Cuckimus the level 5 Halfling Rogue by zknight222

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassRogue
Level / Exp5 / 25%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity16 (base 13)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning19 (base 16)

Resources

Life161/161
Stamina112/112
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage21
Accuracy24
Crit Chance11%
APR5
Speed1.00

Offense: Offhand

Damage13
Accuracy24
Crit Chance11%
APR5
Speed1.00

Offense: Spell

Spellpower7.5
Crit Chance4%
Speed1

Offense: Mind

Mindpower14
Crit Chance4%
Speed1

Offense: Damage Bonus

Fire+10%
Cold+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)0 (38.594633868923%)
Defense29
Ranged Defense29
Fatigue0
Physical Save-3
Spell Save3
Mental Save0

Defense: Resistances

Cold+ 29%( 70%)
Fire+ 28%( 70%)
All+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Technique / Duelist1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
1/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active
active

Equipment

Tool
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Cuckimus wears (replacing rough leather armour (3 def, 2 armour)): Silk Current (12 def, 0 armour).
Talent Dig is ready to use.

You feel uneasy carrying Prox's Lucky Halfling Foot.
Cuckimus wears (replacing
iron pickaxe (dig speed 38 turns)): Prox's Lucky Halfling Foot.
Talent Dirty Fighting is ready to use.

Cuckimus wears (replacing
brass lantern): brass lantern of the zealot.

Space around you starts to dissolve...

Talent Infusion: Regeneration is ready to use.

Talent Dig is ready to use.

Talent Luck of the Little Folk is ready to use.

You are yanked out of this place!

You gain 1.58 gold from the transmogrification of
blazing pouch of iron shots (22/22, 12-14 power, 1 apr).
You gain 0.62 gold from the transmogrification of
miner's iron pickaxe (dig speed 30 turns).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, lightning element).
You gain 2.74 gold from the transmogrification of
arcing iron mace of vileness (12-17 power, 2 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Ran for 3 turns (stop reason: didn't move).


Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:26.