 gold from the transmogrification of voratun plate armour (Corpses) (0 def, 16 armour).
You gain 8.55 gold from the transmogrification of enlightening voratun mail armour of implacability (Misfortune) (5 def, 15 armour).
You gain 9.00 gold from the transmogrification of insulating voratun helm of blood magic (Shrouds) (0 def, 5 armour).
You gain 2.85 gold from the transmogrification of elven-silk wizard hat of knowledge (Madness) (3 def, 0 armour).
You gain 3.85 gold from the transmogrification of pair of voratun boots of strife (Shrouds) (0 def, 5 armour).
You gain 0.50 gold from the transmogrification of pair of voratun boots (Nightmares) (0 def, 5 armour).
You gain 7.70 gold from the transmogrification of stormwoven silk robe (Nightmares) (0 def, 0 armour).
You gain 2.88 gold from the transmogrification of drakeskin leather belt of the vagrant (Misfortune).
You gain 1.75 gold from the transmogrification of voratun waraxe (Madness) (41-57 power, 6 apr).
You gain 7.10 gold from the transmogrification of truestriking voratun waraxe of paradox (Nightmares) (40-57 power, 6 apr).
You gain 2.80 gold from the transmogrification of quick voratun waraxe (Madness) (41-57 power, 6 apr).
You gain 3.75 gold from the transmogrification of inquisitor's voratun waraxe (Shrouds) (40-55 power, 6 apr).
You gain 7.87 gold from the transmogrification of elemental stralite waraxe of evisceration (Corpses) (33-46 power, 5 apr).
You gain 10.97 gold from the transmogrification of magelord's dragonbone starstaff of fate (Madness) (30-36 power, 6 apr, light element).
You gain 8.76 gold from the transmogrification of greater elven-wood vilestaff of might (Nightmares) (25-30 power, 5 apr, acid element).
You gain 9.50 gold from the transmogrification of truestriking voratun longsword of evisceration (Madness) (43-60 power, 6 apr).
You gain 6.78 gold from the transmogrification of voratun amulet of manastreaming.
You gain 0.75 gold from the transmogrification of shatter afflictions rune (absorb 85; cd 14).
You gain 1.25 gold from the transmogrification of regeneration infusion of the duelist (heal 164; 13 cd).
You gain 5.61 gold from the transmogrification of heroism infusion (die at -361; dur 8; cd 27).
There is a Entrance to some ancient elven ruins here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Saving done.



























































































































